Thresh's passive rework

5shaked5·11/21/2019, 8:11:02 AM·4 votes·2,206 views

Currently Thresh's passive gives him 0.75 armor and AP for every soul he takes which i believe should be changed to, 0.75 armor and MR instead since that AP is usually not needed in most of his games.

this change needs to be done for two main reasons:

  1. first of all as I mentioned before ,AP is not needed in many of thresh's games and MR will increase his survivability against a mage.
  2. secondly Senna's passive is much better than thresh's since it gives her 1 ad for every soul plus range and critical strike every 20 souls, which makes her souls much more valuable than thresh's, which especially should not be since it makes her win easier at the side quest.

2 Comments

Cind3rkick11/21/2019, 8:39:51 AM2 votes

Doing this would mean riot has to take away from some of thresh's other abilities. Which is a big no

FurriesAreHot11/21/2019, 12:37:40 PM1 votes

Thresh Main here. No.

Thresh doesnt gain armor per level, but as the game goes on he gets more and more armor, making him need to buy less armor items to stay ahead of the curve.

Apply that to MR and you essentially nerf thresh, especially with these short game times. It would also make a champion that reaches insane levels of free Armor and MR if the game goes 45+ minutes.

Thresh doesn't need a buff. Senna needs a nerf. 1 AD per Soul isnt a big deal because without AD she is literally just a shitty ADC with 1 meh hard CC.