Jude, the Last Light

LittleTalks0·12/15/2014, 1:08:27 AM·2 votes·210 views

Jude, the last light

Passive: Fallen Advance- When struck by an attack that would otherwise kill him, Jude gains Fallen Advance. Fallen Advance prevents Jude from dying for 3 seconds heals Jude for 100%/250%/300% of all damage taken while Fallen Advance is active. 90 second cooldown.

Q: divine nova- Jude smashes his maces into the ground, emitting light that deals physical damage and leaves a pulsing feild at the location that slows enemies in it. Deals 60/120/180/240/300(50% bonus attack damage)Pulses once every second for 2/2/3/3/4 seconds. Cooldown-16/14/12/10/8

W: Disciplinary conviction- Hardens Jude and all allies within range, gaining bonus health and movement speed . Damage received during the duration is reduced by 5/10/15/20/25%. Bonus hp(50/100/150/200/250)(65% bonus attack damage). Bonus movement speed(30/30/50/50/70%) Lasts 1/1/2/2/3 seconds. 25 second cooldown at all ranks.

E: Templar's echo- sends out a long ranged wave of sound(the cries of the fallen) that deals magic damage to all enemies within it. If an enemy champion is killed by Templar's echo, it activates again within the same area it was cast initially. Deals reduced damage each time it echos, down to a minimum of 40% of the original damage. Deals 30/60/90/120/150(70% bonus attack damage)(25% ability power)

R: Protector's virtue- Jude vigorously leaps to an allied champion, shielding them for 10/15/20% of his maximum health. If the target of this ability dies within 5 seconds after the shield fades, Jude sacrifices himself to revive the fallen ally. 150/120/100 second cool down.

Jude excels at tanking, but his kit also provides bonuses to his team and a good variety of damage output. Also, due to the built in defensive power that Jude brings, he and an ally can win most fights when outnumbered.

Some numbers do need tweaking. Feel free to comment your thoughts. Feedback = :D

I haven't come up with a look yet, and I know the name is a bit cheesy. Comment your thoughts and ideas

2 Comments

Reaper Review12/15/2014, 1:17:01 AM1 votes

My first thought is: What made you think it was a good idea to have Tryndamere's ult as a passive? Trynd's ult has a 90 second CD at max rank, same as Jude's passive, and Trynd doesn't even get free healing during Undying Rage. (He gets it afterward, but it's nowhere near as much as Jude can heal.)