Messor, The Voids Parasite...

Lionlynch·8/18/2014, 1:48:20 PM·1 votes·1,803 views

Creator Lionlynch: Messor, The Voids Parasite...(values in his abilities may be changed depending on circumstances / requirements)

Top lane Tank /or/ Bot lane support. Mana Based. With the look of: Chogath KogMaw Khazix Nocturne but in human 'ish' form.

Even creatures of the void fear that which can render them useless. All those that have escaped the void and walk among reality, Why did they leave? What were they running from? Messor was another creature of the void but one that all others feared because unlike the others he was one that used their own strength against them. Messor was tired of the same essence of creatures he leeched off of. He wanted something stronger to devour. While finishing off a creature he noticed a roar of hundreds calling out in anger. The creatures of the void wanted his blood. He had leeched too many of them, too many had died to feast his ever growing need for life. He ran, till the point of death when started to notice the sounds of the roars dissipating. Then he realised he couldn't hear anything or see for that matter he felt excruciating pain for once he was alone, with no host to sustain him, but when he awoke he saw a colour he hadn't seen before that of a thing that seemed alive but had no response at which point he heard communication of a life form nearby. He listened for some time noticing that he could understand them. He found news of The League Of Legends where the greatest of beings lived. In hope of new essence to feed off of he realised it would be a mass of food waiting to be devoured. After the communication had stopped, and one was alone, he lunged for the near life form and sucked its life force dry. It was as if it was calling out to be killed. After the lifeform was dry he set off to the League of Legends in search of new beings to reap the life force out of, for food had never been so fun to suck dry.


Base health: 580 Base mana: 265 Base AD: 70 Base Attack speed: 0.68 Base Armour: 35 Base Magic Resist: 35 Base: Movement Speed: 340


  1. Infective Skin (Passive): Messor has a 5% chance to ignore incoming short range attack and reflect damage back to its inflictor.
  • While latched onto a champion he is still targetable by champions and turrets but will take reduced damage by the champion he is latched onto.

  1. Infect (Q): Active: Messor leaps and latches onto target unit. Messor becomes untargetable if infecting a minion and boosts its stats by 10%, but he is unable to spell cast or move until detached, If the target is an allied champion then the target gets a shield on 10% of Messors bonus health. Messor may detach by recasting ‘Q’.

  1. Motor Nerve Dysfunction (W): Passive: Messor passively gains 5/6/7/8/9% increased movement speed. Once Latched Onto a Champion:
  • Enemy Champion: Messor drains his target of movement speed which increases severity over 2 seconds, after the following 0.5 seconds he will detach from his target and gain 10% movement speed for 1 second.

  • Allied champion: Messor boosts allied target for 10% of their movement speed over 2 seconds, after the following 0.5 seconds he will detach from his target and lose 10% movement speed for 1 second.


  1. Rejuvenate (E): Passive: Messor passively gains 1.5/2/2.5/3/3.5 health regeneration a second. Once Latched Onto a Champion:
  • Enemy Unit: Messor Drains his target of 60/70/80/90/100 (+15% of bonus health) health over 2.5 seconds and replenishes his own health by 90% of what he absorbed, after the following 0.5 seconds he will detach from his target and gain increased health regeneration for 2 seconds.

  • Allied Champion: Messor boosts allied target's health by 15% of his bonus health over 2.5 seconds and grants them increased health regeneration, after the following 0.5 seconds he will detach from his target temporarily stopping all healing effects to him (including health regeneration) for 1 second.


  1. Full System Control (R): Messor will passively gain 'Parasitic stacks' for every time he uses an ability on a target.

Active: Refreshes all cooldowns and the next ability used in 10 seconds will have bonus effects and use up all 'Parasitic stacks':

  • Motor Nerve Dysfunction (W): Enemy target is stunned for 1 (+0.1 per stack) seconds Allied target gains even move movement speed ( +0.5% for each stack)

  • Rejuvenate (E): Enemy target is drained of even move health ( +0.5% for each stack) Allied target is granted more health and regeneration ( +0.5% for each stack)

5 Comments

SilverDrake8/18/2014, 3:31:41 PM1 votes

it would work but the fact that he becomes untargetable on his q makes him a little broken. and his ulti would be hard to use because even if the stacks last forever your never going to get more than 2 or 3 stacks on a single person since i assume this champ would have to do all this melee range.

FizzicallyNothin8/19/2014, 5:52:33 PM1 votes

His abilities sound cool, if anything he sounds like a support to be honest. But to become untargetable makes him a little uhh not fair? xD Especially on a minion :P Just hide on a super minion for days :P.