Pantheon Rework Idea
Hi, my name is The3p1cDude and I think it's about time Pantheon got some love. I know he is strong and everything but he could handle a rework and maybe some improved ingame art. The love I propose might not be love he needs but it is an idea. The video attached is me voice acting Pantheon, because I am an up'n'coming voice actor and my biggest dream (aiming high here) is to voice a league of legends champ and I will add a voice to every champion Idea I come up with, but let's start with a rework before I make something completely from scratch. So without further ado, let's get to it:
Pantheon is an amazing champ, but with new champs coming out all the time I feel like he has been kind of outdated, much like Mundo, and it might just be me, but here is my proposition anyways:
Passive - Aspect of War (Changed from: Aegis Protection) Pantheon is imbued with godly powers by the Aspect of War making him faster and stronger every time he fights. For every fifth basic attack or ability used Pantheon will gain 1 second of 50% bonus movement speed and attack speed. At lv 6 this will be 1.25 seconds Lv 11, 1.75 seconds Lv. 16, 2.25 seconds
Q - Spear Throw (Changed from: Spear Shot) Pantheon hurls his spear in a straight line (800 range), it pierces through minions and champions, marking them for 3 seconds. The damage from the spear is decreased by 15% for each unit hit to a minimum 60% decreased damage after hitting five targets. Marked targets are weakened with 5/6/7/8/9/10% atk damage. Landing his spear on at least two champions also procs his passive. Same damage as before 75/110/155/195/235 (+140% bonus AD) Cost: 45/45/45/50/55
W - Without Fear (Changed from: Aegis of Zeonia) Pantheon throws himself head first into battle (Range 600), dealing the same amount of damage as (Aegis of Zeonia) 60/85/110/135/160 (+ 100% AP) around him in a small radius around him (a bit smaller than Rakans “Grand Entrance”). If the targets are marked he will consume the mark and the weakness, using it to stun them for 1 second. Cost: 55/60/60/60/75
E - Rakkoran Tactics (Changed from: Heartseeker Strike) Passive: (Stays the same) Pantheon’s basic attacks and Spear Throw gain 100% critical chance against targets below 15% health. Spear Throw only procs this on first target hit.
Active: Pantheon protects himself with his shield gaining the block that used to be his passive, then reactivates the ability up to three times to deliver spearstrikes in a 400 range around him (you have to aim the strikes yourself). After the third strike he gains the block again. He can move around and other abilities can be used in between the strikes. Rakkoran tactics goes on cooldown if more than 5 seconds pass between each attack. Each attack deals a third of the original damage from (Heartseeker Strike) which is 100/150/200/250/300 (+300% bonus AD). Furthermore the champion that removes Pantheons shield are marked and weakened by 5/6/7/8/9/10% atk damage for 3 seconds.
R - The Pantheon Constellation (Changed from: Grand Skyfall) Pantheon swiftly takes to the stars and strikes down like a comet two seconds later at the chosen location with refreshed Aspect of War powers (The next 3/4/5 seconds his passive activates on every attack and ability). (The range is decreased from 5500 to 1200/1400/1600) When he lands the ground shatters sending out a shockwave around him. The Shockwave deals more damage the closer to Pantheon enemies are hit. The Shockwave comes in three waves, the inner, the middle and the outer with 0.25 seconds between them, dealing 500/700/1000, 300/500/700, 100/300/500 (+100% AP) respectively. Also people are slowed by 50%, 35%, 20% respectively the further they are out for 1/1.5/2 seconds.
What do you guys think? If any riot people sees this, please let me send you a voice file. I would love to voice a reworked Pantheon or someone new. Hugs and kisses The3p1cDude