Small Idea for Warwick Rework
Not sure if this is the board to post it, but I came up with an idea that may be interesting for
Warwick's rework. Rito is going for this fantasy of him being this vicious, bloodthirsty wolf, so how about with his Blood Scent (or whatever variation of it comes to fruition in the rework) he doesn't gain vision of the target i.e. bloodseeker from Dota, but gradually increases in speed as he moves towards low health targets. This would help him feel more like a scary wolf monster as he speeds up faster and faster as he chases you down, but could also make him much more interesting for high level players, as they gauge their movement speed to track down enemies on the run. They would have to balance it out by capping the speed at some point, and probably resetting it upon taking CC, but I think this would be a very interesting and fun mechanic to have on him.