Gael, The Keeper of the Tower
Gael The Keeper of the Tower
Ok, so while I was reading Lutzburg’s champion concept for Galahad, I had this idea and put it up for him as a possibility to be used for Galahad. He recommended I post this as a separate piece of work, so I decided to create this character for the idea’s I had in mind for Galahad. Gael is a melee Ap mage, that draws from Lissandra, Heimerdinger, Jarvan and morgana. Like Galahad, he too is melee but has a few tricks up his sleeve. This is how I envision Gael looking like although this picture is Kain from Final fantasy 4. http://img1.wikia.nocookie.net/__cb20110305105749/finalfantasy/images/0/09/FF4PSP_Dark_Kain_CGI.jpg
I am unsure how to analyse weaknesses, but he will be a more mobile version of Galahad. Using his tower, he gains buffs for his other abilities that give him a lot of zoning options but also require skilful use of positioning and knowing how to use them to poke your opponents down.
Design goals: When I was looking at Lutzburg's champion concept, he mentioned use of a lightning rod. So, I got the idea that maybe there could be a champion that uses a lightning tower and all his abilities and strengths come from him correctly using his tower. I wanted to make him in a way that he was fun to play and yet had definite drawbacks as well. He is similar to heimerdinger in that he falls off without his tower. And yet, since that is also his strength, I had to make it something difficult to do, but not too difficult. I hope I have succeeded in that. Enjoy :)
Lore Two twin boys named Gael and Galahad were raised in the mountains outside Ionia. It was there that they learned their craft. The boys discovered that they both had an affinity to electricity and lightning. They both trained under the same master, who suggested that they go to Zaun to train for a bit. While there in Zaun, they the two brothers laid eyes on Janna. The two fell instantly in love with her. Both vowed to do their best to win her heart. From that moment on, they became more rivals then brothers. After returning to Ionia the two continued to train under their master, preparing for the trial to join the famous storm knights. The day finally came, for the trial. Gael watched as his brother effortlessly passed the tests. He watched as his brother donned the armour of the storm knights and took up his new sword. And than, it was his turn. He too effortlessly did all that was asked in the trial. Proudly bearing himself to the examiners, he awaited their verdict. When they shook their heads, he was shocked. "Why? I did everything that Galahad did." He cried out. "You also revealed a weakness and the darkness of your heart. In Galahad, there was no darkness." The examiner told him. Gael was absolutely shattered. Then rage entered his heart and he did the unthinkable. Using his powers he shot a lightning bolt at the examiners back which killed him instantly. As the rage left him, he realised what he had done. He fled from the city of Ionia and wandered the country. As he wandered his thoughts continually were drawn to Janna. In his current state he knew she would never accept his love. Depressed, he wandered from city to city. Eventually he reached the city called Piltover. It was there that he met the father of Orianna, Corin Reveck. Corin invited Gael to his home, feeling sorry for the man. It was there that he first met Orianna. Corin had just finished creating her and told him of his daughters dream to join the league of legends. Gael was captivated by the quality of the clockwork girl and it suddenly came to him that Corin could help him. He told Corin everything, from meeting Janna to his failing to join the storm knights and killing the examiner. After hearing Gael's story, Corin flatly refused to help him unless he made a promise to never kill anyone else. Gael, agreed to Corin's terms and Corin used his knowledge of electricity and lightning to form a transportable tower. The tower would receive strength from Gael’s own electrical abilities as well as strengthening his abilities. He stayed with Corin for a few years, developing and perfecting his talents, growing used to the mechanical symbiotic relationship between him and his tower. During this time, Orianna left to join the league After several years, his master came to piltover and told him that Galahad had joined the league of legends, boasting that he would win Janna’s heart by winning the infamous league. Outraged, Gael decided to join too. He thanked Corin, who then asked him to protect his daughter Orianna. Gael promised him he would and joined the league. Upon joining, as promised he again met with Orianna. While he does struggle to get past her alien robotic nature, he becomes her first friend, accepting her for who she is. Disdaining swords, because it was his brother’s signature weapon, he instead takes to the spear. “I will defeat my brother.”
Passive: Electrified weapon –When within range of tower, he gains magic damage equal to 5% of his ability power added to his auto attacks. Storm charge –After every 5th spell used, a lightning bolt will strike his weapon from the sky, granting him 1 charge for his ultimate. If not in range of his lightning tower it takes 7 spells. Upon reaching full storm charges his spear deals 15% of his ability power as magic damage in his auto attacks. This bonus is lost when the ultimate is used and reverts back to the 5% ap ratio.
http://www.hiveworkshop.com/forums/resource_images/11/icons_10972_atc.jpg Q, Lightning bolt. Single target straight line projectile skill shot that damages first enemy struck dealing magic damage. Deals 80/115/150/185/220 magic damage. Cd will be similar to Lissandra’s q.
Passive: Amplifier, when lightning bolt is cast at the tower it acts as an amplifier giving it more range and an aoe effect. The range extension is fixed and when you target the tower it will show you how much more range you get. The range extension works similar to syndra’s q, e combo. The closer you are to the tower, the further the lightning bolt will go. If you are far away from the tower, the bolt will only get a little boost past the tower. This ability is like a weird mix of syndra’s q,e combo, combined with the aoe effect of Lissandra’s q. Could also be considered to be near to Jayce’s e, q combo.
W, Electrical Current. A short dash to aoe damage spell. Gael dashes 200 units forward and thrusts his spear into the ground, sending out an electrical current that deals aoe magic damage over time in a cone. The current lasts for 5 seconds. I am unsure about damage ratio’s for this.
Passive: Electromagnetic pull, when his electric current is used within tower range, all enemies within the current are slowed by 10-15% depending on how close to the tower they are. The closer to the tower, the bigger the slow.
E, Lightning Tower, Gael throws out a pre made rod that instantly turns into a lightning tower. Does give gold on destruction of tower. The amount of gold given is yet to be determined. This tower deals 100/125/150/175/200 magic damage to a random enemy within its range. It attacks once every 3 seconds and will remain standing until destroyed (similar to heimerdinger’s turrets). It will help buff his other 2 basic abilities. Can be destroyed by auto attacks and abilities. Once destroyed, it goes on cd. The ability can be reactivated. When reactivated, the tower becomes a rod once more and can be repositioned. Repositioning can only happen once every 20 seconds. Has a 10 second cd once destroyed.
R. Electrical Discharge. Cooldown, 120/100/80 seconds. Requires 20/15/10 storm charges in order to cast. No mana cost. Gael leaps 700units to the tower and thrusts his spear into it, emptying all storm charges into the tower. The tower becomes overcharged with electricity until it can’t take anymore. The tower unleashes all the stored energy with in, electrocuting and stunning enemy champions within the range of the tower. It does 175/250/325 magic damage. Once this effect has ended the tower is completely devoid of power for 7 seconds, losing the bonus effects and damage. Tower reactivates after 7 seconds. Stun duration, 1.5 seconds at all levels.
When playing as Gael. Use your abilities passives to make the most use of your tower. Make the enemy scared to come in tower range and just poke from a distance. Another way to play him is from the front of your tower, last hitting minions and using your w to slow them when they try to engage you. Once you’ve got some items under your belt, you can leap into the fray.
When playing against Gael. Use ranged abilities and auto attacks to bring down his tower. Without his tower his battle effectiveness greatly drops. Once he gets his ult, be careful of his initiation. He may be a squishy melee mage but he can reposition his turret than leap to it with his ult, causing a massive aoe stun that can allow your team to be caught in a wombo combo. Be aware also that he can use his ult to disengage. However it has a fairly long cool down so when you know it’s down, have at him. Keep an eye out also for when he repositions the tower. Once he does that he cannot do it again for 20 seconds.
Let me know what you guys think.
