Belle, The Queen of Nature

Miss Granger·11/29/2014, 9:15:15 PM·2 votes·926 views

Belle, the queen of nature. From: The Glade (or so she thinks) Ethnicity: Half-Yordle Half-Human

Belle rides on a Venus flytrap, which walks for her throughout the rift. The flytraps name is simply called "venus". She sits inside Venus' mouth like a chair, with her legs hanging off. (She moves around the map much like rumble in the sense that something else moves FOR her) Most of her skills she commands venus to do, whereas when she uses her healing ability, she actually throws it herself. (Her W move)

Note: Things inside parenthesis are to elaborate an idea, or when i'm not sure what it should be.

(Q) Dandelion of Destruction (tick damage) In an AOE, Venus sneezes (or shoots?) out poisonous dandelion spores into the air ( (1) in a cone in front of her, OR (2) in a circular aoe further away. Whichever seems more feasible. Didn't decide yet ) to tick hp with poison and debuff the enemies. (The debuff can be movement speed) -Poison ticks....( X amount of damage) for (5?) seconds if hit. Spores that have not hit an enemy will sit on the ground for 5 seconds. (10 spores on cast?) Movement speed reduced by (15%) for (1 to 2.5 seconds) when hit with a spore.

(W) Rose of Rejuvination (heal) Belle throws a heavy and bright glass rose out onto the field, when it hits the ground, it shatters and creates a large pink AoE that heals 10% hp over 10 seconds in an aoe, all allies inside of the AoE gain 5% movement speed. (Can make the 10% heal a set heal instead, if you increase the movement speed in the field. It is not broken because it takes a long time to heal the 10% hp. Long cd (old soraka W). You can also make this skill more focused on carries if you change it to set heal instead of percent, and make it heal only over 5 seconds. It is a teamfight skill.)

(E) Venus Vinetrap (snare) Venus casts (throws) her vines onto the ground, after a very brief duration, 2 vines come alive and chase after an enemy until it snares them, or the vine disappers. (Chase time 3-5 seconds) Snare lasts 2 seconds (Snare can be shorter if the vines chase more quickly) (Concept: throws vines about the distance of maokai sapling, the vines then come to life for a short duration (like how maokai's saplings do), attempting to snare any champion in sight) (2 vines search for enemies when they come alive). Vines move in circular fashion when an enemy champion isn't near enough (an ally can be in or near the circle for slight peel)

(R) Help me decide between these?

Option 1: Venus, Hide!: Venus closes its mouth, locking Belle in, while a banshees-like shield is given to all of her teammates in a large AoE. Allys can step inside of the AoE to receive the shield if not immediately given. (Invulnerable while in Venus' mouth, lasts 2-3 seconds)

Option 1: Lilac of Lucidity: Belle summons a beautiful Lilac that blocks projectiles from allies. Stand behind the liac to block skillshots for (2-5) seconds. When the liliac's shield decays, it begins lose it's leaves in a large aoe. Stepping on a leaf will slightly heal the ally (5-10%) and give a small speedboost for 2 seconds (5-15%)

Ult can be changeable. I REALLY love option #1 because of the idea that Venus is protecting a person or thing, instead of devouring it. I like the idea of her being invulnerable during the ult. The only thing that seems changeable to me is the banshee's shield. When Belle ults, the large aura that emits can be anything. It doesn't have to be a Banshees-like shield. That is up to riot to decide.

Before teamfights(poking phase), you want to use Q to poke and zone. Before teamfights(when one team just begins to initiate), you want to throw your E near your adc OR near an enemy carry. (peeling vs helping with CC), You want to throw down your W so it hits most of your team. During teamfights (Right when everyone starts scrapping) you want to ult yourself to give everyone a shield. (at this point, the field should have Q spores, and the W aura on it, WHILE you're invulnerable)

I have no art for this champion.

3 Comments

soulchaos11/29/2014, 10:13:41 PM3 votes

You forgot a passive so i like this idea of one P) every spell belle casts gives her her one stack of growth when she reaches 4 growth stacks the next enemy champion hit Is slowed by 10% If multiple champions are hit then it is 5% slow

As it is her Q is pretty cool but i recommend having it be like a pass through skill shot (similar to TwistedFate Q) with 4 shots in the cone. I also recommend that you drop the idea of having them as mines its to OP you may even want to drop the poison (poison not popular right now) and just have the slow

her W would be ok if you make the AOE fairly small because if not it just sounds like janna ult with out push why not a light heal that is not a AOE but she can cast it three times. (this counts as one spell not three First time heal 50/100/150/200/lower CD over 5 seconds second time heal (on one target) 60//70/80/90/100 over another 5 seconds third time heal 0/20/50/60/75 instantly and they gain 25% MS

her E sound way to much like zyra strangle thorn. How about a skill shot venus shoots a seed that if it hits a champion it they are slowed 20% (use this to stack with passive)

well sorry i turned her into a moostly slowing and healing champp but i do like the ult the only thing i was thinking of flipping her passive to is a Armor buff for allied champions if she heals/shields them as it is though she would stack amazingly withitem 3504