A few changed I would like to Mordekasier.
TL;DR: Wanted to change
back to how he was before patch 5.16. Passive the same, Q is the old one, W is a mixture of the two, E is also the old one, R is mostly the same.
So. I am aware that the juggernaut update has been out for quite sometime and it seems that all the juggernauts have fallen back to how they were before the gameplay update. Now I'm not asking for all of them but as the title suggests I do desire to see Mordekaiser brought back to how he used to be in some ways. I had posted when the update was still in the PBE about my thoughts on the changes to him and they were quite poor. So I've done some thinking and I wanted to make somewhat of a petition to change him and make him a little more Viable then he is now. So with this I Got some numbers and got to how he was before the update and patched somethings together.
P Iron Man: I would say leave it singe it wasn't changed all too much.
Q Mace of Spades: ACTIVE: Mordekaiser's next three basic attacks deal bonus magic damage. The final strike does 2 times the bonus damage of the previous strikes
ACTIVE: Mordekaiser's next basic attack gains range and is modified to deal magic damage, applying spell effects, which either bounces to up to 3 additional enemies or is increased by 65% if no other enemies are nearby.
Q discussion: Not to much of a fan of the new Q since Morde has no CC of any kind and his only gap closer (If it can be called that) is the slight movement speed boost from Harvester of Sorrow if an Ally has it and is infront of him. It made him rely on his allies to lock down one person and in ways kinda killed his solo lane if the person actually was aware of of his Q timer.
W Harvester of Sorrow: PASSIVE: Mordekaiser gains bonus experience when killing a minion near allies equal to 50% of the experience he lost due to them being there, which totals at 82.6 / 71.73 / 66.3 / 63.04 / 60.87% of the minion's experience bounty.
ACTIVE - FIRST CAST: Mordekaiser targets himself or an allied champion. If an allied champion is targeted then for the next 4 seconds they gain 75 bonus movement speed while moving towards each other, which lingers for 1.5 seconds. When near enough to each other, each deal magic damage every second to nearby enemies for the duration. If Targeted himself he does a smaller portion of the damage.
For the next 4 seconds, Mordekaiser can reactivate Harvester of Sorrow to end its primary effects and trigger a secondary effect, which triggers automatically at the end of the duration. If activated while no allies are around then the first ally to come in range will automatically gain the effect, too.
ACTIVE - SECOND CAST: Mordekaiser constricts the area, dealing magic damage to all enemies near himself and his ally as well as healing himself and his ally for the same amount, from up to 2 enemies hit in their respective areas. Healing is reduced to 25% when harvesting minions. If only on himself or a minion then the healing is also reduced.
W Discussion: The W change was nice. It gave Mordekaiser one thing that he didn't have that the other champions that use health as a resource did, sustain pre-level 6 that wasn't on a decently high cooldown. When you look at said champions they all have their own healing. Vladimir has his Q, Aatrox has his W, Mundo has his Q and R, and Zac's passive. Morde's only healing skill was his R which People wouldn't just R to get a portion of their health back. They used to get a ghost when they saw they had a chance to get a kill.
E Siphon of Destruction : MAGIC DAMAGE: 35 / 65 / 95 / 125 / 155 (+ 60% AD) (+ 60% AP) > 55 / 85 / 115 / 135 / 165 (+ 60% AP)
E Discussion: They didn't change much of it but the scalings of it. Why not remove the AD scaling and bring the damage per level a little bit closer to how it was before the update.
R: Children of the Grave: Maybe add something for the Rift herald to get like a weakened version of our beloved Scuttlecrab that ventured into the void.
Title: Change it back to the "Master of Metal" since you kept all the metal references.
All in all that's it. Feel free to discuss about everything and whatnot.