Azurea the Trinity Warrior
The best part about league is every match can feel extremely different, even if you play the same champion. But is there a champion that can feel extremely different every game.
I want to introduce the idea of that champion.
Note I don't want to go into damage specifics cause this is just a fun idea.
AZUREA
Passive: Power of the Trinity
Grants Azurea the ability to change each of her abilities upon leveling up.
Every three basic attacks grants a stack of Trinity which is collected to power up her ult.
(The basic premise is that each time you select a ability to upgrade a menu will pop open giving you the option to change it to one out of three choices... yes a lot of three :P)
Q1: Sword of the Master - CDR: 17/16/15/14/13 seconds. Mana cost: 60/70/80/90/100 Applies three basic attacks to enemy target. Each of these basic attacks has a 20% chance to critically strike.
Q2: Shield of the Kingdom - CDR: 15/13.5/12/10.5/9 seconds Mana Cost 75/90/105/120/130 Grants a 3 Sec shield that makes you unable to basic attack or cast spells but stops all projectiles and reduces damage by 50%. The damage is halved before armor and magic resist are calculated.
Q3: Sword of Light - CDR: 9/8/7/6/5 Mana Cost: 25/35/45/55/65 Azurea swings her sword horizontally damaging any enemies caught in the swing. If her health is at 50 % or higher also grants a beam of light that can damage and slow enemies and heal Azurea if hit.
W1: Grapple Hook- CDR: 20/18/16/14/12 Mana Cost: 100 A short ranged Grapple that does minimal damage but pulls Azurea to anything she hits.
W2: Bomb - CDR: 19/18/17/16/15 Mana Cost: 100 Azurea drops a bomb. The bomb will go off in 6 seconds. During that time Azurea can retrigger the ability while standing over the bomb to pick it up. Retriggering again and she will throw it in a direction. When the bomb explodes all enemies inside bombs radius (and Azurea) will take massive damage and will be pushed back a short distance. If enemies or Azurea hit a wall they will be stunned for 1 sec. If Azurea hold the bomb and it explodes it can do more damage but it will stun her for 1.5 seconds at the spot of explosion. Bomb can also be triggered by any of Azureas Arrows.
W3: Flash of Light - CDR: 10/9/8/7/6 Mana Cost: 100 Azurea throws a flash of light down affecting a small radius around her. Grants her Health Regen and can stun any enemies around her for 2 secs.
E1: Arrow of Fire - CDR: 15/13.5/12/10.5/9 seconds Mana Cost 80 Azurea charges a medium ranged arrow that does 50/75/100/125/150(%AD) damage and applies a burn that deals 1%/2%/3%/4%/5%(%AP) of enemy champions Maximum health.
E2: Arrow of Ice - CDR: 15/13.5/12/10.5/9 seconds Mana Cost 80 Azurea charges a medium ranged arrow that does 50/75/100/125/150(%AD) damage and applies a slow of 30%/35%/40%/45%/50% to enemy champions.
E3: Arrow of Light - CDR: 15/13.5/12/10.5/9 seconds Mana Cost 80 Azurea charges a medium ranged arrow that does 50/75/100/125/150(%AD) damage and heals Azurea for 2%/3.5%/5%/6.5%/8%(%AP) of enemy champions current health.
R1:Power - CDR:200/175/150 No Mana Cost Consumes all stacks of Trinity and Grants 1 Attack damage per stack and .25% attack speed per stack for 15 seconds.
R2: Wisdom - CDR:200/175/150 No Mana Cost Consumes all stacks of Trinity and Grants 1 Ability Power per stack and 1 mana regen every five seconds per stack for 15 seconds.
R3: Courage - CDR:200/175/150 No Mana Cost Consumes all stacks of Trinity and Grants 1 armor and magic resist per stack and 1 health regen every five seconds per stack for 15 seconds.
So my favorite thing about this idea is the more abilities you have at your disposal. You can truly be a tank/ fighter/ support if you wanted just by focusing which abilities fit to where your team comp is heading.
Just wanted to throw this idea out there. Would like to see a champ one day with options. I know kha has his evolve thing but this is a little different.
If anyone can guess which video game character this is base on, they get a poro snack