Personal Wishes (for a new champ)

TheItalianViking·4/10/2015, 2:58:52 PM·2 votes·882 views

I love fighting games. I also love League. For me, I really like Riven a lot since she has a lot of moves in her kit that resemble something that would come from a fighting game. Her Q is essentially a Fei Long Rekka, she's got a pretty sweet gap closer, etc. But this got me thinking, what if we did a fusion on how a character works in a fighting game to how they would work in League?

We should totally have a character that uses Capoeira. I would make it so that his/her Q starts the momentum, and from there you could combo using the rest of your abilities. For example, say we started using the momentum (which I guess would be a gauge, kinda like how Rumble's gauge works but different) and using Q again is a simple low kick. From that kick, you could use two more abilities that stem directly from the first that you chose, building up your momentum and damage. The last move that you use could be considered a finisher for the combo, and if you used the finisher while the momentum gauge is full there is an added effect to it. The effect could be soft cc, a shield, a quick dash on your next movement action, and then the momentum gauge would empty.

Of course it's not a fleshed out idea or anything, but I feel like a champion like this would be pretty satisfying to play with and against. What do you guys think?

EDIT:: Of course I don't want a champ to be EXACTLY how the video shows (that would be op) but it's more to get the taste of what capoeira looks like in video games.

3 Comments

Squeekems4/10/2015, 6:16:33 PM2 votes

I have been thinking along these lines too. I am a Tekken fan myself. I was thinking: What if Q, W, E and R was like left punch, right punch, left kick and right kick? The difficulty would be making each ability do something different based on direction and combinations.