[Nunu Rework Concept]

Pus·10/16/2016, 12:09:41 AM·1 votes·763 views

After seeing another set of changes to the underplayed yeti we all know, I've decided to come up with a rework that I put together within the last 2 hours after hearing about how Nunu doesn't need these QoL buffs but a more complete redesign. Firstly I'd like to point out that the changes to his kit that I've done include the micro stats (mana/cooldowns/range), if I haven't mentioned anything in the changes then that part of the skill has stayed the same (damage/skill effects/duration). I'd love to hear all the feedback from you guys and I'd be interested if there were any riot dev's discussing or taking inspiration from this. [zombie-nunu-bummed]

P Yetis Frenzy: Removed old passive, new passive:

Whenever nunu falls below 50℅hp he gains +20/25/30/35℅ (levels 1/6/11/16) attack speed.

Q Consume:

  • 'Well Fed' stacking removed
  • Can now be cast on champions dealing only 20℅ of the minion/monster true damage (80/110/140/170/200 true damage to champions)
  • 0.75AP scaling on self heal removed
  • Base heal values stay the same and heals for an additional 15℅ missing health

W Panicked Presence: Removed old skill, new skill active:

Nunu jumps into Yetis arms disabling the use of his skills, gaining +30/35/40/45/50℅ movement speed, +10/15/20/25/30℅ damage reduction and removes grevious wounds for 6s, half of all bonuses are applied to nearby allies for the same duration

  • Mana cost now 100 from 50
  • Old casting range is now the radius range
  • Cooldown now 30s from 15s

E Ice Blast:

  • No longer point and click
  • Now a skill shot hitting the first unit in its path
  • No longer cripples
  • Now interrupts
  • Base and scaling values increased to 90/140/190/240/290 + 1.0AP from 80/120/160/200/240 + 0.9 AP
  • Range increased to 625 from 550
  • Missle Speed increased (idk what value, but it would be faster)
  • Slow reduced to 30/35/40/45/50℅ from 40/45/50/55/60%
  • Cooldown increased to 6.5/6/5.5/5/4.5 from 6/5.5/5/4.5/4

R Absolute Zero:

  • Roots enemies after 1s of being in the zone for 1s
  • Crippled now increases over channel time like the slow portion. Increases from 25-50℅ over the current 3s channel time

Nunu Let me know what you guys think~

3 Comments

Tamur10/16/2016, 3:05:23 AM1 votes

this is a total nerf and ruins Nunu