Challenges

Stabbing Teddy·6/21/2016, 4:22:05 PM·1 votes·363 views

So I was basically trying to get a name change, but I gasped when I saw the IP price... So I started to think what RIOT could do to get my purchases a little in reach.

One word: CHALLENGES! What do you, as player or employee at riot, think about Daily or Weekly challenges? Which, if completed, can earn you special Tokens and you can turn them in for single use discounts or something? I think it's a cool little concept!!

1 Comments

ModThe Djinn6/21/2016, 4:52:34 PM2 votes

[{quoted}](name=Stabbing Teddy,realm=EUW,application-id=A8FQeEA8,discussion-id=zrEEnzzR,comment-id=,timestamp=2016-06-21T16:22:05.512+0000)One word: CHALLENGES!

What do you, as player or employee at riot, think about Daily or Weekly challenges? Which, if completed, can earn you special Tokens and you can turn them in for single use discounts or something? I think it's a cool little concept!!

I'm wary of this, because League doesn't have a "match the roles no matter your comp" like, say, Heroes of the Storm random games. So playing specific roles / characters is off the table. I'm also not sold on "take X dragons / X towers / X kills" and so forth, as those often encourage people to prioritize objectives or prolong games despite in-game situations suggesting the opposite.

In fact, I'm having trouble figuring out what challenges you COULD do without hurting competitive integrity, save perhaps "Queue with X as your primary role" or "Win a game as a Support." And those players may not particularly enjoy, as different roles in League mean more things than different roles in other games.

Perhaps more importantly, however, League now has three ways of getting content: IP, RP, and Hextech Crafting. They also offer regular sales, occasional customized sales, bundles, and refunds. I'm not sure they need to give us any further ways to reduce the cost of accessing content.