[Champion Concept] Zeph, the Wind's Fury
Introduction:
Zeph, the Wind's Fury
Zeph is a solo laner that excels on assassinating champions. His abilities include making him agile in combat and silent out of combat, dashing, shielding himself, making him fast and increasing his will to live.
Passive: Agility and Silence Out of combat: Increases Zeph's Health Regeneration. In combat: Increases Zeph's attack speed by a slight amount.
Additionally, Zeph regenerates his "Will" which makes him durable. Casting "Will to live" will consume his Will by 100%.
Q: Sidestep Zeph dashes in a short line.
W: Wind Barrier Zeph shields himself. While the shield persists, enemies who try to attack Zeph will "blow away" their damage.
E: The Wind Blows Zeph's movement speed will increase fpr a short time
R: Will to Live Zeph consumes his Will to live longer (Casted before death) (Activates at death) (Buff lasts for 7 seconds) and grants his skills new bonus.