Just a thought for new champions.....

set435·7/6/2016, 1:09:57 AM·1 votes·520 views
How many people play League? - League of Legends Community

Ok, so you know that Riot has been successful so far updating their champions, creating new champions, and especially nerfing them. According to this page, it says that 31.2 million people play LOL per day. But we all know that there are people who say that League is stupid and rather stick to their games such as Starcraft, Warcraft, Overwatch, Undertale, CSGO, Etc Etc Etc. But what if LOL has champions based off characters from those other games? Of course they can't put all of them in their original status (which might be too OP or UP) but we might have a situation where new player come in from other games because of those new champions. Which means more players to play with or against. To see the pros and cons lets take a game for example (Overwatch) and choose a random character (Tracer). Riot can make a new champion out of this but the problem might be is that Tracer (normally) looks high-tech and more flashy compared to most of the other champions which makes him not suitable to his surroundings, a solution would be to use one of Tracer's skins (Slipstream skin) but another problem might be that the new players who know what Tracer normally looks like might think this is BS. Another matter to talk about is the fact of ability usage, so "Flash Pistols" is Tracer's choice of weapon, so that could be her first ability because since it's rapid fire and having a rapid fire basic attack is too OP. Then we decide the cool down time, lets say since its a short reload for Tracer to use her pistols, we could do 3/3/2/1/1. Then we keep doing this but soon we run into a problem, since Tracer has her space teleportation thing, we might need to tweak the ability a little bit. Ok so Tracer can flash towards a direction and can go back in time/space to get her exact ammo count and her health. The first one isn't that hard but Riot might not want the ability to go through walls thus having a more improved version of summoner 4 . And then we have the second one, having the same health (not gray health) as a few seconds ago might be too OP, so like Ekko the health received would be gray health, and also like Ekko Tracer should have a ghost figure showing where the champion was a few seconds ago. Now for the ult, the "ult" for Tracer is throwing a bomb that deals a lot of damage, so much damage should it give in LOL? Well I want to say that it could be 450/500/600 because Tracer needs the bomb to make all of her other non offensive abilities count, but anyways we have made a new champion! But we run into a final problem, should Tracer be a Support, Marksmen, Tank, Carry? In my opinion I think Tracer should be a support Marksmen. Now for the soundtracks, we are lucky since Overwatch was so kind to include their voices such as "Cheers love, Calvary's here!". But now lets choose a character that has no prepared soundtracks and abilities. Lets go into the world of Undertale (If you don't know what that is please search it up) and choose the skeleton Sans , first look at his wiki to understand him but now we have a mega huge problem with the graphics, since Sans is in a 8 bit graphics and mostly seen as black and white, we are going to need help on this. So first we give Sans a complete makeover. Like this. Then we put him in somewhat 3-D which shouldn't be hard and there we have it! Now for the abilities, Sans passive should be based on his desperation for stopping the main character, so he should get the "blue eye" and therefore more powerful as he uses more spells. His first ability should be "Gaster Blaster" as he uses those in his first attack as seen here. His second ability has to do something with bones, lets do a defensive ability, so pressing W should allow Sans to make a wall of bones to block damage, make monsters and enemy champions to fly up stunned and collapses after 5(?) seconds. His third ability should be something about bones in more of a offensive way so if activated, Sans throws a array of bones to his target which deal a lot of damage while stunning the champion/monster. Finally, San's ult should be about timelines or summoning Gaster, a very mysterious and powerful(?) scientist. But for now, lets go for the timelines because it makes more sense for Sans to have it. The "Timeline Traveling" could either be like Abyssal Voyage from TahmKench , or we can have it as a ult where Sans is invincible for a few seconds and while dealing tons of damage like 450/500/650(?) and teleports somewhere else. Now for the soundtracks, we could have voices like "WOAH you're really pissed off aren't you?" (Actual quote) or "It's a beautiful day outside" or "Do you wanna have a bad time?" or possibly "Get dunked on!!!". And to top it off, I think Sans should be a support-Mage. So you guys could (hopefully) see where I'm going right now so can any of you give me suggestions about this hopefully? Please don't give me any comments about copyright issues, we can all deal that later.

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