ADC Champion Concept (Ideas Needed)
So I have though of a champion but only one of his abilities. This ability will be his main one. Please help me think of other abilities to go with this one.
High Grounds
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Passive: On the map, there will be several platforms that will appear on top of the walls.
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Active: After a short delay, the champion will climb onto the platform (maybe with a grappling hook or something.) While on the platform, he will gain bonus attack range and attack damage in his normal range. Also, he cannot be hit by basic attacks, but he can only be hit by targeted spells (or maybe all spells.) He can only stay on the platform for X seconds or maybe X attacks. He can activate the spell again to climb off of the platform and he will gain bonus movement speed decaying over time.
Please give me ideas for other abilities that would balance this ability or go well with it. Perhaps a stun or something to lock the target down while attacking. I'm thinking of maybe making this his ultimate but with low cooldown (sort of like Quinn's ultimate.) I'm also thinking about making his passive something like Jhin's, lowering his attack speed.