4 New Items and a New Unique Passive.
Hey, I'm writing in this server because i think more People read boards here but I'm from Latin America North. If I make some syntax or grammar mistakes I'd really appreciate if you tell me where. Let's get started.
The Ratios may variate because i don't know if they might be broken.
**1.- Zephar's Staff ** (My name in LAN is "AG Zephar" and i love AP Champs so if this concepts ever see the light i would really like this name in the item) 60 AP 50% Mana Regen **Unique Passive - Latent Power: ** Discovers every champion's Latent Power
**2.- Hero's Chest ** 40 Armor 300 Health 50% Base Health Regen **Unique Passive - Latent Power: ** Discovers every champion's Latent Power
3.- Sacred Talisman 35 Magic Resistance 350 Health 100% Base Health Regen **Unique Passive - Latent Power: ** Discovers every champion's Latent Power
4.- Mysterious Blade (Can't think of a better name
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50 Attack Damage
10% Critical Strike Chance
**Unique Passive - Latent Power: ** Discovers every champion's Latent Power
So, here comes the passive, I might change, correct or even delete and create a new passive from your words (if i think is needed). Some one might seem underpowered or overpowered but i thought of how much will help, but you will see what i mean bellow.
Please if you don't want to read everything at least read your fav or most played champs and tell me what do you think!!
I was thinking about make one for every skin because some might change the concept of the champion for example we have Zyra (a plant) and her Wildfire skin (Fire) but i don't want to make some skins overpowered or better than the original and make the players buy skins just to have a different passive and i don't want players to stop using their favorite skins just to have a better pasive so... Here we go.
Blood Critical: 20% of your Life Steal Becomes Critical Strike chance.
Fox Grace: 20% Movement speed Up to 30% in the jungle or brushes.
The invisible assassin: Your Twilight Shroud duration is increased in 1.5 seconds and have 0.5 seconds of invisibility even before it dissapears.
Defensive Minotaur: Whenever your passive Trample is activated your close allies (300 range) recieve 10% of your Armor and Magic Resistance.
Let's be closer Friends: Your Bandage Toss have 10% Extra Cooldown Reduction (Stacks with the 45% Max but only for the Bandage Toss).
Ice is Cold: Recieves 10% less damage from Ice attack (Such as another anivia's abilities, Lissandra's ablities, etc.) and boost your AP by 3% for every "ice caster" in your team (Anivia, Sejuani, Ashe, Lissandra, Braum and Nunu) Up to 12% (You don't count).
Fire melts things: Deals 10% more damage to "Ice casters" and recieve 10% more damage from Water Attacks.
The Freljord Archer: Gives you 5% Attack Speed and Critical Strike Chance for every ally Freljord Champion (You count).
The center of the fight: Grants a 70 range cosmic aura that deals 50 (+10%) of your AP every second.
Emperor's Sand: Gives you 15% more damage to your Rivals (Cassiopeia, Renekton and Xerath).
Traveling through the land: You and your allies travel even faster (10%) in your Magical Journey and gives them 10% Movement speed after they travel.
Golems don't get cold (or heat): You recieve 15% less damage from Fire and Ice attacks.
Kill fire with fire?: Fire attacks does 10% less damage and the duration of burning like abilities decreases by 20% (Ignite, Liandry's, other brand passive, etc.) Gets 15% more damage from Water attacks.
Here comes the cold: Gives you a 50 range aura which slow enemies by 15% for 1 second every time you cast an ability. (the aura last 2 seconds).
Truly headshots: Every time you strike a headshot your Piltover Peacemaker (Q) cooldown is reduced by 0.5 seconds (only 0.5 because of
)
Toxic Poison: Your Noxious Blast (Q) Last 0.5 seconds more (the bonus speed and the poison damage).
Void meat: If you eat an enemy of the Void you earn twice as much maximum health and 5 Armor and Magic resistance (still loses them if die).
Slowing Bombs: Your Valkyrie slows enemies by 20% for 1 second (resets if they keep inside the burning ground).
The Crazy brothers: If Draven is in the same team both get 10% Attack Damage to low health enemies.
Lunar might: Your Basic attacks deals 50% more damage to enemies with the"Moonlight debuff" (Q's debuff).
Mundo is Doctor: When your HP is bellow 20% removes all stuns, roots, taunts, fears, silences, and slows on you (90 sec cooldown).
The Crazy brothers: If Darius is in the same team both get 10% Attack Damage to low health enemies.
The time travel: When you use your ultimate Chronobreak the cooldown of your other abilities decrease by 3 seconds.
Some Spiders are Toxic: Your Neurotoxin/Spider bite (Q) have a 10% chance to stun your target for 0.5 seconds.
It's Scary to be Alone: Deals 10% more damage to enemies completly alone.
Light Defeats Shadows: Deals 15% more damage to Shadow Isles enemies or shadow casters.
Fear is Your Weakness: You and your close allies deal 5% more damage to terrified enemies.
En Garde: Your basic attacks gets 10% life steal if you are fighting 1vs1.
The Fisher: If your Ultimate magical fish (R) Kills the enemy you earn 20% AP for 20 seconds.
Helping Sentinel: Your Bulwark (W) Heals the ally who is being protected too (half and half for both).
Citrus Rum: Your W (Remove Scurvy) heals you 30% more.
DEMACIA: Gives you 6% Armor and Magic resistance for every Demacian Ally. (Up to 30%).
Ice breaker: Deals 15% more damage to "Ice casters" and recieves 10% less damage from ice attacks.
Ice Cold Beer: Your passive "Happy Hour" gets 1% more Health Restoring for every "ice Caster" or Freljord Teammate. (Up to extra 5%).
Where's my cigar: Kills everyone till he gets his cigar back... Just kidding Hitting Hard: Your Basic Attacks have a 20% chance to give Grievous Wounds for 5 Seconds.
Runing faster: Earn 15% movement speed and Movement slowing effects are reduced by 10%.
Real Upgrades: Your H-28Q Apex Turret (Q boosted) last 1 second more, your Hextech Rocket Swarm (W Boosted) fires an extra wave that does no damage but slows by 30% and your CH-3X Lightning Grenade (E Boosted) have 1 more discharge.
Tentacles Everywhere: 20% Chance of spawning 2 tentacles instead of 1
Ionian Blood: Gets 5% Life Steal for every Ionian Ally. (Up to 25%)
Wind Caster: Your Howling Gale (Q) Gives 20% Movement Speed to the allies it hits for 1.5 seconds.
Demacian Damage: Gives you 3% Attack Damage and Armor for every Demacian Ally. (Up to 15%).
That hurts: When his ultimate (Grandmaster's Might) is not active nor in cooldown he gets 10% Life Steal and Attack Speed
Defending my tomorrow: 5% probability of the Q (To the Skies! / Shock Blast) having no cooldown.
That's Beautiful: Gives you an extra normal bullet every 40 seconds.
I'm Really Excited!: Gets 15% Attack Damage when "Get Excited!" It's active.
Get impaled: Every 6 Spears you throw 2 spears instead of 1 (Only one does damage).
Karma comes: 10% Chance of dealing 150 +(40% AP) Magic Damage to your slayer.
Death Collection: Gives you 7 AP For every kill you have and 6 AP For every death (Double edged sword).
Void allies: Gives you 100 Health and 100 Mana(Up to 400 each one) for every Void ally and 10 AP for every void enemy (up to 40).
Killing Faster: Your Shunpo (E) Gives You 20% Movement Speed Decreasing over 2 seconds.
Judge Fury: Gives you 5% Attack speed for every Basic Attack while your Righteous Fury (E) is active (Up to 25%)
Thunder Force: Deals 20% more damage to "Water Casters" (Nami, Fizz and Nautilus) and recieve 5% less damage while his ultimate is in cooldown.
Their Fear Increases: Your Q (Taste Their Fear) Slow enemies by 4% for every kill you have to a maximum of 40%.
Rivals Mark: Your Rivals (Hecarim, Mordekaiser, Yorick, Thresh and Karthus) have a 70% to give you 2 Stacks of your passive.
World Hate: You deal 8% Extra Attack Damage to your Rivals (Everyone).
The true explosion: Your abilities become a tiny dash when you die.
Even harder: Your Passive Mirror Image Leaves 2 clones instead of just 1, and one of them do Basic Attack Damage while hitting.
Ionian might: Your Attack Damage, Armor and Magic Resistance are Increased by 5% for every Ionian Ally. (Up to 25%).
Light Blows Dark: You recieve 10% less damage from Shadow Isles enemies or shadow casters.
Ice witch: Recieves 10% less damage from ice attacks and deals 6% more damage for every Freljord enemies (Up to 30%).
purifying: Deals 10% more damage to Shadow Isles enemies or shadow casters.
Yordle Love: Your ablities casted on Yordle allies are 20% more effective and 10% for any ally.
**Light Defeats Shadows: Deals 15% more damage to Shadow Isles enemies or shadow casters."
Hard as F...ine rocks: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 10% of the damage premitigation.
Void Helpers: Your W (Void Swarm) have a 30% chance of casting twice.
I am Maokai: You gain 30% of your AP, Armor and Magic Resistance while you are inside a brush but you get 15% more damage from fire attacks.
Ionian Boys: Gets 10 Attack damage for every Ionian Ally (Up to 40).
Hunting that Bounty: Ever minion you kill gives you 5 Extra gold and every 50 minions you get a bonus 100.
Everyone likes Music: You and Every "Pentakill"(Sona, Olaf, Karthus And Yorick) Ally get a 20% AP, AD and 10 Armor and Magic Resistance.
Ground Corruption: Your W (Tormented Soil) slow enemies by 20% for 1 second.
Water Blessing: Your abilites are 30% more effective on Water Casters (Nami, Fizz and Nautilus) and all your ablities cure your allies by 30 +(20% Ability Power) Cannot happen more than once every 30 seconds.
Shurima enemies: You deal 15% more damage to your Rivals (Xerath, Cassiopeia and Renekton)
Terror from the Depths: Gives you 10% more AP, Armor and Magic Resistance for every Water Caster ally (Up to 30%) Bombs Deal 15% Less Damage If Close to you.
A Javeline Hurts: Your Javelin Toss / Takedown (Q) Leaves the enemies with Grievous Wounds for 3 Seconds.
Scare them All: Your Fear and your allies Fear duration is increased by 0.5 seconds for every "Friend" (Shaco and Fiddlesticks) in the same team.
The Yeti Loves Cold: Recieves 10% Less damage from Ice Casters and Freljord Enemies, grants 10 AP, Armor and Magic Resistance for every Ice Caster or Freljord ally (Up to 40).
Winter's Axe: Recieves 10% less damage from Ice Casters and Freljord Enemies, Grants 10% Life steal and Attack speed If Sejuani or Volibear are in the same Team.
Piltover Progress: Gets 4% Ability Power for Every Piltover (Born there or Resident) ally (Caitlyn, Ezreal, Corki, Heimerdinger, Jayce, Vi and Ziggs) Up to 20%.
War Expert: Gets 3 Points of Attack Damage, Armor and Magic Resistance for every second fighting enemy Champions. (Up to 24).
DEMACIA:: Gives you 6% Armor and Magic resistance for every Demacian Ally. (Up to 30%).
Vulnerability: Slows by 30% for 2 seconds Enemies that Have more porcentage of Health. (30 seconds cooldown).
Mirror Spikes: Upon being hit by an ability, reflects attack damage back to the attacker equal to 15% of the damage and gets 10 Armor and Magic Resistance.
Void Terror: You get 15% of Your Fury as Armor, Magic Resistance and Attack Damage.
Sandy Blood Thirst: You get 15% of Life Steal and 15 Attack Damage when in the same team with Xerath or Cassiopeia.
King Roar: Enemy Creeps Get Terrified When you Jump While in Thrill of the Hunt and Slow the enemy by 20% for 1 second.
Past Memories: Deals 10% more damage to Noxus Enemies.
Yordle Friends: Gets 3% AP For Every Yordle Ally (Up to 12%) And 5 Armor and Magic Resistance for every ally (Up to 20).
Rune Runner: Gives you 30% Movement Speed if you Use 5 Abilities in less than 10 Seconds.
Ice Wrath: Recieves 15% less damage from ice attacks and Ice Attacks Give you 5 Armor and Magic Resistance (Up to 20).
Even more Hallucination: If your Clone is Alive and you die Your body detonates and damage nearby enemies for 50+(30% Ability Power).
Twilight Protector: 50% Of your Ki Barrier is Given to the Lower Health Ally.
Dragon Slayer: Dragon's Deal 30% More Damage to You But Gives you 10 bonus Max Attack Damage, Armor and Magic Resisntace (Up to 40).
Toxic Team: Gives you 10% Movement Speed for Every Ally who can Poison enemies (Teemo, Cassiopeia and Twitch) Up to 30%.
Reviving Everytime: Gives you 70 Max Health Everytime Your Revive With Your Passive, Guardian Angel, Zilean Ultimate, etc. (When you die you only get the 70 of your Passive).
Fast Feet: When your Ultimate is Active You get 30 Attack Damage and 10% Critical Strike Chance.
Dry Body: Gets 20% less Damage from Water Attacks and 10% Less from Fire Attacks, Ally Water Attacks Cure you for 5% your Max Health.
Music is Good: If another Pentakill Member is in your team your W (Aria of Perseverance) is 20% More Effective on Any Ally.
The Ambulance: Your W (Astral Infusion) Gives 20% Movement Speed to Your Allies (15 Sec cooldown).
Raven Might: You get 15 Armor and Magic Resistance for 5 seconds When your Ultimate is active.
Dark Magic: Your Ultimate Cooldown Is reduced in 2 seconds everytime you hit an enemy champion.
Digesting: When Devouring Enemies you Deal 3% of their max HP every second (Deals True Damage).
True Earth Damage: Your W (Seismic Shove) and E (Unraveled Earth) Deals 15% more Damage if Put Over Worked Ground.
Master of Assassination: Gets 5% more Movement speed while in The ultimate for every Kill you have (Up to 40% Movement speed).
Valoran Radiance: Your ulimate Recover Allies Health by 50 (+60% Ability Power).
Toxic Camouflage: Your Noxious Trap does 15% more damage if you are in stealth.
The Collector: Every 60 souls You Get a Bonus 20 Armor and Magic Resistance and 100 Health. (Can only stack 3 times).
She's The Bomb: You and Your Allies Bombs Deal 5% For every Teammate with Bomb like Abilities (Zilean, Ziggs, etc.) Up to 25%.
Icy Boneshyver: Recieves 15% Less Damage from Ice Attacks and get 6% Attack Speed For every Ice caster Ally (Up to 30%)
Cold Rage: When your Ultimate is in cooldown you get 10% Life Steal, Critical Strike Chance and Attack Speed.
Gambling: 20% Chance of stealing 20 Gold everytime you hit an enemy with any ability.
True Invisibility: The Last 1.5 Seconds Of your Q (Ambush) Make you invisible even for true vision.
True Stance: While in Tiger Stance you get 20 Attack Damage, In Turtle Stance you get 15 Armor and Magic Resistance, In Bear Stance you get less 10% damage from Ice Attacks and in Phoenix Stance you get 15% Fire Attacks and Deal 10% More Damage to Ice Casters.
Noxian Executer Deals 10% More Damage to Enemies with less than 20% Of max Health.
Piercing Vengeance: After you Cast your Q (Piercing Arrow) And if you Hit an enemy your next Basic Attack Deals 100% More Damage to that enemy.
Bowgun Hunter: Recieves +10 Attack Damage When buying Bowgun/bow like Items (Last Whisper, Lord Dominik, Mortal Reminder, etc.)
Even Evil needs Mana: Recovers 10% of The damage Dealing to enemies as Mana.
Void Comp: Gets 20% AP If in the same team with at least 2 Void Creatures.
One Punch Girl: Before Using your Vault Breaker (Q) Your Next Basic Attack deals 50% More damage.
Zaun Herald: Gives You 5% AP For every Zaun Ally (Up to 20).
Spell Vamp...ire: Your Abilities heal you 20% Of the Damage you deal but you loss 20 AP.
Thunder Lord: All your Abilities and Basic Attacks Deal 20% More Damage to Water Casters.
Blood...: You get 20% Life Steal whenever an enemy is detected by Blood Scent (E).
Monkey grace: 20% Movement Speed and your first hit to an enemy deals 50% more damage.
True Magic: Deals 10% more Damage to every AP Fighter.
Avoiding Defeat: 8% Tenacity for every "Friend" in Your Team (Sona, Garen and Alistar).
Wind Traveler: Your W (Wind Wall) and your R (Last Breath) gives you 30% Movement speed for 1.5 seconds and 15% Attack speed.
Dark Mist: The "Maiden of the Mist Gives you 10% Of the damage dealed as health.
Jelly: Water Attack Gives him 10% Movement Speed for 2 seconds. If Zac Hits an enemy three times he will get slowed by 30% For 2 Seconds.
Unseen Dead: Abilities Deal 50% More Damage if The enemy can't see you in the map (From inside brushes or fog of war).
I'm the Bomb You and Your Allies Bombs Deal 5% For every Teammate with Bomb like Abilities (Zilean, Tristana, etc.) Up to 25%.
Time Time Time: You and Your Allies Bombs Deal 5% For every Teammate with Bomb like Abilities (Zilean, Tristana, etc.) Up to 25%. Your Max Cooldown Reduction is increased by 5% (Max of 50%).
A Bigger Garden: Your Abilities Can make plants Grow in any brush without seeds. Plants Inside Bushes Deal 50% more damage and last twice as much as normally.
And this is all i guess. Please Let me know if you think this is a good o a bad idea and tell me if some champions seems to be more overpowered or underpowered and why, if you think of a better "Latent Power" Let me know. Thanks For reading!!
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