If you could add something aesthetic to a champion or skin, what would it be?
Other than
cigar lol
Other than
cigar lol
I would really appreciate if having 5 people using matching skin themes, they all did the ginyu force pose when taunting
OMG that would be epic
Other than just a full VU for
?
River turns red in Vlad's wake whenever he walks through it.
That would be pretty crazy! Change his name to Moses.
And for soul stealer
he would leave a trail of green souls :3
whenever twitch throws his cask [W] one of the casks on his back actually disappears during cooldown
would make visual sense...
Adding a bit more metal shards to his abilities and changing his Harvester of Sorrow's purple vfx into a darker reddish hue
http://i.imgur.com/cBzzed3.jpg
Vlad. No more onion hair. Riot please.
Lol! Onion hair ain't cute (get it?)
Snow day Syndra doesn't wield snowballs anymore... She wields live Poro's.
would have the ability to wear his goggles and bandana via toggle.
street mode

A chroma for Eternum Rek'Sai to make her darker
Make it so more of his skins have different colored gas, since just Riot Squad and Snow Day change the color of his Poison Trail.
Mundo would have a bunch of cleavers in his back and he'd pull one out to equip after he tossed his current one. Have it so Burning Agony looks more like Mundo set himself on fire rather then just having flames dance around him. Masochism would have a bleeding special effect where Mundo leaves a trail of blood while its active. Lastly, Mundo shows visible signs of damage as he loses health, making his ultimate look aesthetically better when its active. As well for shits and giggles, make Dr. Mundo a woman instead of a man; League needs more female doctors.
You're right! I wonder if there is a reason his poison trail stays the same so much? Clarity?
Probably clarity; Poison Trail for enemies of Singed appears differently then for allies, which means skins need to do the same; I'm sure there are easy fixes for it, I'd just like for Singed skins to have more variety in spell effects.
That makes sense.
As for the Mundo--he would become so much more monstrous with your proposed changes. He would become a chaotic character indeed.
As a self damaging madman, he doesn't exude that at all in his animations; he should be inflicting harm to himself as he uses his abilities, like any self harming sociopath.
When Gnar is in river or jungle he'll throw a random jungle monster instead of a rock(Or house)
As he gets closer to you you're able to hear the screams of the collected souls and the more souls he has the louder it is
That sounds terrifying. I love it.
if theres a quinn valor can be seen just flying randomly around the map like the owls or frogs
I think it would be cooler if Valor were perched on her glove whenever he's not out performing an ability, that way Quinn would actually look more like a falconer.
Do chromas count in your criteria? Because I'd love a chroma pack for Blackfrost Anivia.
Yeah, I always forget chromas exist, but that would be cool!
the old persistant auras over the new ones. Even if it just represents what power chord you have saved up.
http://1.bp.blogspot.com/-d6M4hNbuewk/Vo6AqvQYH3I/AAAAAAAAKDk/aJ9UTVygsAo/s1600/leonaturn.jpg
I'd lighten up and add some hotter highlights to this.
Give Dark Valkyrie
her headpiece back ;-;
As well as make champions that grow to a much larger size (examples:
) tear up the ground a little bit when they walk around.
I have always wondered what it would entail to balance around size differences of champs. I designed a champ whose R toggles his size and movement speed and it seemed pretty cool. I think when you get to balancing the size differences from
to
then it might be more difficult than we imagine. That's why we need cinematics!
Trap passive get different effects when he gets a kill, same as The Virtuoso
The normal traps remains as lotuses After killing someone, it becomes a Light Tree while releasing the explosion, or starts burning away slowly, or dispersate into butterflies, or becomes blood colored bubbles that fade away, or crumbles away like a stone until it becomes dust
Would be personalized death animations like those of Urf mode, but personal of Jhin, and later made obtainable for all champions for rp like the ones that exists right now
How about a Dunk master skin for Garen?!?!? hehehehehheeh :D 
That would be pretty cool actually. His spinning doesn't really make sense with that, but it makes as much sense as Darius. His ult comes down on people. His other 2 abilities just change how he looks mostly, so I think it could work!
Valkyrie skin for 
Or a stage skin.
Full Quinn & Valor VU, so Valor can actually look like a fearsome eagle:
Blade Queen Lissandra would finally have green frost effects.
Oh wait I have an idea (heheheheheehe) Pool party
with a "Nerf" Sword
Dark arrow particles for Marauder Ashe
Unique sounds for Pentakill, Guqin and Silent Night Sona.
Unique recall for Arcade Sona.
Full VU for Irelia. No more tentacle hair.
Champs don't leave corpses when
kills them with ult