Chinese dragon!“ao shin”
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Hi my name is harry ,i am a student in michigan , but i am form china . 2013 Riot Games said they will design ,chinese player look forward to "ao shin " but maybe the designer has some trouble ,so i want to show my feelings ,i think every game plays and designer will like my originality( ps : my English i am sorry but i will try my best to show it thank you very much)
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i will writhe English and chinese because i think if you don't understand you look chinese . it's big engineering
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first i feel "ao shin"is a mid because i don't want look dragon like a tigher pounce so i want look dragon release spell
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abilities :passive:The power of the elements:"ao shin" Release abilities and over time can get a one elements 1 gold 2 tree 3 fire 4water 5 soil "ao shin "random get one elements but the most 5 elements and not to repeat. elements will give "ao shin "attack buff .
- gold : "ao shin attack can get 1armor for three seconds( With the increase of level get armor will increase)
- tree :"ao shin attack can get 1 Magic resistance for three seconds(with increase of level get magic resistance will increase)
- fire:"ao shin attack can more 5 Additional magic damage(with increase of level get more magic damage)
- water:"ao shin attack can Recovery of 2 blood(with increase of level get more blood)
- soil :"ao shin attack can get 2 Move speed(with increase of level get more move speed)
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look the passive we can know "ao shin "have a few buff if "ao shin " has 5 elements ,he's attack will terror of course buff is few.(he's passive Inspiration form chinese Traditional culture The five line)(player need to know "i has What kind of elements so i want if you have one elements you will get a small dragon Around " ao shin " fly so gold is gold dragon ,tree is green dragon fire is red dragon..........i have picture)
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Q:Summon wind and call for rain :"ao shin Release Tornado inclusion of lightning cause AOE damage.(this abilities form chinese dragon can Summon wind and call for rain so i feel this is a attack abilities and i have a picture for Q )
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W:Dragon flight :"ao shin "Flying in the sky( Out of the screen like the spider queen Elise's E)After 1 seconds Dive into the ground do damage for Enemy and let soldier Fear(like Volibear's E)
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W is "ao shin 's Escape and Dart abilities i want Cause "ao shin "Flying in the sky he's Enemy will feel "i will get Trouble or he will Escape i have picture for W, picture form others game )
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E:Sacrifice elements:“ao shin "Absorption the existing elements,Strengthen Q and E gold:use Q can Vertigo Enemy 1.5 seconds tree :ues Qthe silence enemy 1 seconds fire:ues Q Cause 5 seconds Burn water: use W Recovery of blood soil:use W Get the shield (E is a Trouble abilities because if you only has water soil your Q don't get every buff ,if you not Hit ,E is Waste)
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R:The Dragon King: on the The ground Appear " tai ji " picture (i will show you)"ao shin "According to the elements give team buff Continued 15 seconds(every Teammate only get two buff)
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gold:"ao shin "increased combat stats for " ao shin"(like singed's R)
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tree :" ao shin "near Teammate get Move speed(only near "ao shin "can get buff)
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fire :"ao shin "Back Teammate get Attack and Spell power(only In the back "ao shin "can get buff )
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water:"ao shin "Front Teammate get Recovery of blood(only Before "ao shin "can get buff)
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soil:"ao shin"Front teammate get Get the shield(only Before "ao shin "can get buff) very very very Trouble abilities but it's best The battle group abilities."tai ji "picture now i make a Fierce dragon he is sacred!(all is Input so Difficulties)next is chinese....................If I'm lucky designers see this post and will accept my advice, I will be very happy
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哈哈哈 ,终于是中文了 累死我了 我的英语很差的如果你不明白我会尽可能的用中文把我的想法复述一遍,如果你是设计师我只想说我们都很幸运!! 我想创造一个中单的龙王,因为我觉得龙应该呼风唤雨,而不是去像老虎一样捕猎,撕咬我想了一天,大概有了雏形。 熬兴的被动是”元素之力“熬兴每次释放一个技能或过一段时间获得一种元素,这种元素会给熬兴的普通攻击带来小幅度加强效果以下是效果: 1 : 金 熬兴每次普通攻击会得到1 护甲 持续3秒随着等级提升会增加 2 : 木 熬兴每次普通攻击会得到1 魔法抗性,持续3秒随着等级提升会有增加 3: 火 熬兴每次普通攻击会造成额外的魔法伤害,随着等级提升会有增加 4: 水 熬兴每次普通攻击会得到少量的生命值 ,当然还是等级会有增加 5: 土 熬兴每次普通攻击会得到少量的移动速度,当然.... 这个技能我是来自DOTA里一个使用元素的法师,也来自中国的五行我觉得只要是小幅度增加就不会有平衡问题。 技能方面:Q:呼风唤雨:熬兴释放一阵夹杂着雷电雨的龙卷风对地方所有单位造成魔法伤害(熬兴的攻击技能我觉得这个技能应该冷却短,伤害高)
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W:飞龙在天:熬兴飞向天空(像蜘蛛女皇,伊利斯一样出屏幕)1秒后俯冲到目标区域造成伤害并恐惧小兵(这是一个位移技能我想这个技能造成的效果是:如果对面英雄看到心里想”我有麻烦了“”或者是 他要逃走了“
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E:献祭元素:熬兴吸收现有的元素增强他的Q和W
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Q:金:眩晕 木:沉默 火:烧伤(都是对英雄)W:水:回复血量 土 :增加护盾(都是自己) -
这个技能非常的麻烦但是使用的好就是真正的龙王。 大招:万古龙王:熬兴献祭现有的元素造成全体增益效果 金:熬兴的战斗数值大幅度增加(只对熬兴有效) 木:在熬兴两侧的英雄获得移动速度 水:熬兴前方的英雄获得生命值 火:熬兴后方的英雄获得攻击力和法强 土:熬兴前方英雄获得护盾 大招非常非常非常麻烦,第一你要保证位置的正确,第二要保证手里有五个元素才能最大化这个技能。 这是我创造的龙王不知道符不符合设计师的感觉我是出来留学的学生,学习不太好明年可能会回中国,但是我非常热爱lol 所以我想做点什么我在国服网通一是白金五的玩了3年 ,所以如果我真的很幸运设计师看到了这个帖子并且会采纳我的意见,我会非常的高兴(纯手打,累死了3 点打到6点)