Mastery levels 8/9/10

Alfa Nitrox··2 votes·1,453 views

With the release of the last two ranks that we can get being 6/7 by now its really not that hard to obtain them. 2 games with an S- or higher and 3 Games with an S/S+. If we are being real here that's pretty easy. You may not get them quickly but you will get them without much difficulty. Like for example. I'm a high gold elo player. Nothing crazy and nothing special at the game, but i have real life friends that are bronze and low silver. If i play a game where I am Que'd with them more likely then not I'm going to be in a significantly lower ranked game. which makes it incredibly easy to get these few little tokens. Which I'm sure lots of people have done to get those mastery 6's and 7's. I was thinking that if Riot was to implement a real/true mastery system it needs to have harsher requirements and actually have that goal of you have accomplished something. For a long time now the game has been designed to make it so that the new players can enjoy the game and feel like they are getting better, But for those of us who have played for many years. My self included ( I started in late 2014). "Enough blabbering and get onto the point will ya". I think a good starting point for mastery 8 would be that you have to have 100K champion mastery points and 5 S/S+ games. It really isn't that huge of a step up. For mastery 9, you should have to have 250k mastery points and 10 S/S+ games. This is putting in some more time and effort to show off your mastery. Last but not least mastery 10 should be 500k mastery points or maybe even 1 million mastery points with 20 S+ games. in theory the S+ games would easily come along during that time frame. Maybe even 50 S+ games. Something that when you are in the loading screen and people see that mastery 10 icon on your champion portrait they will have more faith in you. When you flash that mastery 10 icon in game the opponent knows that they are actually playing against somebody who knows their champion and they will have to step up. I myself am a self proclaimed Diana one-trick and if the mastery 10 was to be only 500k mastery points on the champion, at the time of typing this I would still be about 50k mastery points short of being able to get it. Please leave comments and opinions down below I'm really looking forward to what people have to say

3 Comments

videorfeak1 votes

Although I am all for more mastery levels, I find your post kind of comdradictory. You say that the levels are too easy to get because getting s/s+ is easy and that its just about low key grinding then propose that to get more mastery levels you need to grind more.

If you really want to ramp up the difficulty how about doing something like this Mastery level 7 to 8: Get 2 s- or better consecuaively, meaning you have to play 2 games back to back and get s- or better in both or it resets. Mastery 8 to 9: have most cs in game, best vision score, and highest damage done, highest healing done, or highest cc contribution in 2 games. Mastery 9-10: Get an S+ without dying at all, be the most honored player on team, take the most objectives in game, and last hit enemy nexus. Do this 3 times.

Now these will ramp up the difficulty and take mastery levels from simple grinding to having to perform exceptional, proving you are truly worthy of such a mastery score.

Hotarµ2 votes

Even better, they could make it something champion related. A Janna would have an unbelievably hard time doing these things.

Just as a random example, for someone like Yasuo:

M8: Windwall 50 Ultimates or 5 Ultimates in a Game M9: Gain 2 or more kills unassisted by teammates 4 times M10: Land 3-5 man ults 10 times.

Stuff like that, that actually shows proficiency on your champion and would take time. Obviously numbers and challenges would need changing but you get the idea

Alfa Nitrox1 votes

okay okay i see what you are saying. its really good, i do agree that the supports would have a hard time doing some of those since they don't do lots of damages. my main theory about it was that the more you have played on the champion the better you would be at it. I really do like the back to back s/s+ games. it would kinda be like a series that you have to complete in order to get that mastery, but at the same time you could do like i said in my original post is just play with low elo friends and its not that difficult to do such things. the vision score one is kinda too easy in my opinion when I play support by 25 minutes i usually have a vision score anywhere between 50-75 when my team has like 15-25, when off support its still like 40-50. i don't think the most cs would be good because then you would just side lane and not even help the team that much if they really wanted it... in the second post i like the idea but it would probably take to much work for riot to consider it, if they have to create multiple different ways for each champion to get their next level of mastery they probably wouldn't do it, like as diana i can't get a mastery 10 because her ult is single target. so they would have to come up with something new. i was trying to create a way that would be universal to every champion and still show how well you know the champion.

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