Erkadar, The Malavolent Warlock

Tsunamiquake·11/20/2016, 3:34:20 PM·3 votes·822 views
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About the Champion: Erkadar is a Mid lane Mage whose main strengths are Damage over time and Area of effect damage, he is a powerful teamfighter because of his great scaling into the late game and his AoE damage.

Lore: Erkadar, The Malavolent Warlock is a Witchcrafter with an immense thirst for power, he possesses Dark and ancient magic that is forbiden even in the Fields of Justice, but he wasn't always like that. He used to be a Master Mage whose only goal was to protect the Runeterra from all the evil , he was doing his job successfuly untill one day, he encountered something more powerful than anything he ever encountered. He got corrupted by the dark magic yet unknown to the existing world. His power grew day in day out. So he began his goal to conquer and command whole of Runeterra , by creating an army of controlled Warriors wich he could use for his evil and malicious willings. He somehow broke into the Fields of Justice and joined the League so he could possess every Champion for his cause. Leaders of Runeterran's biggest Factions started to worry about him , so they have sent their own best to face Erkadar and hopefuly for the good of Runeterra , stop him.

Stats: Health: 390 - 1760 Health Regen: 7.03 - 18.2 Mana: 401 - 1367 Mana Regen: 6.87 - 20.6 Attack Damage: 35 - 75.6 Attack Speed: 0.694 (+0.45 per level) Armor: 24 - 77 Magic Resist: 36 Range: 600 Move Speed: 350

Abilities:

Passive: Demonic Plague Erkadar uses his foul magic to apply 50-180 (per level) (20% AP) Bonus Magic damage over 5 seconds, after Demonic Plague expires or whenever he uses an ability Erkdarar generates a stack of Demonic Empowerment. Upon reaching 5 stacks he empowers his abilities. Demonic plague can be active on multiple enemies. (applies on auto attack)

Q: Chaotic Agony: range: 700, mana:70-110 (based on level) , cooldown : 13-7 (based on level)

Erkadar casts his inner pain for 1.5 seconds to apply 100-200 (per level) (100% AP) Bonus Magic Damage per second over 3 seconds. (on click cast ability)

Demonic Agony: Erkadar unleashes his Demonic Empowerment dealing 120-330 (100% AP) Bonus Magic Damage per second over 3 seconds making his cast instant and reseting the cooldown on Chaotic Agony. (on click cast ability)

W: Soul Drain: range: 650, mana: 30-70 (based on level) , cooldown 9-5 (based on level)

Erkadar stands his ground and is unable to move as he starts draining the soul of his enemy for 2 seconds applying 120-220 (per level) (120% AP) Bonus Magic Damage over 2 seconds applying on-hit effects (channel ability)

Demonic Soul: Erkadar consumes his Demonic Empowerment to further improve his soul drain dealing 200-300 (per level) (120%) Bonus Magic damage over 1.5 seconds applying a slow. Damage to targets below 30% hp is increased by 50% (channel ability)

E: Shadow Bolt: range: 1100, speed: (simillar to xerath's E) , mana: 70-120 (based on level) cooldown: 9-5 (based on level)

Erkadar fires a bolt of shadow in a line dealing 70-310 (per level) (80% AP) Bonus Magic Damage applying on hit effects. (line skillshot ability)

Demonic Bolts: Erkadar fires 6 Bolts into a cone dealing 80-350 (per level)(80% AP) Bonus Magic Damage, for each bolt hit he reduces the cooldowns of his abilites by 0.5 seconds. Applies on-hit Effects (cone skillshot ability)

R: Corruption: range: 800 , mana: 100-160 (based on level), cooldown:90-45 (based on level) Erkadar unleashes a huge shadowing ball on his target dealing 400-600 (per level)(50% AP) Bonus Magic Damage over 4 seconds silencing his target and applying Demonic Agony and Demonic Plague, if the target is already affected , Corruption will refresh them. (on click ability)

Demonic Corruption: Erkadar unleashes his ultimate power to spread the corruption to all the enemy champions around him, applying and refreshing Damage over time and on-hit effects on his targets.

Special Item: Demonic Wand +15 AP (+5AP per level)

  • 10% Movement Speed Active: Creates a Demonic Portal on a character position , when the item is reactivated Erkdar teleports back to the Portal (45 seconds cooldown) (can be used in and around 2000 units)

Everyone who's reading this, i hope you like the idea and the concept , it was an idea i got suddenly so i felt making a thread about it, the scalings and the numbers might not be the best but you get the idea :) i got the inspiration from World of Warcraft Warlock, as it was my favorite class and the only champion i could relate him to was the old Yorick (Strange , i know) . so there you have it, i hope you enjoyed it :D

P.S This is how the champion would idealy look like, in my opinion https://s-media-cache-ak0.pinimg.com/474x/04/f9/9c/04f99cbd5fc5473243dbb7336ad7c23b.jpg

5 Comments

CrazyBear198711/21/2016, 7:54:25 AM2 votes

Passive: Like Twitch's poison by activated by abilities instead of just one ability...hmmm...we'll see.

Q - Similar to Veigar Q, without the AP gain. W - Similar to Fiddlestick W, without the Health gain. E - Similar to Syavana's old Flamebreath in normal and Dragon form, but 6 shots. R - kinda like what happens with Brands Abilities overall.

Alot of tid bits from other champions, means nothing new essentially. The champion is a Frankenstein of other abilities and offers nothing new mechanically.

Gravy Traín11/20/2016, 5:06:12 PM1 votes

He is interesting, similar to a mage version of Rengar.