Warwick Champion Update/Change Idea
My Idea comes from the fact that Warwick Instantly teleporting to his target with Infinite Duress does not make a whole lot of sense. The Idea is to combine both Infinite Duress and Blood Scent into his ult. So when his Ult is up, he can sniff out nearby enemies but because this only works when his Ult is up, His enemies do not have to have low health. But I think he should have to activate it, like Twisted Fates Ult. And when he activates it again on a target instead of Teleporting to that target instantly, he instead Runs to that target at a very very High speed (on all fours preferable) from a much further distance away then his Current ult (or w/e the distance is on his Current E). Then when he gets to his target, THAT is when he locks them down with Infinite Duress. But! Here is the kicker! The lower the targets health the faster he runs! and I'm talking fast! because cmon.... he teleports to his target now... this would only makes sense and this Idea for Warwick Is a Much cooler concept for a Werewolf champion. This also leaves Open a new ability for E, maybe something that takes skill to use. This is just an idea! Do what you want with it, I just want to see WW run to his Targets, not Teleport or "lunging" to them....!!! It also makes me think of a Horror movie. Being chased down by a Werewolf that you know you can't escape. This is the best idea I've ever had lol.