@Riot Pyke's Bandana in game and in his teaser are VERY different

Scream Engineer·5/14/2018, 6:30:30 PM·5 votes·4,991 views
Imgur

I mean I realize that we wont see his face much, if at all, in game but is it that hard to draw the teeth so they look at least similar especially since it seems to be a staple for his character? I just seems sloppy to me.

The rest of his art is amazing! It just seems weird that you wouldn't try to keep the bandanas looking the same. Is there a reason for this?

16 Comments

Sukishoo5/14/2018, 6:34:13 PM4 votes

Artistic Freedom. They can do things in art that they can't completely do in-game.

Grimm Howl5/14/2018, 7:13:39 PM4 votes

The reason for the change could be a result of the super grim toothy bandanna from the teaser looking really muddy as a texture in-game.

The DrBonjigollo5/14/2018, 6:41:08 PM2 votes
The Gilroy5/14/2018, 10:26:55 PM2 votes

I never post on the forums but I 100% intend to play this champ and can't wait to buy it, however I am really disappointed with how his face mask looks. It looked so cool and amazing in the splash art and everything else, and then you see the actual face mask and it looks like a childish thing.

DwarvenGiant5/14/2018, 8:17:08 PM1 votes

Is there a reason for this?

I believe that the main reason is that this is League of Legends, a game played from a top-down perspective, where if you'd give anything too much visual detail, it would likely end up looking very visually-noisy and blurred out.

This is the same case for incredible cloth details in splashes that aren't present in the textures in-game.

A good example for this thing done wrong is actually the health shrines in the Howling Abyss- While I don't really have good pictures of them, there's this zoomed-out cut screencap of a shrine and you can see from afar all these little designs that are actually more bothersome than good-looking (the shrines are actually super detailed, but detailed too well for their size, which makes it useless for the human eye because you have to zoom to the max in order to even catch all the little designs it's got, that is considering we're playing League from a top-down perspective).

https://i.gyazo.com/b1c0a2565930bd7d91a922a881e6ba59.png

Trolosaurus5/14/2018, 10:21:36 PM1 votes

His head is also less slender and more standard looking I think it detracts from the intimidation factor personally