Erling, the Necromancer
I suppose Erling would take the theme of the shadow isles, having a model almost Karthus-like, and a playstyle of a mage.
P : Havoc Erling deals 50% bonus damage to people inside Age of Sorrow.
Q : Animate | Costs health | 3 at all ranks By holding Q, Erling will slowly drain his life in order to summon an undead to fight for him. At anything above 80% health, it will spawn the weakest. In between 80% and 60%, it will spawn the 2nd weakest. In between 60% and 40%, it will spawn an undead with balanced stats. In between 40% and 20%, it will spawn an undead that is quite strong. Under 20% health, it will spawn the strongest Erling has to spawn.
W : Entrance | Costs 50 health at all ranks | 16/14/12/10/8 Makes the target enemy champion target harmful spells onto the enemy, and beneficial spells onto you and your allies for 4 seconds (Includes auto attacks.)
E : Relinquish | 5%/6%/7%/8%/9% | 12/11/10/9/8 Sacrifice a portion of your health to heal an ally champion by triple the amount. Erling can also steal a portion of an ally's health and heal 3/4 of it, and if used against an enemy champion, will heal for 1/2.
R : Age of Sorrow | No cost | 160/140/120 Erling creates an area in which all healing is reduced by 65% for 10 seconds. After, any enemy champion and enemy unit still in the area takes 250/300/450 magic damage.
Lore : Erling is amongst the many who has been affected by the Shadow Isles. WIP