Champion concept: Larshe, the slaves hand
Larshe The slaves hand
Weapon:electrified whip
Birthplace: shurima desert
Lore(shortened): Only a slave for the mighty emperor, Azir, Larshe was put in harsh conditions with hard work. His slave master was unforgiving, and he was able to survive only because of his one true friend. His life was meaningless, with every day the same, until the assention occurred. Larshe watched in awe as the emperor was about to absorb more power then he had already. But as he saw xerath push azir away, Larshe knew something was wrong. Knowing he would soon be dead anyway, hr grabbed the whip out of his slave master hand and struck him, for everything he had done to larshe. As his whip came down, the wave blew across the crowd. Everybody turned to dust but a few. One of these survivors was Larshe. As the wave killed everyone around Larshe, he watched the wind sweep through him. He felt the power building inside him. He looked down to find his whip ablaze with blue electricity. But there was no time for that. Larshe immediately began searching for his friend, believing that he too had survived. He wandered all around runetera until he joined the league, where he wished to get revenge for what happened to him, and continue his search for his friend.
Passive(Captivity): Larshe slows the movement speed of his targets by 5%while his abilities are on. In addition, Auto attacking slows Larshes movement speed by 3%.
Q(Revenge)[20]{15}: passive: Larshe gains .01 bonus attack damage every time he auto attacks. Active: Larshe receives bonus attack damage (scales with ap) for a short duratioon.
W(Unfinished business)[20]{15}: Passive: Larshe gains .01 bonus attack range ever time he auto attacks. Active: Larshe gains bonus attack range for a short duration.
E(Return)[20]{15}: Passive: Larshe gains .1% attack speed every time he auto attacks. Active: Larshe gains bonus attack speed for a short duration
R(Grasp)[100]{120}: Larshe circles his whip, then unleashes it. It will travel until the first enemy champion hit within its range. When an enemy champion is hit, the whip closes around them, dealing magic damage and stunning them. Larshe can reactivated this to pull the enemy back 1/5 of the range of the whip. The damage, range, and speed of the whip is enhanced by the respective passive on each other ability.