A Riot Games MMORPG based off of League of Legends - Yes or No?
Why?
With the most recent reveal of what Valoran's map looks like ( http://oce.leagueoflegends.com/en/featured/piltover/medarda-heirloom ), there is strong grounding for possible development / planning for a story for a future MMORPG game from Riot. That is, if they chose to go about making one, which of course would be costly and take a lot of time. When a friend of mine initially sent me the link to the map, we immediately hit off a conversation revolving around "What if?"
We know Riot had previously come out with their board game 'Mechs vs. Minions', and I'm certain that they put a lot of time and effort into making it. But from my perspective, I don't think something like that is what their players want. However, I can only speak for myself and a few other close friends, and we all agree that what we want most from Riot Games right now is story. Many players have been apart of the League community for years, myself included. I won't deny we've been given some great content involving the story, with the recent update involving Bilgewater and the four primary champions, Gangplank, Miss Fortune, Graves, and Twisted Fate. ( http://euw.leagueoflegends.com/en/site/bilgewater/#story-1 )
However, I'm rather confident that many players and members of the community aren't just looking for a character vs. character slaughter fest to ultimately destroy the nexus for no apparent reason. We want to know why these characters have banded together to go against the enemy, and why are they looking to destroy the nexus anyway? There really isn't any story as to why these characters are doing what they're doing in the world of LoL after they removed the old lore, which is a little disappointing when so many of Riot's characters have amazing backgrounds to them. I know Riot has the talent to make some breathtaking stories beyond these characters, as evident in the Bilgewater lore update. It's all a matter of would they actually do it? Now, I understand that LoL is a MOBA style game, and that's exactly why I'm suggesting the idea of an actual RPG.
Enough of the initial discussion, I really want to broaden the spectrum and talk about the small ideas that my friend and I shared with each other involving the actual possibility of an MMORPG style game, if it were to exist.
A Riot MMORPG
To begin with this, I will mention that all of these ideas were made between my friend and I babbling on, and I will be using this as a way to flesh them out a little bit. What she and I mainly discussed were secluded plots / classes, specifically made for a particular race. Thus, what if we were able to play a multitude of races across Valoran? Not only that, but what if we could specify our nationality, beliefs, and origins? If you take a look at the new map, you can see numerous settlements all under previously unknown names, and a lot of them under either Noxian or Shuriman rule. Quite a few of them are Shuriman-turned-Noxian settlements, so we could even have an escapee backstory, of a Shuriman man/woman running away from a Noxian assault.
There is room for quite a lot of possibilities, but first I want to explain my perspective on character specifications.
- Race
Players would have the clear option between being Human or Yordle, and perhaps even obscure races like Malzahar, Elise, Nami, Volibear, Orianna, and Maokai. With the selection of certain races, you would obviously be limited on what country origin you would be able to have. To give an example, if you were to choose Ursine, you would naturally be from the Freljord.
- Origin
This one should be rather clear, as what race or origin you pick would eliminate anything that those specific paths cannot choose. I do have a small lineup of what nations would be race specific.
- Piltover - Mechanical
- Freljord - Ursine
- Kumungu - Treefolk, creatures like Rengar and Nidalee.
- Bilgewater - Marai, creatures like Fizz.
- Shadow Isles - Undead
- The Void - Void creatures, most likely limited to humanoid shapes.
- Shuriman - Ascendant, people like Sivir.
- Classes and Backgrounds
While the usual classes like Warrior, Mage, Rogue, etc., would be common across the board, I feel that there would be origin specific classes as well. I do not have any specific list compiled together, but an example I'd like to give is something along the lines of Pirate for Bilgewater, or a Soul Mage, for the Shadow Isles. I believe something like this would be great to implement into a League based MMO. Another thing I find that would be interesting if added, would be the option to pick where your character lies on the Alignment Spectrum of Good, Neutral, and Evil. This would most likely play a huge role on what story arc your character would go on.
A Good Story
Since I don't exactly work as a Riot employee, or am anything close to a professional writer or game developer, I don't have too much to share involving this. I can only personally provide possibilities and what I feel would be a great addition to further expand on this idea. To start off, there would clearly be a main story arc that every player goes through, whether it would be minor or major in terms of the entire game. Each race, background, and origin, would have their own specific chunks that further guides the primary story along, to provide a truly customized and personal story for you and your character. Everyone strives to be unique, so a plot line of "You're the Chosen One!" is just plain tasteless and boring at this point.
Another big thing I'd like to share is the possibility of being able to meet the in-game champions, either through story or as NPC's you meet along the way. They could either be helping you along on your journey, or are wanting your assistance as hired help. I find the idea of having a few specific champions who are all associated with each other interacting with you and guiding you along the primary plot to be very appealing. A quick example would be a Demacian character working under Garen, through him you meet Lux, Jarvan the Fourth, and Xin Zhao. As for en route side quests, you could meet champions like Yasuo in Ionia, looking for some quick help, or Rengar wanting some help setting up traps.
To go along with interacting with champions throughout your story, perhaps every champion could have their own specific side story, where you as a player are able to choose which to help and further befriend. I believe that this could be a great way to further develop Riot's characters as a whole. It would also be a good idea to limit a character to perhaps 2 or 3 champions they are able to befriend and aid, as to mirror the Champion's wiki and their own list of friends. In turn, befriending a specific champion will immediately align your character as an enemy to another.
This would be my own opinion, but I find the idea of even being able to romance a specific champion to be very applicable, and it would definitely make headway in providing enjoyment in a plethora of players and their own game preferences. Though, I do not think anything above the rating of PG-13 would be appropriate in terms of what's available in the romance stories. And if Riot were to actually do this, another good idea would be to make all champions romanceable without restriction, other than race and origin, for both champion and player character. (Basically, putting a human champion or void champion with a yordle character wouldn't be the best course of action.)
Conclusion
I really feel as though a MMORPG style game is definitely something within Riot Games' reach, and I would like to get this suggestion out there for many people to see and consider. I know many players of League would seriously be interested in an online RPG game from Riot, myself included. [slayer-pantheon-thumbs] Thanks for reading! TL;DR: Thoughts on a MMORPG style game for the LoL Franchise?