Interita - The Grim Spectator

Ghoulmeleon·11/23/2015, 9:32:45 AM·1 votes·652 views

Alright so here we go now I don't have a piece of artwork to show what she would look like but I'll be as descriptive as possible. her name is Interita (In-Tear-It-uh) (is up for renaming) She is a human/spectator after she dies in game bout 5'9 With long hair kind of like kayle. she has brown silky hair that trickles down her shoulders like a dirty waterfall in the spring. She has some small grayish armor kind of like maggas in the kindred login screen. She gently floats over the ground bobbing slightly side to side. she is a playful spirit that loves a good show. Now into the abilities and stuff. She is a mage midlaner. These a re just base stats btw no ap inputted yet

Passive- Spectator Every time Interita dies she comes back for a few seconds to spectate along with some modified abilities. after 10 seconds She disappears into the air(When in spectate she turns dimmer and transparent)

Q- Playful shadow (mana 70/90/110/125/135) Interita summons a small shadow dealing 15/45/75/115/185 magic damage in an aoe when summoned. The shadow attacks for her dealing 10/20/30/40/50 damage .The shadow lingers for 10 seconds then vanishes(evaporates into air). Spectator : Interita summons two copies of her going into opposite directions and following that path for 3 seconds then vanishing

W- Prediction (mana 80/90/100/110/120) Interita is granted vision of 700/800/850/900/1100 units beside her all things caught can be seen by her allies for 5 seconds. Spectator: When activated Interitas allies are given vision of the area around her (size of Quinn w) only granting vision of the paths not bushes. Camps included.

E - Falling Dark (mana 65/75/95/100/125) When interita activates e she shoots out a arm that extends out to grab a enemy pull them in and blinds them (Blind as in no vision). This deals 80/100/140/190/250 damage. This snares the enemy ( basically thresh hook) and applies a 45% slow afterwards for 3 seconds.

R - Deaths sorrow (mana 100/150/200) Interita crys out gains a 75% movement bonus along with 50/85/115 more ap but loses 7/14/20 armor. Lasts for 8 seconds and all bonuses and debuffs degenerate back to normal.

Cooldowns: Q-27/25/20/18/15,W -35/30/25/20/18,E-15/13/11/9/7,R-60/50/45

Quote: (Once dying she says "Woohoo! One more life to go,After Passive dies out hehe dies, she says " Game over".

3 Comments

Ghoulmeleon11/23/2015, 9:33:46 AM1 votes

So I noticed I didn't add the modified Passive versions for the rest of the abilities I will update them soon

Ghoulmeleon11/23/2015, 9:35:38 AM1 votes

Make sure to leave suggestions :D

what you deserve11/23/2015, 11:32:39 AM1 votes

Zero AP or AD scaling? That's a bit.. Bad.