Feron (Natures shield)

chimchilla·4/21/2015, 7:10:03 AM·1 votes·392 views

Feron (Natures shield)

The lore i was imagining something like he is the protector of all that lives in the woods ...he spends his daily life protecting the animals and living beings from the harm of the Large warring nations (chop and change as you like)

q - attach to nearby ally and absorb all crowd controll effects thrown of him/her for 4 sec taking initial damage of 60 per Crowd controll abbility and increasing by 200% per addditional effect (the allie still takes damage , but the CC gets removed) cd- 18/16/14/14

w - attach yourself to anally for 2/2/2/3 seconds and any actives used by your character are also used on the attached allie (for instance a double zonya's hourglass or a double quicksilver sash) cd- 20/18/16/14

e - attach to a foe and slash at the champion for 3 seconds in which time the champion takes 40/50/60/80 +(7% added non-base hp) per second , also granting a 15% max hp shield to the last allied champion he has attached to cd- 16/14/12/9

R1- attach yourself to an alied target , granting your allie a 100/150/200/300 hp bonus (10/11/13/15% current hp stack) R2- Detach from your alied target and release spray of wooden shards which deals damage equaled to the remaining bonus hp cd- 90/80/70/60

PASSIVE - Item active cooldowns are reduced by 25%

Basically by attach i mean he jumps on the champion so the champion carries him ...imagine him jumping on a hecarim who is ulting in and then releasing the spray on nearby enemies

HE IS A TANK SUPPORT that focuses on him buying a ton of active items, which would make him hard to play , because you have to build a combo between tank and active items to play him effectivly he DOES NOT have a high attack dmg and does NOT stack with AP or AD , only HP and active items he does however have a high HP regen because he is a all in kind of champion

while attached to an Allie and the Allie dies , feron takes 30% of is max Hp in damage

base hp 600(+50hp/lvl) attack dmg 55(+3.5/lvl) hp regen 6/10sec +(0.8/lvl) no mana

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