Kadarin idaes for abilities
I've been playing for about 7 months on League on I have seen new champs get released and it is always fun to play new champs that change the meta.
I did hear about Totalbiscuit giving his champ design to a player by the name of Sam. Sam wanted a ranged ADC that didn't need mana. The Rioters tried this champ design but in the end the abilities didn't feel smooth for gameplay. I do not know the certain abilities that were on the alpha stage of Kadarin but I thought up a kit that may interest the Rioters into at least trying it out on their base model for Kadarin.
Kadarin's lore is that he was a gladiator in noxus that was mamed by draven. Kadarin dragged himself to Zaun where they made him an Ironman type suit to keep him alive.
The passive is up to the Rioters
Q- Kadarin's Q can have a double handgun that has 6 shots per gun (12 total) before he has to reload. (yes there is a reload mechanic) This ability has a somewhat low base damage but a high attack speed. The range however is low to medium.
W- Kadarin's W is a rifle with 6 shots with a reload mechanic. This ability has a slower attack speed but has the chance to crit on 1 of his 6 shots. This ability has higher range however it also has a minimum range set at the max range of his Q. This makes positioning and switching from his Q to W vital in trades and team fights.
E- Karadin's E is his only defensive sustain and cc ability in his kit. His E is a land mine that stealth's and gives vision on the map where its placed. (kinda like a Teemo shroom) When stepped on it explodes damaging the enemy champ and healing Kadarin for 15% of his max health and 20% of the damage done to the enemy champ. After this the ground where the mine was placed becomes "worked" and any enemy champ that is on it is grounded (this uses the grounding mechanic) and will stay there for 1-2 minutes.
R/ULT- Kadarins ult is a semi-global ult. This ult has a concept mechanic called bouncing. When the "missile" hits a champ the max limit of the ult increases. Hitting 3 champs will grow this ult into a global ult. Everytime the ult bounces off a champ it deals damage. when he ult hits the max distance it will detonate dealing damage and making the ground underneath "worked" in a bigger radius than his E. (this worked ground will have a grounded mechaninc and stay there for 4-5 minutes) The inner half of the ult's radius you cannot reactivate the ult. The outer half you can reactivate the ult. ( you can decide when you want it to explode)
All of these abilities scale off of AD. This will make him an ADC or AD midlaner. This kit might make him a sleeper JG like the rework Malzahar. But this is only me Brainstorming ideas for a ranged type Udyr with sustain and a skillshot ult. With the Grounded mechanic in his kit it will definitely change the rhythm of a team fight in the allied teams favor.
Please comment your thoughts and ideas for abilities for Kadarin and vote in the poll if you would like to see this champ on the rift. Thanks
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