New champion idea: Russell the Resourceful Rogue.
Had some ideas in my mind for quite a while so i decided to write them down here.
Role: Jungler/Assassin.
Passive: Rocco the Raccoon Rocco is Russell beloved companion, every (x) seconds Rocco will show a menu with the following options. Scout the selected area for enemies. Scout enemy team Blue Golem and steal gold and resources from it. Scout enemy Red Brambleback and steal gold and resources from it.
Every time Rocco is spotted by an enemy he will start to run away if he gets hit he will lose the gold to the enemy and the resources will be lost.
Q: Hextech Soul Devourer. Russell next attack will steal (x)% of the enemy health (Max (x) against monsters) slowing and dealing (Number of resources collected) extra damage.
Passive: Collector.
Every time Russell kills a monster it will drop a resource from it, you can use these resources to upgrade your abilities.
W: Sudden Attack. Russell dashes forward slicing the enemies in the way. 2 charges.
Passive: One with the Crowd.
After walking nearby an ally champion for (x) seconds will grant camouflage. Walking far from an ally or using an ability will remove the camouflage.
E: Hextech M94 Custom. (Hextech M94 Biotic Terror, Hextech M94 Ruthless Predator, Hextech M94 Swift Death and Hextech M94 Heavy Artillery). A revolver that comes with (5) shots and deal Russel base attack damage with (2) seconds delay between shots and takes (x) seconds to reload. Can be customized for extra effects.
R: Gas Bomb. Russell throws a bomb that lasts for (8) seconds releasing a gas that expands every (1,5) seconds 3 times, slows and reduce the sight ratio of the enemies inside it. Hextech Soul Devourer and Sudden Attack have a reduced cooldown inside the affected area.
List of resources:
Baron/Rift Herald: Void Essence (+20 damage to Q).
Dragons: Dragon Blood (+10 damage to Q).
Blue Golem: Blue Essence (+5 damage to Q).
Red Brambleback: Red Essence (+5 damage to Q).
Gromp: Poisonous Substance. (E inflicts poison dealing (x) over 5 sec stacking with every consecutive shot (Max 2 times against champions). Deal 200% more damage to monsters. 1 sec cooldown between shots).
Wolfs: Razor Fang. (E is reduced to 3 shots the first 2 deal extra (x)% damage based on the enemy max health and the last deal extra (x)% damage based on the missing health. The First 2 shots have a 0,5 sec cooldown between them and 2 sec between the second and the last one).
Raptors: Sharp Beak. (After channeling for 2 seconds will rapid fire 6 shots at one direction each shot dealing (base damage) - (x)%).
Krugs: Heavy Stone. (E is reduced to 2 shots and now stuns the enemy for 1,5 sec. 5 Seconds cooldown between them).
What you guys think ?
Edit: Changed the name of the W from Shadow Dance to Sudden Attack. (Akali already have a ability called shadow dance :D)