Imagine if CertainlyT rework NUNU

Killaburn·12/22/2017, 7:41:27 AM·1 votes·1,169 views

Title ^

Comment your thoughts :)

11 Comments

Perniicious12/22/2017, 8:07:09 AM2 votes

[deleted]

Chembaron Yamada12/22/2017, 10:32:20 AM1 votes

Well, according to a pretty reliable leak, Nunu will get a new skin soon. Which would mean that he is not the champ CertainlyT is working on right now. :/

Tomeksz12/22/2017, 12:00:00 PM1 votes

Imagine if CertainlyT rework Pantheon

Oh wait...

Garentheon12/22/2017, 3:59:30 PM1 votes

I’d be more excited if he were doing Pantheon.

But Who am I kidding? I’d be excited if anyone’s started work on Pantheon

ZapMyHeart12/23/2017, 7:09:06 AM1 votes

If CertainlyT had his way....

Passive (Snowball to the Face): After 3 basic/ability casts, Nunu's next basic attack becomes ranged and blinds the enemy for 1s, as well as making them Grounded for 1.5s. Enemy is marked with Chilled for 5sec.

Passive 2 (Cold Draft) Enemies Chilled loses 15% Armor/MDef.

Q (Consume): Commands the yeti to lunge forward. If it hits an enemy champion or large monster, stun the enemy for 1/1.1/1.2/1.3/1.4sec, dealing heavy damage, and heals. Marks enemy with Chilled. Knocks away any nearby enemies, dealing half the damage.

W (Blood Boil) Passive - Nunu gains additional AS/MS.

Active - Nunu becomes immune to crowd control or displacements for 1/1.5/2/2.5/3s. Enrages all nearby allies, giving them additional AS/MS for 3sec. Nunu gains double the amount for 6sec.

E (Ice Toss) Yeti throws a large icicle forward, dealing magic damage to any enemies hit. If it is an enemy champion, they are Rooted for 1.25sec. If enemy champion was Chilled, double the damage and root duration.

R (Absolute Zero) Channels for 3sec, slowing down any nearby enemies for 50/60/70%MS, increasing to 99% over the channel duration. Decrease enemies' AS for 25/45/65%. Deals damage based on channeled duration. If Nunu takes an additional 100/200/300 damage, while channeling, damage becomes true damage (+ additional 0.2/0.4/0.6AP) at end of duration. Enemies are Chilled.