Magiana, The Clockwork Sisters [CHAMPION CONCEPT]
Never one with out the other. We are Magiana together. We will never stop ticking and ticking.
LORE: Their creator is unknown. But, from what we know they were created in Zaun. It all started one night, the inventor was tinkering with clockwork. He made two clock keepers. Magi and Ana, they watched over the laboratory. One day the police team of Zaun invaded the laboratory and "destroyed" both Magi and Ana. They didn't die because the inventor came back and rebuilt them into the same being. Never one without the other.
Stats:
HP: 566-2030 HPR: 6.0-16.5 Mana: 400-1165 Mana Regen: 6.7-16.2 Range: 535 AD: 50-90 ATS: 0.657-0.707 Armor: 15-80 MR: 30-60 Mov.S: 335
Explained: Ok so Magiana is 2 characters. Kinda of like Lamb and Wolf, but they share a body and just have two faces.
Abilities
(P) (Clockwork Upgrades) You can now buy clockwork stat upgrades in the store. They give a flat amount of that stat. (can only be bought 5 times a game. Once buying it gives you the boost and disappears does not take up a slot)
(Q) (Gear Blade) After Winding up for .5 seconds Magiana shoots a giant gear dealing magic damage. Upon colliding with a wall of enemy champion it explodes into 3 parts picking up the parts reduces the cooldown by 5 seconds.
Ability Type: SkillShot Range: 800 CD: 15.5 seconds Speed: 1150 Cost: 80/90/100/110/120 mana Magic Damage: 100/130/170/200/220 (+50% AP)
(W) (Time To Switch) Passive: Your spells now deal 10% more damage.
Active: Magiana switch's faces empowering their next auto attack and reseting their auto attack timer.
Ability type: Active CD: 7/6/5/4.5/4 Cost: 60 mana Magic Damage: 40/50/60/70/100 (+50% AP) (+110% AD)
(E) (Inventor's Workshop) Passive: Clockwork parts now spawn in 1000 units of you. Clockwork parts can be picked up they are used to build inventors Workshops.
Active: Consume 10 Clockwork parts and place an Inventors Workshop. Standing next to regens mana and health to you and you allies.
Ability type: Target Area Range: 500/200 CD: 30 seconds Cost: 100 mana Health and mana regens: 100 (+25% AP) over 10 seconds
(R) (Clockwork Angels) After channeling for 3 seconds Magiana becomes immune for 3 seconds. Magiana also gains and 50% damage buff on all abilities for 5 seconds. If your are in 600 units of a Inventors Workshop transform it into a Tinkers Castle. Tinkers castle give double the health and mana regen.
Ability type: active CD: 1.5 minutes
Feedback is highly appreciated!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
much?