Champion Concept: Tordrom: The Hex-Creature
The art for the creature wasn't quite the way I planned it out but I think it gets the job done. This creature is basically a Hextech Frankenstein without any flesh. The bones of the creature are melded together with some Hex Tech, during the animation process the bones were burnt but the creature came to life.
REVISED
His passive is Hex Rage; Hex Rage gives Tordrom attack speed boost after every 10th auto attack for 0.05 seconds
Tordrom's Q is Fangs First; Fangs First stuns the enemy champion and drains his/her life for 0.05/0.10/0.20/0.30/0.40 seconds at a rate of 25 life per .02 seconds.
Tordrom's W is decapitation; Decapitation does a base damage of 50/75/100/125/150 AD This is a melee attack.
Tordrom's E is flail; Flail locks onto the enemy dealing 25/45/65/85/120 damage over 2.5 seconds. Tordrom while dance around the enemy still target-able.
Tordrom's R is Raising Hex; Raising Hex will create a impenetrable Hex bubble around Tordrom when cast, trapping enemies and allies inside. outside damage cannot enter the hex bubble inside damage cannot leave the hex bubble.
passive