Fractum-The Forgotten
Fractum is a teenager of an unknown origin, Thought to have originated from the future of Runeterra in an unknown state.
Fractum's first appeareance was on the battlefields of runeterra where he crash landed, with no memory of who he was or
where he came from, and only the insignia of a forgotten promise. Fractum soon began to make himself a name on the fields
of battle "messorem mortis" a name that many soldiers would belive to be a myth. However the upper commands of both Noxus
and Demacia, both know of his existence and the fact that he is not a myth, both factions are actively seeking his
partition on their side. Through the use of deals or presumably force has become a main bargaining chip in order to gain
his favor, however each both sides have suffered innumerable losses, They are still trying to obtain Fractum's loyalty.
Fractum's goal and moral scale is said to be neutral on most things. However one things remains to be on the top of his
list "Miles mortem", a phrase that carries Fractum through his battles in pursuit of glory. Fractum however is said to on
good terms with the people of Piltover. He is said to have brought knowledge of many sorts to them, and He has been seen
with Blitzcrank on many occassions, They may or may not be best friends. Fractum's Goal has brought him to the
institute of war, with the promise that the summoners might help him remember the promise long forgotten.
Fractum has 2 sets of abilities 1 ranged, 1 melee
Fractum's Passive: Closer to the edge-
as Fractum loses life his thrill for death makes him stronger for every 10% of missing health Fractum gains 2% bonus dmg, and for every 10% of mana missing he gains and additional 2%
ap. After putting your second point into weapon swap the second passive called times gate- will activate upon Fractum taking a fatal blow, Freesing all entinties inside and not allowing anything outisde in or to disrupt it.
Fractum cannot leave the gate. Fractum has 3 seconds to plan his next attack or fall on the field of battle.(240 second
cooldown) The wings of time- For every multikill Fractum gets he gains one wing maximum 2, the first wing grants 25% attack speed, the second
grants 25% bonus ap and ad. both wings expire upon death.
Fractum's Ranged abilities:
Q-Tracer Round (skillshot)
Energy:30/45/65/75
Deals no dmg (5 second Cooldown)
Fractum fires a tracer round at a target giveing vision of the target and homing the next 4 auto attacks
at the target.
Passive: ADS Fractum gains and additional 5%/-10% Crit chance when the Tracer round hits.
W-MultiConstuct(aoe)Tap once to activate, tap again to select, Vortex, flash, or concussive, tap again to throw
Energy:45/65/85/100
Dmg:30=(30%)/60=(30%)/100=(30%)/150+(60%)
(10 Second Cooldown/6 Second/4 Second)
Fractum launches a gernade from his robotic arm, that either blinds all units, slows all units, or deals damage to
all units(including Fractum).
E-Energy Drain(selective/passive)
Energy:5sec/10sec/15sec/25/sec
AP BONUS DMG:20/40/80/160
(7 Second Cooldown)/4 Second)
Fractum Drains his shield using it giving an ap buff to fractum's auto attacks.
Passive:Activates the shield's regenerative cabability allowing it to be regenerated after being of combat for 5 sec.
Fractum's Melee Cabalilities
Q-Resonation
Energy:25/45/65/85
AP:5%/10%/45%/50%
(6 seconds)/4 Seconds)
Factum activates his arm pulsating the blade in magic energy giving him bonus dmg for a short time.
W-Time's Angel
Energy:45/75/100/125
AP:50+(5%)/75+(10%)/100+(25%)/150+(30%)
(10 Seconds)/8 Seconds)/Seconds)
Fractum Dashes towards targeted opponent dealing magic dmg and punching back the target back.
Passive: Allies near fractum Receive a shield of the brethern, these shields are taken from fractum and given to
nearby allies. Shields return when allies leave radius.
E-Fractum's Oath
Energy:45/75/100/150
(10 Seconds/8 Seconds/4 Seconds)
Fractum has sworn an oath to the uknown, fractum becomes tainted with the hatred of his fallen bretheren. when
activated Fractum's arm will pulsate red and win display the entities within a certain radius, this effect increases the
damage Fractum takes and deals, as as giving a bonus shield to allies the effect. last 5 seconds,
Passive:Reduces base health and mana regen for Fractum, but increases dmg output. +5%
-Evolve and Adapt-