Extracting Braum's classic skin (.skn file)

Nabuzowany·1/29/2015, 12:18:00 AM·2 votes·1,149 views

Hello,

I am well aware of the fact that this is my very first post but after 12 consecutive hours of trying I am tired to tears.

Does anyone know how to extract Braum's classic skin file (Braum_Base.skn) PROPERLY so that it can be opened and edited in a 3d renderign software like Maya or Blender? I've already used Wooxy and Skin Installer Ultimate with the same result- upon opening by the aforementioned software I always encounter an error message and fail to open the model itself. I have also tried converting it to an ".obj" using some simple tools but they produced 0 KB files all the time (probably because of the same reason).

The point is that I want to separate Braum's shield so that I can convert it later to CorelDraw, the format necessary for cutting it out of polistyrene.

I will appreciate any help and provide you with my progress making this awesome prop :)

1 Comments

Pjager6/30/2015, 7:25:32 PM1 votes

Hi there,

Riot changed some code lines or whatsoever and there is still no solution. I tried raf manager. All champions up to velkoz works fine except for the reworked champions. I will continue my search and hopefully we will find a solution.

All champions up to velkoz (also some monsters/minions and base stuff) can be found here: http://www.thingiverse.com/thing:668894 (sandstorm) Ekko as a bonus