Champion Concept - Suniku, Zaun's Outcast

Dansa·7/16/2015, 4:43:01 AM·3 votes·1,175 views

Growing up, Suniku was an outcast. She would talk to the other kids about becoming a great inventor and would be made fun of because of it. Now, a young woman, thanks to her resilience and intelligence, she is one of Zaun's most successful girls.

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Suniku is an inventor from Zaun who uses her invention, Mirai, to give her strength in battle and as well as take over for Suniku when needed. Suniku is an AP Fighter who excels in a solo lane or in the Jungle.

ABILITIES: (Note that all of the information will be based off of her scaling at level 18)

Passive - Mirai's Mark: (At the start of every game, Suniku has time to mark areas to teleport to later in the game. She has until minions spawn to mark these areas) Suniku sends Mirai to mark two areas on the Rift, leaving Mirai's footprint on the areas. She then can double-tap left click on each of these areas only 3 times during the game. When Mirai's footprints are clicked on, she channels for 4 seconds. A global sound is fired and enemies gain vision on the teleport. Enemies can then step on the footprint to cancel it, dealing 150 true damage to Suniku. Any enemy ability cast on Suniku will cancel it as well.

  • 100 SECOND COOLDOWN (Note that if the teleport is cancelled, it is set on a 45 second cooldown)

Q - Mirai's Charge: (ACTIVE) Mirai sends energy to Suniku's blade, as the blade charges for up to 10 seconds. Activating this ability grants Suniku's next basic attack to deal 200 magic damage (plus 15-95% of her AP: the longer she charges, the higher the percentage) and as well as slow her target by 9-45% for 1.5-3.5 seconds. (the shorter she charges, the stronger the slow, and the longer it lasts) Suniku is also slowed by 6% for the first 5 seconds of charging, which increases to 10% when charged for more than 5 seconds.

  • 6.5 SECOND COOLDOWN
  • 7 MANA PER SECOND CHARGED
  • 20 MANA IF FULLY CHARGED AND DOESN'T USE FOR 4.5 SECONDS

W: Strength of Suniku: (PASSIVE) 1.75% of Sunikus health is converted into AP, 10% of her armor is converted into AP, and 15% of her magic resist is converted into AP. W: Mirai's Stealth: (ACTIVE) (ONLY AVAILABLE WHEN R IS ACTIVATED) Mirai becomes invisible when this ability is activated. Her invisibility starts to fade when she is nearby an enemy champion. The invisibility is immediately removed when she attacks. Suniku also gains 15 movement speed when running away from enemy champions during this time.

  • 35 OF MIRAI'S POWER
  • 8.65 SECOND COOLDOWN

E - Stab of Suniku: (ACTIVE) Suniku stabs her blade into her enemy, dealing 8.5% of the targets maximum health (plus 15% of her AP) as magic damage. The stab stuns the enemy for up to 2 seconds. During the first 1.35 seconds, she can choose to dash to another target and slice them, dealing 225 (plus 25% of her AD) as physical damage. If Suniku does not dash to another target, she rips her blade out of her initial target, and deals an additional 250 (plus 65% of her AP) as magic damage. (Note that if Suniku stays with her initial stabbed target, she will stay in place for the full duration)

  • 12 SECOND COOLDOWN
  • 65 MANA
  • 15 ADDITIONAL MANA IF SUNIKU CHOOSES TO DASH TO ANOTHER TARGET

R - Mirai's Takeover: (ACTIVE) Suniku starts to channel for 3 seconds as her invention, Mirai takes over for her. Mirai grants her the ability to use W's active, she gains range on her basic attacks, 50 Ability Power, and her first basic attack after using this ability damages nearby enemies. After using this ability, her mana changes to "Mirai's Power" She loses 10 Power every 1.5 seconds, (starting from 100 power) but gains 2 by using basic attacks and/or abilities on champions. (gains 5 from first basic attack after ability) She also loses 35 Power by using her W active. After using this ability, she can reactivate it to cast "Mirai's Wrath" dealing 275 (plus 15% of her ap) as magic damage to enemies nearby. Additionally the reactivation will also deal 70% of Mirai's power as true damage. (Note that she is not able to use "Mirai's Mark" during the duration of this ability, and that if she just lets the Mirai's power run out, it wont cast Mirai's Wrath )

  • 95 SECOND COOLDOWN ...

Interested in this champ and want more info? Be sure to give me feedback and to let others know if this champ would be good on the Rift or not. If I get good feedback, I will be posting more about Suniku/Mirai soon after. Share this with friends! Hope yall liked it, thank you!

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Want more info on her? Click here: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/U9yXlzBh-more-info-on-my-champ-design-suniku-zauns-outcast

12 Comments

LichKing2347/16/2015, 11:24:15 PM1 votes

Hmm im kind of conflicted with this champ dont get me wrong its good but i need to see her scaling like is it 2/4/6/8/10 (this just an example) not when all of it is just at lvl 18.

have her Q drain mana as she charges cause for what it does (after she gets some ap) this will be a freaken nuke as its ap ratio is the highest in the game (the highest currently is kat and veigars being about 1.1% ap and thats on their ults) plus it has a faily low cool down just spam this you will be nuking your top laner all day everyday

her E is pretty strong as well as it does max health dmg and true dmg if she goes to anthor target and for that short of a cool down plus a 2.5 stun she will be able to get off a full combo and with her skills its almost a garentid (see what i did there) kill especially if they are a squishy and she has the tools to deal with tanks witch is just omg look at this dmg

W is ok but since it goes off the current health just W them for when they are max health then after the 4 strikes E for max health then Q for the charge is and its GG she has won her lane.

her first passive is basicly item 3124 with out the movement speed and bonus ad and ap

she is basically an assassin who can take out squishies and tanks with almost no counter play note i did say almost as CC will wreak her so will a pink ward if she tries to escape *thats is if you been able to bully her do to her first passive she she gets movement speed and spell vamp)