What we learned in 2014 A. K. A. TL;DR Lore

Sharjo··66 votes·6,155 views

So, stuff happened in 2014. A fair bit of stuff I'd say. Net neutrality's been threatened, Gamergate happened, and the Institute of War was declared to be retconned out of existence! OK, a lot of stuff happened, but what new stuff came from the lore this year? I wanted to re-examine, so here it is, my list of what we learned from the lore of 2014.

This might get very nit-picky. Just saying. Also it'll be very wall of texty.

THE LEAGUE AIN'T CANNON FOLKS.

So retcons happened this year, the most major being the removal of the Institute of War from the lore. So, did it completely wreck everything? What changed? Not as much as people assumed as far as I can see. Let's look at the stuff:

Kalamanda and the events of the JoJ still happened.

As evidenced by Sion's lore promo stuff, Swain and LeBlanc still did all the stuff in Kalamanda, but there were no summoners. What does this mean for the story of the JoJ? It means that we can probably take everything as canon unless it directly contradicts anything new we've got. The Kalamanda conflict still happened, Ashe and Tryndamere still got married, Teemo still foiled Veigar's plans to steal the mothership, and many other things, but one event didn't...

The Ionia – Noxus war was never resolved by the League.

With no league match to actually solidify Noxian control in Ionia, and no second match for Ionia to win it back, what happened here? The most likely answer is that Noxus still holds control over the three provinces of Shon-Xan, Navori and Galdrin, and folks like Varus and Irelia are still hell bent on driving Noxus out of Ionia. That resolution looks to be its own story further down the line.

A bunch of champion's entire lores aren't canon anymore.

The following champions had lore that was intrinsically tied to the League: Lee Sin, Orianna, Nautilus, Kayle, Morgana, Anivia, Nasus, Renekton, Jax, Fiddlesticks, Nocturne, Skarner and Maokai. I may have forgotten someone but I dunno. With this change those lore's aren't canon anymore, because the League was not around to let it happen. Now, Nasus, Renekton, Anivia, Skarner and Maokai already had changes to put them as part of Runeterra despite this, but the rest are still in a weird limbo. Those are the main sticking points, but the thing about this is that some of those stories can be re-adapted with ease. Orianna? Change the reason for how the human version of her died. Lee Sin? Make him a sorcerer's apprentice, not a summoner. Nautilus? No League, just a diver who got left to the sludge. Lots of material to work with, and they won't be the same characters, as we've found, but they'll probably be faithful to the original source material, and that's fine with me! Might not be fine with you though, and that's cool, that's why you're yelling at Riot!

Everything in game is still canon, but the gameplay has no lore bearing.

Items, maps, champions, that's all canon. Summoner's Rift is just another area of Valoran. Champs are all still alive. Mostly. Items belong to places in the world still.

SHURIMA, YOUR EMPEROR HAS RETURNED AND HE WON'T STOP SAYING SHURIMA.

So Shurima's a thing, and it got developed to some extreme degree. So let's look at the nitty gritty:

RETCONS THAT HAPPENED:

  • Nasus and Renekton aren't aliens their homeworld isn't a thing any more.
  • Xerath doesn't have a love interest, or maybe he did. He might have, but it hasn't been said.
  • Cassiopeia transformation and the circumstances surrounding it have changed.
  • Skarner and the Brackern aren't a part of the crystal scar of the Odyn Veil.

WHO DIDN'T GET RETCONNED:

  • Rammus. Based on his short bio, nothing's actually changed about him, at all. While it's not stated in that short bio how he became a sentient armadillo there's no guarantees that his trip to the plague jungles was retconned.
  • Sivir. Nothing got changed with her. I checked. Only new stuff came for her.
  • Amumu. Still as sad as ever. Still no friends. Actually got a bit added though.

WHAT'S NEW THEN?!

Alright alright, let's settle down. Here's a quick rundown, with the Shurima patch coming first, followed by Rek'Sai's release stuff.

  • Amumu is both a historical figure and a folk legend of Shurima; he has a clear history as a boy prince/emperor, but how he died and why he has returned as an undead being is unclear, even to himself.

  • Azir was the last Emperor of Shurima. Having been restored to life thanks to the blood of his descendent Sivir, he now seeks to return Shurima to glory, and at the same time punish his old friend Xerath for his crimes.

  • Cassiopeia is a Noxian noble and sister to Katarina Du Couteau. She studied Shurima extensively, learned about the tomb of the Emperors, and hired Sivir to help her find it, only to betray her and then be transformed through a horrid curse.

  • Nasus is an ancient hero of Shurima, but to modern Shurimans he is practically a mythical being. He and his brother ascended long ago and now he watches over the desert.

  • Rammus is a mysterious, sentient armadillo that no one really gets. Still. It's unclear how he transformed, and he likely exists as a being of myth that Shurimans scratch their heads about. I know I would.

  • Renekton is an ancient hero of Shurima, long forgotten to all. He ascended long ago and kept Xerath in check while Nasus sealed him away, dooming himself in the process. Now, having been driven mad by Xerath and unleashed by Cassiopeia, he wants to murder Nasus, who he believes is responsible for trapping him.

  • Sivir is the battle mistress she has always been, but her heritage has finally come to light. She's a pretty famous woman in Valoran, particularly in Noxus, but now her future is uncertain.

  • Skarner is another almost mythical being in Shurima, guarding the entrance to an underground realm and renowned for his intelligence and ferocity. What he is guarding is unclear, but it's probably the home of his people the Brackern. I mean come on, what else is he going to be guarding?

  • Xerath is the former Magus of Azir and Azir's father, now he is an ascended being of monumental power. He was enslaved when he saved Azir's life as a boy, and sought freedom from everything, orchestrating what would be Shurima's downfall in order to do this.

  • Shurima was a sprawling kingdom that stretched for hundreds of miles.

  • Shurima was ruled by a lineage Emperors, with Azir being the last of them. His descendent, Sivir, is the heir to the throne of Shurima.

  • Shuriman Emperors were buried in the suitably named Tomb of the Emperors. Xerath and Renekton were sealed in here for centuries. The key was/is Sivir's weapon. It was guarded by a huge stone serpent whose really bad at doing its job!

  • Shurima's capital was built on top of a pool of magical waters known as the Oasis of the Dawn. This pool allowed the city to exist as a sort of Oasis, and it held life giving power.

  • Shurima was a desert nation by the time of Azir's reign, which was at least 1,000 years ago.

  • Shurima was rife with slavery, with Xerath being a prime example. Azir abolished slavery in Shurima during the empire's last moments, before Xerath wrecked shit.

  • Shurima collapsed because of Xerath stealing Azir's ascension and corrupting the ritual of ascension.

  • One key feature of Shurima was the sun disc, an enormous golden disc that floated above Shurima's capital. It was the focus of Shuriman belief and reverence, and was ancient even by Nasus and Renekton's standards, who were themselves ancient to the Shurimans of Azir's era.

  • The Ascended were a race of humans transformed by the Sun Disc. They were granted immortality and unfathomable power by the Disc, and currently only four are known to live: Azir, Nasus, Renekton and Xerath.

  • Long before Shurima's collapse, it faced a dire threat that had never been seen before. Nasus and Renekton were blessed by the Sun Disc so they may hold back the threat, but what this threat was is a mystery. It was potentially either Voidborn or the Brackern.

  • While the capital of Shurima was destroyed long ago, it has now been restored thanks to Azir, and stands in all of its former grandeur, aside from the lack of anyone living there at all and the sheer amount of sand.

  • We know of a few places in Shurima: The Shurima desert, which is most of Shurima. The capital city, also known as Shurima. Bul'Zhun, a bazaar like town situated somewhere out in the desert. The Sai, a barren desert of jagged rocks and sand, feared for the Outerbeasts that inhabit it.

  • Shurima has its own language, presumably called Shuriman. Looking at the language, I'm assuming Sai/Saih means sand speficially.

  • Shurima is inhabited by a wide variety of creatures, most notably the Xer'Sai, a species of Voidborn who terrorise the Sai. Other creatures include the Eka'Sul, a species of domesticated goat and Ralsiji, large, powerful, bull like creatures.

  • Voidborn are known to inhabit Shurima, and they are a true blight to its people. While the Xer'Sai are the most well known, the Outerbeasts as they are known in Shurima are not restricted to the Xer'Sai.

  • Rek'Sai is a universally feared monster of Shurima, being the Queen of the Xer'Sai. The Sai region is her domain, and she commands so much fear that travellers will divert their routes by hundreds of miles to avoid her.

  • There's a few desert dweller specific jobs in Shurima: Elujrav'i or bell rider's, who ride with caravans and bang a large bell to warn of danger, be it bandits, outerbeasts or otherwise. The Saih'kharash'i or sand walkers are the poorest of the poor in Shurima who follow caravans with the promise of food, only to be left as fodder in the event of danger approaching the caravan.

  • The majority of Shurima's population live in really poor conditions. Abject poverty's a major thing for them.

  • We actually got a map of Shurima! Not a true geographic map, but one that's clear enough to show that the capital city is smack bang in the middle of Shurima.

But what does this mean in the grand scheme of things? Well let's look at things. First thing's first, we actually have a timeline of sorts! Shurima's fall happened after the Iceborn uprising in Freljord and the War of the Three Sisters. We know this because the Shurima of Azir's time was a desert, while it wasn't during the aforementioned era for Freljord.

One thing to note is that Valoran does have some higher powers. The realm of gods is something that League hasn't really touched upon, but Azir's ressurection and subsequent ascension are both a bit to coincidental to be down to just chance, don’t cha reckon?

Also with the discovery of the Shuriman language we can now infer that our Voidborn champions aren't named in the Void, but in Shurima. This throws things up in the air because it means the Voidborn, perhaps all of our Voidborn cast, have some Shuriman history, be it in their species or in their personal history. Also this puts the extent of Shurima in question, because Icathia's our big Void place, so if Shurima's teeming with Voidborn, how close is it to Icathia? By extension if Vel'Koz earlier this year could travel to Urtistan with relative ease and with some Voidborn companions, what does it mean for those two cities? Are they within the Shurima desert? Was Urtistan's destruction brought about by Shurima's or Icathia's hands? Things to consider.

THE SHADOW ISLE, BILGEWATER AND THE HARROWING. THE HARROWING ISN'T NICE GUYS.

The Harrowing is real grim apparently, especially if you're a Bilgewatian, if that's even what the name of Bilgewater folk is. What did we learn?

  • First and foremost, Kalista. Kalista is a legendary figure known across Valoran by different names and incarnations. She is the lady of vengeance, and offers a chance at revenge for the cost of your soul. She is a legion of souls all sworn to vengeance, with Kalista herself being the original soul that started it all.
  • The Ruined King was apparently driven to break the barrier between life and death by grief. Kalista, as a living person, knew him.
  • The Harrowing is an event which occurs when the Black Mist rolls across the sea. On the mist are un-living monsters that drag souls back to the Shadow Isles to join their ranks.
  • The first recorded Harrowing occurred 208 years ago, and there have been 11 since then. The time between harrowings has grown shorter over the years, and now they are a yearly event.
  • Bilgewater is the main focus for Harrowings, and many areas once held by Bilgewater in the sea between it and the Shadow Isles have fallen over the years as a result. Port Mourn, the port of Grey Moor, and the Southern Beacon are examples of these places.
  • The first ever recorded sightings of Mordekaiser and Hecarim were on Harrowings; the fifth and seventh respectively. This also shows how the denizens of Valoran hold them; as mythical, legendary folk tales that are all to true for Bilgewater.
  • Nautilus has enough of his marbles that he willingly defended Bilgewater from the harrowing last year, single-handedly stalling it.
  • There are people called Serpent Callers in Bilgewater who can charm and summon forth sea creatures. One caller summoned forth a Blue Flame Leviathan, obviously named after the Blue Flame Isle, to fend off the ninth harrowing. It died doing so, but succeeded, indicating this thing is one bad ass sea monster.

This actually gives us an actual timeline of events for Harrowings past, but also a reference for where the Shadow Isles creation falls in to things. Based on the fact that the first Harrowing was 208 years ago, then the Shadow Isles have been the Shadow Isles for atleast 208 years. Wait what? Yeah, because it's possible the first Harrowing was a result of the whole calamity. Not guaranteed, but possible.

Also the Ruined King, driven by grief huh? Interesting. This narrows things down for why he did what he did, for a lover, a child, perhaps his entire nation was hit by a plague? All possibilities. Also Kalista clearly didn't agree with his motives, as she describes him as noble, until grief over came him, hinting her betrayal was because of that disagreement. Perhaps she wanted to stop him, but was killed before she could!

Also something I wanna throw in, Morde has red eyes. Miss Fortune's mum was killed by a dude with red eyes. COINCIDNCE?! Maybe. COINCIDENCE NOW THAT THE SHADOW ISLES ARE HAUNTING BILGEWATER?! A bit more likely.

NOXUS. OR AS SION WOULD SAY IT: NOOOOOOXXXUUUUUUUUUUUUUSSS!!!!!!!!!!!!!!!!!

We actually learned a fair bit about Noxus, particularly from Sion and Rek'Sai. Here's the run down:

  • A long time ago, Demacia was winning the war against Noxus, pressing the latter kingdom to their city walls.
  • Sion was an old war hero of Noxus some centuries ago. He was the killer of Jarvan the First, a feat so bad ass his grave was made in to a statue of him in remembrance of how heroic and amazing he was.
  • An area exists called old Noxus. This is where Sion was buried, but it is unknown why it was left to rot.
  • Sion was a good friend of the former Grand General of Noxus: Boram Darkwill. Boram delved in to necromancy to restore life to his greatest supporter and comrade, potentially birthing the entire concept of Noxian necromancy.
  • Andras was a Demacian fortress that was razed, single-handedly, by a reanimated Sion.
  • While we all knew about this for a while I'm sure, it's pretty much 100% confirmed now that LeBlanc did disguise herself as Jarvan IV to kick off a war in Kalamanda. She used the princes blood and that same blood was integral in the ritual used to restore Sion's mind. Noxus has a thing for dogs. Instead of horses they fight alongside War Hounds, and having hounds as pets is not uncommon. War Hounds not only fight but also pull carts full of soldiers, and potentially serve as Noxus's main mount. Noxus has used horses in the past, but their Hounds are clearly much better. I mean they're dogs, the best animal ever.
  • Sion, in the past, fought Galio, and both of them survived the encounter. Based on Sion's words, the two fought when Sion was initially resurrected.
  • The primary currency of Noxus is securi. Securi is valued by its metal, with gold securi being worth a lot.
  • Noxians love the Arena enough for trappers to be paid enough to go to Shurima to purchase/capture creatures to fight in said arenas. Potentially it's for the Fleshling, but it could be for other Arenas.

So what does this mean? Well looking in to it, we actually have some kind of timeline here, once again! Boram looked to the Shadow Isles, among other places, for something to bring Sion back. As indicated by the Harrowing map, the first recorded harrowing was 208 years ago, which means the Shadow Isles has been in it's current state for at least as long.

This all means that for Sion to be forgotten by Noxus and resurrected in a time where the Shadow Isles was a thing, the earlies he probably could have been resurrected was probably a century and a half ago. This is also taking in to account that there would have to be enough time passed for the Shadow Isles to pass in to legend, as indicated by the way LeBlanc and her associates talk about it.

This in turn adds a Demacia timeline; Jarvan I had to have died around the time Sion died, which means, based on the fact that there are only four Jarvans and only two since the original Jarvan have sat the throne, that Jarvan II did not pick up the throne of Jarvan I, it was someone else. Potentially another of the Lightshield dynasty, perhaps another monarch altogether. Another possibility is that Demacia had no monarch until Jarvan II took hold of it, but considering that a 150ish years is probably how the least amount of time possible in this timeline, this gets more and more unlikely the if the dates are any further back.

Sion's lore also brings about the question of Galio, where does he and his master Durand fit in? Galio and Sion's struggle potentially stems from Sion killing Durand, and it's also possible that Durand's creations were what was turning the tide for Demacia and allowed them to push Noxus so far back as they did.

ZAUN. BET YOU DIDN'T SEE THIS ONE COMING!

Twitch came along with a shiny new visual upgrade and was like “Here, have some Zaun lore!” So here's some insight in to Zaun:

  • MOST IMPORTANTLY at some point in time Zaun was home to a Polytheistic religion. “Godsdamned” and “Oh my gods” are phrases used by Zaunites in common speech, indicating they've been around for a long time.
  • Zaun is home to many forms of real world items that are likely only available in Zaun and possibly Piltover, including shampoo, chewing gum, medical sedatives, yoghurt, and an unidentified, manufactured extract relating to babies.
  • Zaun is home to two forms of law enforcement: C-Sec, who are presumably Zaun's main security force, and H.I.V.E, who serve as an investigative organisation. Their motto is “Enforcing Progress!” Which can only mean bad news.
  • Zaun has sectors that divide it which are identified by a numerical and alphabetical order, for example Sector 90TZ.
  • A magazine/newspaper exists in Zaun called “THE SEWER MEN”. It reports about news and stories relating to the individuals who work within Zaun's sewers.
  • Zaun's sewers are home to various mutated and sinister individuals, including, the Wilton Twins, Hunch, The Screamers and Twitch the Plague Rat.

YORDLES. YORDLES MAN.

So Gnar came along and gave us Yordle history. Not a lot but let's talk!

  • Yordles are descended from enormous mammalian beasts. They had huge forelimbs, short tails, big heads with tusks and showcased incredible physical capabilities.
  • Between Yordle evolution from giant hulking behemoths and modern Yordles are prehistoric Yordles; much furrier Yordles with small tusks, substantially larger ears, tails and digitigrade legs. These Yordles lived in closely knit family oriented groups, used simply tools and weaponry such as boomerangs and blow-pipes, and had their own primitive language.
  • At the time of Prehistoric Yordles creatures which look like the Frozen Watchers appeared in their lands. They terrorised and killed Yordles for unknown reasons.

So what does this mean? Well first thing to think of, why did Yordles evolve like they did? Going from tiny to big isn't all that common unless you're going from micro-organisms to the first living creatures, so perhaps there was magic? I'm personally thinking the Mothership had a hand in this evolution somehow.

Now on to the meat here, Frozen Watchers?! Here's something to think about. Yordles lived, and seem to always have lived on the south side of Valoran, the opposite side of the continent from Freljord. If this thing is a Watcher, this indicates how vast their empire was. As Greyor puts it:

“We took Freljord, we took Valoran. Everywhere we went, men trembled, and the ice followed us.”

Ice Age is exactly what this is. This is strong evidence to suggest that the might of Freljord once spanned ALL of Valoran. Hell this might be why Lissandra even knows Shurima exists; she's seen it before. Potentially ancient Freljord and Shurima fought. I said a while back Nasus and Renekton ascended to fight off a new, alien threat, possibly Brackern, possibly Voidborn, possibly Iceborn? That's interesting.

SMALLER TIDBITS FOR THE SAKE OF MY OWN SANITY.

Some smaller bits for ya I've gathered from around the place:

  • Sunfire cape bears the crest of Shurima, and looks an awful lot like the capes of Azir's sand soldiers, indicating it was possibly worn by their real life equivalents.
  • Rabadon was a real dude, and apparently one well versed in death, as indicated by Karthus. There's a LOT of wildlife in Valoran. Sheep, Goats, Cows and Dragons in Freljord, Scuttle Crabs, Krugs, Bramblebacks, Murk Wolves, Antlermice, Raptors and Gromps in the Summoner's Rift, bunnies in Urtistan, there's a lot of things!
  • Heimerdinger has an assistant. Dunno much about him, but he's quite a smart little Yordle.
  • In Techmaturgy there's something called a Tridyminiumobulator that's crucial for hextech-processes. For the record, I spelt Tridyminiumobulator right without checking it first. WUT.
  • The Bloodmoon Skins are similar to Aatrox's Justicar skin, existing as a possible Ionian interpretation of certain champions. Akali's and Shen's are costumes about entities within the legends of Bloodmoon, while those of Kalista, Thresh and Elise are the actual interpretations of them in Ionian legend, if such interpretations are actually canon.
  • A group of Poros is called a Fluft. It's true.

Alright that should be everything. So again, to iterate, this is a summary of all the things we learned about in the lore this year. So tell me, with all this in consideration, what're your thoughts and theories? Is there anything you noticed that I missed? If you take away anything from this, it's that we learned some serious shit this year, and most of it was in the last six months. So there you go!

Props to you and many thanks if you made it all the way! Have a happy new year lore fans!

TL;DR: hahahahHAHAHAHAHAHAHAHAHAHA You thought I'd do a tl;dr? THIS THING IS THE TL;DR FOR LORE THIS YEAR! HAHAHAHAHA!!!

41 Comments

4nth0l0gy7 votes

All I'm going to say is this: Riot has retconned things without replacing them in any realistic way. Until they take steps to do so, I am sticking with the original lore, summoners and all.

Riot: You cannot remove vital information without replacing it. That is so stupidly, obviously important to telling a story.

OP, you did a really nice job summarizing all of the events that have transpired this year, and in previous years, that we conclude regardless of summoners existing. Your cataloging is what world-building is all about, and I can almost guarantee you've looked into this more than any Rioter has.

I'm sorry for all the Riot hate, but they have really proven themselves incompetent in regards to fleshing out narratives, developing characters, and making events feel connected. I often wonder if the lore wouldn't be better left in the hands of the fans, recorded in threads like this and recapitulated by Riot every so often.

AbodyHUN6662 votes

I just hope that we will get a nice and interesting lore when they finish everything.

BLU Medic7 votes

A group of Poros is called a Fluft. It's true.

You saved the best bit until last. Nice write up, have an upvote.

Saevum6 votes

R.I.P. old Cassy -2014-.

Keon Kamori6 votes

You, my friend, have done your homework. Thank you for the in depth breakdown of all the lore changes. I like many others as upset that the IoW was being removed because of laziness on the lore departments part. After reading this I see that they explored the lore in different ways, through CG shorts, stories, and events. Once again thank you and Great work.

Lord Dusteon5 votes

{quoted}

  • A group of Poros is called a Fluft. It's true.

Most interesting and useful lore this year.

TheRogueToad5 votes

Didn't we also learn that Vlad helped resurrect Sion? Or was that always part of the lore?

http://boards.na.leagueoflegends.com/en/c/story-art/tIABVAp7-vlad-resurrected-sion

Sharjo3 votes

Yeah he was a part of it, but I think he's been implied to have some kind of ties with the Black Rose for a while, so it made sense considering Swain was making another deal with the devil a.k.a. LeBlanc. At least that was my thought process.

Velivolo5 votes

Sharjo, you're amazing. Finally, someone sinks their teeth into the new lore and enjoys it instead of complaining about the retcon. That's what I'm happiest about.

Sneak Dog4 votes

I learned that after a year, characters *still *aren't above retcons. First Trundle, now Xerath?

Poldy Scarecrow4 votes

Really great post OP. Enjoyed reading it. Glad to have someone discuss the great lore we got instead of complaining about the changes. GJ.

Sharjo6 votes

Well someone had to do it at some point!

On a more serious note though I like the new lore we've gotten and it's only fueled my interest in the League story more, hell I wouldn't have posted this if it didn't, I would've posted "Well nothing happened, lore's dead, GG narrative!" or something to that effect. I have so many thoughts and theories about the lore from all this stuff, hell the Freljord-Shurima connection was one I thought up as I was writing this.

The lore's certainly not dead, at least to me, and I'm eager for more!

Hello I am Bird3 votes

He wrote this GINORMOUS paragraph, and it has 5 replies. I am ashame item 3070 Good job though, read the whole thing and you really did your research! Draven

Sharjo2 votes

I kept up with stuff for pretty much the whole year with my own cheat sheet to remember it all, and then wrote this over the course of about three of four hours. I actually wrote it all in word, took a look when I was done and said "This won't fit. It'll break things." Turns out it didn't, but regardless I'm glad you liked it!

Kamu2 votes

Dude this.. this is amazing. I'm so glad I read this, and I'm also really upset about the fact that there is so much lore left out because of shoddy work :( Dude like.. Like.. JAX, MAN. JAX'S LORE MADE HIM A BADASS AND NOW IT'S GONE item 3070 ________item 3070 Thanks for this though, really loved reading it.

Solideus2 votes

Very nice summary! I appreciate you made broader statements where the details aren't quite clear.

phatcat092 votes

Parallel Universes

hand clap

LDinoriderR2 votes

Well done sir, you are a true hero. Seeing this post and actually realising what we got 2014 from Riot in terms of Lore, this made me pretty damn happy. Hopefully Riot will continoue giving us such informations.

Dotintheparadox1 votes

The Freljord stuff happened 800 years ago, Xerath blew up Shurima 2000 years ago.

The new "Narrative" team really doesn't want to be forced to think of ways for these guys to interact apparently.

Sharjo14 votes

I'm sorry might have missed it, but where did anyone ever say specific years for the history of Freljord and Shurima? Don't recall anyone ever saying that ever.

GenoXx1 votes

Also, Xerath mentioned his stay in his prison was around a million years.

Sharjo10 votes

... http://leagueoflegends.wikia.com/wiki/Xerath/Background ... go check at the bottom of the page for the quotes. He says a Millennium, not a million.

GenoXx1 votes

I was only going off his quotes, but thank you. I think its nice that you made this.

Sharjo2 votes

Eh no worries bro!

Junkο9 votes

Holy shit Lissandra must be ancient then.

exiledFromBadmen5 votes

"...Before the desert swallowed Shurima..."

Yeah you're true.

Dotintheparadox1 votes

Update, Lissandra's said to be centuries old, possibly 800, but no clear time was given.

Sharjo5 votes

Centuries is still really ambiguous a time though, as it can mean anywhere from 1 century to hundreds of centuries. millennia is actually a bit more specific because there will be less millennia's than centuries. That sounds strange reading it back to myself but regardless, let me put things in perspective with some of the evidence we have:

  • Lissandra says "Before magic shattered the broken peaks, before the desert swallowed Shurima, it was the time of the three sisters."

This indicates the Frozen Watchers transforming people in to Iceborn came before Shurima became a desert.

  • Xerath says "I've been waiting a Millenium for this!" and "Trapped for centuries..."

Thus indicating the time he wrecked Shurima was roughly 1,000 years ago at best, and we know the Shurima of Azir's time was a desert.

In a timeline perspective, this all indicates that Frozen Watchers transforming people in to Iceborn occurred long before Azir was on the throne, which means she's over 1,000 years old.

Dotintheparadox2 votes

The use of the word centuries denotes below 1000 years though, if there was really any cohesion between the old and the new, then she would have used the term millennia if she was older than that. Still, this is just an argument about syntax, which is a pretty stupid argument in itself. Also, since the Freljord event was still being written by, at least partially, the previous lore team, I'll be taking Lissandra's story as the more correct one. It's better plotted than Azir's at least.

All in all it's really just pointless to argue this considering the new narrative team willingness to ignore or remove old content in favor of personal decisions, no matter what a community vocalizes. Abernathy style story design at work kids, ain't it wonderful?

Sharjo1 votes

So you just popped by to say "Hey, your debate is dumb so shut up"? Thanks bro.

Grand Viper7 votes

{quoted}

So you just popped by to say "Hey, your debate is dumb so shut up"? Thanks bro.

You have no idea how much I hate it when people do this kind of crap to me...I can provide some debate if you want.


RETCONS THAT HAPPENED:

Nasus and Renekton aren't aliens their homeworld isn't a thing any more. Xerath doesn't have a love interest, or maybe he did. He might have, but it hasn't been said. Cassiopeia transformation and the circumstances surrounding it have changed. Skarner and the Brackern aren't a part of the crystal scar of the Odyn Veil. WHO DIDN'T GET RETCONNED:

Rammus. Based on his short bio, nothing's actually changed about him, at all. While it's not stated in that short bio how he became a sentient armadillo there's no guarantees that his trip to the plague jungles was retconned. Sivir. Nothing got changed with her. I checked. Only new stuff came for her. Amumu. Still as sad as ever. Still no friends. Actually got a bit added though.

Sivir technically got retconned, but that was a year before the Shurima update. She just better fits now into Shurima since nothing really made sense beforehand.

Xerath was heavily retconned, he isn't who he was before. He isn't a man who was driven by the thirst of knowledge that doomed himself and Shurima, who looked for transcendence and reached beyond his grasp and cost him the only thing that really mattered to him. Xerath has been drastically changed in terms of his themes and actual character no matter how you look at it.

When looking at retcons and updates to champions, I use a system of old vs new, and see what they both bring to the table. Lemme use the example of Rammus:

Old Rammus

  • Is an armadillo
  • Okay
  • Is exploring

New Rammus

  • Is an armadillo
  • Okay
  • Is exploring

They match. Yeah I know, I went basic, but there's very little with Rammus which is a part of his charm!

In comparison to Xerath...

Old Xerath

  • Wanted knowledge
  • Wanted to become something more than what he was
  • Wanted understanding of the fundamental force of Runeterra, magic (Keep in mind, Runeterra with the League about was a dying landscape due to the Rune Wars and the League was meant to be monitoring this)
  • Because he went beyond what should be feasible for humans, he lost the one, most important thing to him: His heart (He directly killed his beloved by mistake)
  • Xerath was a good man with good intentions who got too close to the sun, but rather than him burning ala Icarus, everyone else was punished for his hubris

New Xerath

  • Was a slave who saved someone
  • Was brought into the royal house
  • Plotted to kill his benefactor and gain ultimate power
  • Finds out that his benefactor was actually his friend, too little too late

They're distinctly different characters, despite being called "Magus Ascendant". The Old Xerath, former Xerath, actually makes sense to be called a Magus (a mage) since he was in fact a mage, he trained to be a mage and this was absolutely key to his character. New Xerath he's called the Magus Ascendant because he was promoted to be a magus for some reason, and ascended to something greater.

I actually don't mind Xerath's current lore, the problem that a lot of people have, and rightfully so, is that we will not see the conclusion of who was originally promised to us and who we had grown attached to. But we are also those old fogeys, we are not really the target anymore.

This is me not touching upon a lot of the lore hiccups that the rewrites have created, which I could bring about from a series of old forum posts and current forum posts of mine and of others which doesn't help with a series of plot holes. For example, why is Xerath bound in a sarcophagus that doesn't limit his power anymore? I mean outside of giving him some kind of shape, and cool shoulderpads, is it still limiting him in any sense of the word? Nasus and Renekton somehow stuffed him in the sarcophagus when he was weakened, meaning Xerath is a tangible entity despite being pure energy, and who promptly burst out of the sarcophagus almost instantly, which led to Renekton tackling Xerath into the convenient tomb of kings nearby and had it sealed, which could only be opened by Sivir's crossblade weapon sicne that was the key and Nasus somehow lost this key and a stone guardian was put to guard the tomb. This stone guardian, however, would only activate when someone opened the tomb, not when they threatened to open the tomb, and would attack the one who opened it rather than try to attack Xerath, its prisoner.

This is a problem to me, and I am sorry to say I don't like it.

What I personally think that was the best to come for the new lore is Sion's lore rework to be frank, because really, it only defined Sion's character beyond an Arnold "AHRGHJLAGHLAGHL" and really helped define the history of Demacia and Noxus' conflicts.

Because of the removal of the IoW and Summoners, and not just because of Champs saying summoners and you having summoner spells and the game being called League of Legends, but because of the Ionia vs Noxus war.

Noxus was able to launch a war on Ionia strictly for the reason that no other city-state was allowed to attack Noxus. No one likes Noxus on the continent of Valoran, except Zaun. The war of Ionia vs Noxus had the sides:

Ionians (Alone) vs Noxus, Zaun and Bilgewater

Noxus diverted most of its forces into Ionia to try to make sure they can overcome Ionia, especially because they were initially losing at first. And if it's any telltale sign from how Karma is able to reduce one Noxian captain into a pile of smoldering ash, then it's no wonder they had to bring in the Zaunites and their machinery.

With that said, why wouldn't Demacia attack Noxus when they are at their weakest? Having to quite literally divert their resources onto 2 fronts, minimizing their infantry, their artillery, their naval power, absolutely everything?

Demacia could even possibly convince Piltover to help take out Noxus, Zaun's biggest asset, and with Bandle City being on Demacia's side (Poppy is the Iron Ambassador of Bandle City, never forget), they could crush Noxus. That is unless Noxus was so grossly overpowered that Demacia was too scared to fight Noxus openly, even at a quarter of their strength, which would in turn be absurd because why would Darkwill turn his forces towards Ionia, which is so far away from Demacia, and think that would be useful in claiming Demacia as theirs when he could just storm the walls of Demacia?

The two are meant to be at a constant stalemate, the League also used the Ionia vs Noxus war as a way to strongarm Ionia into joining the League since they had initially refused to do so. They would send diplomats, they would interact with others, but they refused to become a part of the League, which meant they in turn did not receive the protection that the League promised them. This is revealed in Karma's judgement, which still had its own plot holes because of Warwick at the time piloting and Soraka and all that fun.

But overall, what the new lore does is create narrative hiccups and we get to know more about 2ndary characters rather than champions. I know more about Old Khaldun and his growth as a character more than I know about Amumu, who we knew had a cursed touch (ala his passive and his ultimate and his old lore). I also know more about Aelon than I know about Rek'Sai, who I am told and I am assured is really quite terrifying. There was someone who said that it reminded them of HP Lovecraft in how Aelon described Rek'Sai which made me absolutely cringe at the thought, since the prose is so grossly different and much more inadequate when put in comparison with one of the most influential horror writers of the 20th century...

Sorry, going off tangent. Back to the point, which is at an end. This is me opening the floor to debate, what do you think of the topics that I have brought up?

Sharjo3 votes

Right this'll take me a bit. Bare with me!

So the first point about Xerath being entirely different: I won't disagree or say you're wrong, because you're not, new Xerath isn't old Xerath. The entirety of Xerath as a concept can be boiled down to this:

  • Xerath sought power because reasons.

That's a grossly simplified version of things of course but this is the main problem, the reasons are different between Xeraths, meaning that new Xerath will never be old Xerath in anything but appearance. Old Xerath sought power for the sake of gaining knowledge and understanding, things he was so passionate about he was willing to forsake his home and those he loved. New Xerath sought power to be free, free of slavery, of the weakness of being human, to be free of everything, and for this he was willing to sacrifice everything. As one of his new lines says "The world may crumble, but I shall remain."

New Xerath and old Xerath aren't the same, and I do feel for you and others who really liked old Xerath, like I feel for players who miss old Trundle and other "oldies". I like these new characters most of the time, but I will never say they are the same as the old characters, because they aren't. In the past I'm sure I have said this, but it's not true, and that's my bad.

On the questions you have about Xerath, I feel like it's not so much gaping plot holes as much as the entire story not being told. Let's examine some of these:

  • Why is Xerath bound in a sarcophagus that doesn't limit his power anymore? I mean outside of giving him some kind of shape, and cool shoulderpads, is it still limiting him in any sense of the word?

Short answer, probably yes. I'd imagine the sarcophagus likely had some kind of magic within it meant to contain Xerath. Might've been meant to magically seal the sarcophagus to protect any deceased emperor's inside from any who would defile their graves, but that's mere speculation on my part. Also consider that Nasus and Renekton are Ascended themselves. While Xerath's not like them, they would know what kind of power he had, or at least had some grasp of the scope of his capabilities. They were considered ancient in Azir's day, so they weren't silly enough to presume any old sarcophagus would do.

Also the "convenience" of the location of things like the tomb and the pool is really just because the format makes it seem that way. Basically the equivalent of bad writing or missing info. I mean it's not a stretch to assume that when Nasus and Renekton were trying to subdue Xerath that they stayed in the same spot for the entirety of it right? They would have been flying and fighting all over the place and thought of this plan to seal him away as they did so. This struggle might've gone on for days for all we know, of course, no real way to know without the info at hand right? I get what you mean.

Then there's Sivir's crossblade, again the convenience here is assuming it just happened to be like this. How did she come upon it? How did Nasus "lose" the key? This one's likely gonna be subject to it's own little story as Sivir tries to get answers or a part of Nasus's character piece, or something to this effect. Hell consider how many things in the Shurima story concerning Sivir and Azir are coincidence and think, is it really all just a coincidence? No it's unlikely. The answers aren't there yet, that's the problem. I have no doubt in my mind some higher power in combination with Nasus orchestrated things to preserve Azir's bloodline and keep the key safe, with Nasus hoping he'd have the time to sort things out so he can save Renekton and deal with Xerath, but again, this is speculation.

The Stone Guardian is something you actually yelled at me about a while back as I tried to explain it! No harm done because I can agree with you, got no solid idea on what's up with this. Still thinking the thing wasn't meant to guard the tomb but was made to buy Nasus time if Xerath busted free by fighting him or some shit, but I dunno. Hell the thing may have just been old to the point of needing time to wake up. Honestly, I have no proper answers for that one, but one thing I'm confident on is that Cassi didn't transform by the poison itself, but something else in conjunction with it. Maybe Xerath, for some reason or another, be it pity or an exersize of his power, decided he would do something about it, and twisted Cassi with his magic, transforming her and the poison that was killing her in to one deadly new creature. I dunno, this is the one thing I can't get an answer I'm super 100% confident with, so it bugs me, you're not alone on that.

On Noxus though, I'm glad you liked the Sion stuff! I fell in love with new Sion for many reasons, and I can agree, this really defined the conflict of Noxus and Demacia.

But Demacia isn't all up in Noxus's face right now, considering Noxus decided to double dip and invade a new land with enemies still on the homefront? Hard to say, but mostly because we don't have Demacia's perspective on this. I mean when the IoW was in effect Demacia spent the time reinforcing it's own lands, but now? I mean they can still do that, but why would they? What happened to make that a thing? Were they coming off of a hard loss to Noxus, so hard that they desperately needed to reinforce the home front? The reason to this lies with Demacia, not Noxus, but a question I'm thinking of now is who started this conflict in the first place? If Demacia kicked off this rivalry first then it'd make sense for them to take any opportunity to crush Noxus, but if Noxus did then it may be that Demacia doesn't hold the interests of a nation so foreign to them as Ionia to be worth defending while their own borders could use the protection. A rather selfish opinion but one I could see gracing the thought of a few high ranking Demacians is that with Noxus busy across the sea, spend the time shoring up the homestead instead of wasting resources on a cross continent war. Expand territory and influence, gain a better standing with places like Piltover and Freljord, gather more resources and build up Demacia to be even more prosperous. There are holes to this, I mean there'd be a bunch of Demacians who would literally smack me for saying such a thing like that when Noxus is terrorizing Ionia, but I feel there's some plausibility to that. Demacia is run by nobles and royals after all, and we all know how that goes.

Anyway that should wrap me up for now on my thoughts about your thoughts, it's actually late and I need sleep, but I'd like to know whatcha think concerning these points. Thanks for the discussion!

MoonStar1 votes

...item 3070 I joined LoL for the great lore it had before with the cool summoners and stuff..... I'm still pretty new to this stuff, but do you mean that the 'imagine dragons 2014 championship' video the "champions" that we pick are just virtual characters who are just played and used by online players and the in game characters are in a make believe world that doesn't exist now? So the summoner thing with the Institute keeping the multiple factions together is gone?........ ... . .. :( What will the fan fiction writers do now. xD

I've been hearing a lot about how the lore is getting worse and how the institute and League never existed... is this true? I can't believe it. Wasn't it the sole idea they started the game for?.... So... I read a couple of other forum threads and found the comment that: everything before Azir has a chance to be a potential lie....

Also, wow, great post extremely informative! You've done your recording and analysis well! (I couldn't do that!) Caitlyn Hats off to you my friend!

Sharjo3 votes

To elaborate, the Institute of War is officially retconned out of the lore. Summoners in the sense of players aren't in the lore, but we as players are still Summoners because, well, we've always been summoners, why change it now? We're still summoning champions in to the game after all! The institute served to justify the gameplay in a story sense, but now there's no league, so the games of League we play aren't a part of the story.

Someone made the analogy and I can't remember who originally said it but it's been repeated many times: the game itself is kinda like Smash Bros; a bunch of characters brawling for the sake of it, for fun, but unlike Smash Bros, which takes characters and places from different series of games, everything in League is from the League universe.

The easiest way to put it is that the gameplay isn't canon to the story of League, and the Institute of War isn't canon anymore, but the story of League still exists, and everything you see in the game, from the maps to the champions to the items all exist in the story. Easy rule of thumb to follow: if this older story element doesn't contradict anything new, it's still canon until further notice.

Hope that explained stuff.

Also fanfiction writers will manage, since I know a number of them have said "Well sod it it's still real to me!" Such as CupCakeTrap's Factions, which is quite a bit more than just a fanfic!

Solideus1 votes

I think the part about Yordles' ancestors being big beasts might be slightly speculatory; as far as we know the "Mega Gnar" could be unique to Gnar, and either way it is a transformation, as depicted as of now at least. It's all a great read, though!

DWT123451 votes

awesome.

Zephyrei1 votes

Sharjo, man, you are awesome. I love reading your stuff. This really made my day. Keep up the homework on League of Legends!

AlbireoAzure1 votes

This is a very good post, i really enjoyed reading it it, thank you so much :) Sorry for my bad english

The Soulforged1 votes

Aren't the stars higher powers?

The Only Doctor1 votes

Let's also remember that Heimerdinger was supposed to be working on "his" Tridyminiumobulator in his lore. Where does he fit into this?

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