Some ideas about Lux 's rework

LightSanromila·10/22/2016, 1:37:26 PM·1 votes·768 views

Hi,there, I have some idea about Lux 's rework .

At first, we should discuss her style..

http://hkesports.com/wp-content/uploads/2016/07/123123-4.png

  1. A light mage Light is a natural phenomenon which can ''Lighting the way.'' So I thinks her skill can true sight of enemy. 2.More Interactivity with ally and enemy. 3.More suppot characteristics

Let me show you the New Light Mage

https://truth.bahamut.com.tw/s01/201610/0c7481b6e78169cc62ae6b752ad56a48.PNG P-Prismatic Barrier When Lux's abilities touch her allied champions,she can shielding allied champions for 3 seconds. Then Lux can get a same shield .

SHIELD STRENGTH: 70/100/130/160(+ 20% AP) Cooldown : 10/9/8/7 seconds. (This abilities can't get cooldown by items.)

https://truth.bahamut.com.tw/s01/201610/bb605ce07cf451296284fdf165cf0c56.PNG Q-Light Binding ACTIVE: Lux releases a sphere of light in a line that deals magic damage to the first two allied champions or enemies,if hit enemies and roots them for 1.5 seconds.

Range:1175 Speed:1200 Cost: 50 / 55 / 60 / 65 / 70 MANA Cost:60/95/130/165/200 (+ 50% AP) Cooldown: 15/14/13/12/11 seconds.

https://truth.bahamut.com.tw/s01/201610/8a473343f2281cdec567570fa956cd68.PNG W-Bead of Healing ACTIVE: Lux conjures a bead that heals every half-second around her , the allied champions who touch the bead orbited can be heal. Lux only get half of the healing effect if she don't healing any allied champions.

Bead keeping time: 7/9/11/13/15 seconds HEAL: 5/6/7/8/9 (+ 1% AP) Range: 800/250 Speed: 1100/1200/1300/1400/1500 Cost: 80/90/100 /110/120 MANA Cooldown: 25 seconds

Like this videos https://youtu.be/Ujj4ZmiN2BA?t=5s https://youtu.be/WwGn72Ufw44?t=6m4s

https://truth.bahamut.com.tw/s01/201610/fa024b7f3f731acc83bc276500082c4b.PNG E-Lucent Singularity ACTIVE: Lux sends an anomaly of twisted light to the target area,slowing nearby enemies and granting sight of the area around it for up to 5 seconds.

At the end of the duration or if Lucent Singularity is activated again, the singularity detonates, dealing magic damage to all enemies in the area.

PASSIVE: Illumination Camouflage enemies in the target area can't still camouflage . If Lucent Singularity dealing magic damage to enemies ,granting true sight of themselves for 3 seconds

Range:1100 / 350 Speed:1300 Cost: 50/60/70/80/90 MANA MAGIC DAMAGE:30/60/90/120/150 (+ 50% AP) Cooldown: 10 seconds.

https://truth.bahamut.com.tw/s01/201610/0bba4813a1eebf29fc271dc587a07991.PNG R-Final Spark ACTIVE: After gathering energy for 0.5 seconds, Lux fires a giant laser in a line that deals magic damage to all enemies hit , briefly Sight icon revealing them as well as the surrounding area. Final Spark can stunning all enemies who get Illumination mark for 0.5 seconds,and reset Illumination's keeping time.

Range:3340 Cost: 100 MANA MAGIC DAMAGE:200/275/350(+ 60% AP) Cooldown: 80 / 65 / 50

That's all. Please enjoy this idea about Lux 's rework.

2 Comments

LordYorick10/22/2016, 9:46:13 PM1 votes

Your English skills are OVER 9000!! jk :D nice concept