(champion concept) Volturnus, Scourge of the Marai

Hide Yo Wife··1 votes·611 views

Ok so Volturnus lives in the depths of the ocean and is one of the "untold horrors" of the Marai, he resembles a shark in nature and his people are natural predators of Nami's race the Marai. His primary role would be as a jungler who excels in river chase downs, combos with assassins, securing river objectives such as dragon, baron, and crabs while having a decent dueling aspect too him. So lets jump on into his passive and abilities! Passive "Hydroplane": Increase movement speed, attack speed, and vision by 10% while on water.

Q "Scent of Blood": Passive- All basic attacks cause your target to bleed for 1/1.25/1.5/1.75/2% of max life every 5 seconds for 15 seconds and can not be applied to same target more than once every 20 seconds. Activate- Increase life steal on bleeding targets by 25% for 30 seconds, passive ability is lost while on cool down.

W "Lockjaw": Bite down on your target with such force that both you and your target are held in place for .5/1/1.5/2/2.5 seconds and increasing your armor and mr by 5/10/15/20/25% for duration of lockjaw while decreasing your targets armor and mr by the same amount.

E "Razor Scales": Passive- cause any enemy who attacks you to take 5/10/15/20/25% of your bonus armor as true damage. Can not occur on an enemy more than once per second.

R "Flash Flood": Flood the area around Volturnus with dark waters slowing enemies caught in the flood by 15/20/25% for 1/2/3 seconds, the flood last for 5/10/15 seconds.

Any thoughts comments or questions please ask and let me know what you all think!

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