Wanhall, Lord of Scarlet Blades

LOLs9000·2/4/2015, 7:36:48 AM·1 votes·420 views

Name: Wanhall, Lord of the Scarlet Blades.

initial status Life: 535 (+85 per level) Attack damage : 60.6 (+3.3 per level) Attack speed: 0,651 (+ 2.8% per level) Health regeneration: 6.76 (+0.43 per level) Armor: 22.7 (+3.35 per level) Magic Resistance: 30.1 (+1.15 per level) Movement speed: 340 Range your basic attack: 175

Tags: fighter. Secondary: Assassin.

Passive: Sanguine Pact. Range: 2500 Every fourth small units that die next to Wanhall; sanguine pact will increase by one. Every time a champion dies next to Wanhall sanguine pact will be increased at five. Whenever a large unit dies next to Wanhall sanguine pact in one. Every third skills that Wanhall uses your next ability will have a bonus effect and consume a quantity of sanguine pact.

Q: Dangerous Marks Cost: no cost Range: 750 1st activation: Wanhall throws one of your swords in a nearby area, cause 50/70/90/110/130 (+ 70% ability power) in magic damage in a radius of 400 drives and marking all enemies met against 6 seconds. Your sword remained for 8 seconds and any enemies that passes near sword will also get dangerous marks. 2nd activation: Wanhall can jump into any enemies that has been marked cause 30/40/50/60/70 (+ 50% attack damage) physical damage and removing the mark [enemies can not be affected by mark again for 10 seconds ]. Sanguine Pact Cost: 30 Affected by dangerous enemies marks receive 10/15/20/25/30 (+ 30% attack damage) physical damage per second while the mark persists the 2nd activation Wanhall starts to apply stun 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds.

W: danceable Blade Cost: no cost Range: 450 [blades] Passive: danceable Blade performs a closer to enemy unit that is under 30% health every 14/13/12/11/10 the 2nd [this effect is not apply to epic monsters]. Activity: Its two blade begin to attack enemies near Wanhall for 4 / 4.5 / 5 / 5.5 / 6 seconds prioritizing enemy champions, danceable blade has 2/3 your attack speed and 1/3 your attack damage. Sanguine Pact Cost: 20 Wanhall invokes another blade totaling three to attack enemies near it. The first attack of blade causes slows 30% for 2 seconds [the same effect may not occur on the same target for 10 seconds] and danceable blades causes 1/3 your attack damage and 2% (+ [1% attack damage ]% maximum life from the enemy) in physical damage with 2/3 of your attack speed. • Multiple blades attack at the same target causes 40% of the damage.

E: scarlet Protection Cost: no cost Range: oneself Wanhall put one of your swords in front of him to protect him for 3 seconds [the sword gets by rotating in front of him now watching its movements], and the first projectile that reaching will be deflected with 35/40/45/50/55% of damage, the same goes for damage sanguine pact. Sanguine Pact cost 40 Wanhall places three swords your back for 3 seconds to to protect you [its three blade begin to rotate around Wanhall], the next 3 projectiles that have been reaching Wanhall will be deflected no matter where they come. [each wrath snap a projectile deflected of their swords your back].

  • skills Shots will be deflected in the same trajectory they came from, target skills and basic attacks will be deflected for the attacker.

R: power Restriction Cost: no cost Range: 550 Wanhall plays blades two nearest enemies that cause 100/200/300 (+ 30% attack damage) physical damage and apply power restriction by 2/3/4 seconds. [Power Restriction : every time the affected enemy uses a skill it receives 1 / 1.5 / 2 times the cost that ability in true damage enemies that do not use mana cost as received 50/75/100 true damage ability]. Sanguine Pact cost 60 Power restriction begins to be applied to three nearby enemies. Every time affected by restriction can use a summoner spell it receives 100/150/200 real damage. If unaffected by power restriction does not use any ability it receives stun 2 / 2.5 / 3 seconds when end up the effect.

1 Comments

LOLs90002/5/2015, 3:46:58 AM1 votes

...