An actual Sniper concept
So I know, we have Caitlyn, but she doesn't seem like a legitimate sniper to me. To me Snipers are all about stealth and lining up that perfect shot, they prefer to work alone which leaves them pretty vulnerable to being overwhelmed by a force that is more awesome than their last resort combat skills can handle. But when all else fails, they can call in the cavalry. So without anymore babbling, this is my idea to you. No name yet, WIP.
Passive- Element of surprise: Your damage critically strikes enemies that cannot see you.
Q- Take aim: _Holding Q causes you to kneel and sight in. Vision is reduced to line of sight, range is greatly increased. Releasing Q fires in target direction dealing physical damage to enemies hit; penetrates minions but stops at first enemy champion hit. _(your line of sight is marked with a red laser)
W- Close Quarters: Passive:_ Your Q gains armor penetration when enemy below 35% HP. _ Active-_ Unleashes a barrage of attacks dealing physical damage and disarming target while granting increased movement speed for 2 seconds. Disarmed targets are unable to attack for the duration._
E- Bouncing Betty: Places proximity mine that sets and stealths after .5 seconds. When tripped it explodes slowing all enemies within range and launches out 8 projectiles that reveal a small radius where they land for 8 seconds. Projectiles that hit enemies deal magic damage and reveal them for the duration.
R- Reinforcements: Throws smoke grenade to target location, after short delay chopper arrives laying down supressing fire and dropping off reinforcements. (You start with unique item: Radio, activate Radio and use on allied champion to perform comms check. The chosen ally champion is your reinforcement. When smoke grenade is thrown, ally will be given prompt to get in helicopter and answer the call. If they choose not to accept the prompt after 3 seconds you will only receive covering fire.)
Essentially, your job is to set up shop somewhere with nothing but your traps to give you heads up to get out of dodge or even turn on the offensive and make them regret wandering into the wrong backyard. Your laning phase will be your weakest phase, mainly because the enemy is going to know where you are and can do more to close in on you(what good is a sniper that everyone knows the position of?) However when team fighting erupts, you have the opportunity to prowl the jungle in search of the perfect vantage point to cover your team or pick off stragglers.
Let me know what you guys think, enough feedback and I'll start going into more detail with everything and probably bust out some drawings for you. If you have any questions/gripes/concerns just lay it on me.
V/r
-Kronikmagii