The SFX and VFX for Pulsefire Twisted Fate's ult are incredibly hard to see and hear
The SFX when Pulsefire TF ults doesn't have anything close to the familiar "ring" that his base skin has, and it's so faint that I can barely hear it. Also, when TF is teleporting, the point on the ground doesn't have a distinctive "shuffling" sound.
The VFX are very transparent and blend into the ground in a lot of places. I played against Pulsefire TF twice today, and in both games the particles never clearly stood out to me and seemed almost invisible each time.
Overall, the clarity in Pulsefire TF really isn't there in the ultimate. His other abilities are okay, but the ultimate is so damn hard to read. There have been multiple times playing against a TF where I've been in the middle of a skirmish when TF appears seemingly with no warning, simply because the sounds and particles aren't clear or easily readable at all. It's incredibly frustrating and should be looked at.