Plyxe (adc)

Pai Gwut··1 votes·369 views

BTW, i know this is probably a dud idea, but I have a champion in mind that MIGHT work with these kind of mechanics. I'm a on and off FPS/TPS kind of gamer, and with league, I really liked the idea of both jinx's switcheroo, and TF/heimer skills, along with a 'rage' filled champ. So in my head, I'm thinking what if there was an adc champ that could implement both of those things? again, probably an idea thats going to be overlooked and/or won't work but worth a shot.

champ name - plyxe (pronounced p-lix)

item - a perm AD item in item slot (bonus +ad/level), requires the user to time their reload (holding+release mechanic). if it's perfectly reloaded, champ gains temporary attack speed and extra movement speed. also shortens the cooldown of the item. (the item would be related to the champ's Q, where if she's in rifle mode, item is required for reload; CAN ONLY BE ACTIVATED IN RIFLE MODE) item also has option to be enhanced, user not obligated to enhance because at base level, the item doesn't increase rage. level 2, increase rage by 50 as well as more rifle rounds (more rage, more time in furious mode essentially. not recommended if the champ is behind) and finally level 3, increases rage by another 75-100, more rifle rounds (more rage stacks, more time in furious mode if the user is godlike and can macro like mad) starting rifle rounds =??? haven't really figured out a 'fair' and 'not-OP' amount to start out.

passive - the perfect soldier - gains rage for autos in both pistol and rifle mode, gains bonus rage when item is perfectly reloaded in rifle mode. however, in furious mode, rifle shots are limited to only whatever is left of the cartridge/remaining rounds (aka can't use item to reload)

Q- sleight of hand - switching between pistol and rifle. I'm thinking pistol to be like vayne aa range, while rifle to be like jinx's rocket form. Furious mode - pistol form gains stacks as she autos, max of 4 autos on SAME target, and gains bonus attk speed (brief) and bleed out the enemy. once the stacks are applied, cannot be reapplied (resets as well) [so if she autos enemy vayne twice, but also sees nami and autos her, stacks completely reset. and when she attacks vayne again, will not be applied) Furious mode - in rifle form, it is whatever is left. applies bleed out, getting a kill will obtain fresh half a round of ammo without reloading, an assist gets a quarter of the ammo. stacks application similar to pistol form.

W- stun grenade, slow grenade and damage grenade - similar to TF's card picking, and grenades would work like heimerdinger's E. once the grenade is selected, the grenade can be recasted again using W. i'm thinking the projectile speed would be slightly faster than heimer's E. (if the enemy champion is hit with the grenade, they are marked/revealed, relates with E) stun grenade - 0.3/0.5/0.75/1.0/1.3 second stun. small damage slow grenade - 15/20/25/30/35% slow, no damage, slow lasts for 3 seconds? damage grenade - 35/60/85/105/135 (+0.xx attack damage)(+0.xx ability power). furious mode - same thing, however the W no longer randomizes like TF, U can simply hit W once(for stun) twice(for slow) and thrice(for damage) also applies bleed out!

E- hasta la vista - a casted spell > [pistol form] if marked with the grenade, the E(similar to lucian's piercing light) will do bonus damage + bleed out. kill = bonus rage(15), assist = bonus rage (+5). 30/50/75/100/130 (+0.xx attack damage)[rifle form] if marked with the grenade, the E(similar to urgot's acid hunter), will be auto locked on. bonus damage+bleed out applied. kill = bonus rage(15), assist = bonus rage(+5)60/80/105/130/160 (+0.xx attack damage) furious mode - shorter cooldown, kills+assists will allow plyxe to be in fury for tad longer,

R- intel infiltrated (lol cod reference) > max rank 3, pressing R in regular form will just be a Reveal, as well as a reveal on enemy gold. however, only plyxe can see the reveals + gold +item build +w/e + summoner spells cooldown (too bad u can't reveal their chat to see who's toxic) . as you level up the skill, u increase the duration of the reveal. Furious mode - once used in regular form, cannot be recasted. intel can be stolen and used for the whole team to see. also gives info for dragon/baron/buffs timers.

Pros - decent early game, a 'newer' sort of adc mechanics where its not only macro'ing but also being aware of your reload time, how many bullets you have left, and when to use the skills for escape/engage/disengage, built for how well the user is doing in game/confidence booster

cons - limited mobility? very team-fighting oriented, 1v1'ing may be tough since rage mode would do more...and 5 slots instead of 6.

I'm no pro at league, but i hope it kinda piques the league community's interest of this idea.

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