New Champion Concept: Delusia, The Awoken Dreamer

DarkshadowCorp··6 votes·813 views

Sup, Im a level 30 Summoner on the NA Servers. I've always enjoyed playing as Nidalee, and Jayces' playstyle always was cool. So, I bring to you, the League of Legends community, another champion with the same concept as Nidalee and Jayce. Her name is Delusia, and her Game are your Dreams and Nightmares.

Sorry, no Concept Art. :P

Delusia, The Awoken Dreamer

Health: 758 - 57 per Level Mana: 367 - 47 per Level AD: 50 - 6 per level AP: 0 - 0 per level Attack Speed: 0.67 - .01 per level Movement Speed: 325 Armor: 22 Magic Resist: 25

Passives Bundles of Clouds - All nearby allied Champions gain 1 stack of Cloud Bundles, which gives them 50 Extra movement speed. Over the next 10 seconds, nearby champions gain another stack, maxing at 3 stacks. Leaving the area will remove all stacks.

Nightmare Fuel - For every nearby enemy with a stack of Night Terrors, Delusia gains +(.1 * AP) Ability Power per Stack and champion.

Abilities

Dream Mode Q - Dream Weaver - Delusia takes her Dream Weaver and infuses it with Magic, allowing it to follow a chosen Ally Champion, granting them Cleased Mind and boosting their Attack Speed, Attack Damage and Ability Power by .4 respectively for 7 seconds. Cooldowns: 16/14/12/10/8 Mana: 45/50/55/65/80

Nightmare Mode Q - Night Terrors - An AOE Attack for 520 Units that gives every enemy champion in range 1 stack of Night Terrors, stackable up to 3 times. After 10 seconds of the first Night Terror, their Nightmares will come true, summoning a Pet that scales with each Stack they had. The Pet can ONLY attack the champion it spawned for, for 10 seconds or until the enemy champion dies. If the Enemy Champion dies before 10 seconds is up, the Nightmare will dissapear, and grant 40 Mana back. Cooldowns: 7/6/5/4/3 Mana: 70/70/70/70/70 Damage Scaling: This area is based on the amount of Night Terrors the enemy has. 50/70/90 (+.34 * AP)

The Nightmare will have an Attack Speed of 1.0 per Second.

Dream Mode W - The Dreamer's Crystal - The Dreamer's Crystal will reveal an area for 1100 Units and give all Allied Champions within its range 1 stack of Dream State, which gives them 10% CDR for as long as the Crystal is up. The Crystal can be seen by enemy champions, but cannot be destroyed. Only 1 Dreamer's Crystal can be active at any given time, and another cannot be placed until the first despawns. (If a champion already has 40% CDR, this will instead give them Increased Mana regeneration for as long as the Crystal is up) Cooldown: 30/27/24/21/18 Mana: 90/90/90/90/90 Time before Despawn (Seconds) 20/25/30/35/40

Nightmare Mode W - Scythe of Nightmares - Delusia summons her Scythe, which is a Two Step Attack that deals 1AD +(.7 * AP). The First Step is an AOE slash that deals her .5AD +(.45 * AP) to everything in its area. The Second Step is a Skill shot that travels for 435 Units, dealing another .5*AD(+.45 * Ap) to the first unit it hits. Cooldown: 14/12/10/8/6 Mana: 60/60/60/60/60

Dream Mode E - Dream Realm - Delusia completely submerges a single enemy champion in a Mist, sending their thoughts into the Dream Realm. Because of their inability to escape, they become stunned for 1.5 seconds, due to seeing their dreams. Cooldown: 24/22/20/18/16 Mana: 70/70/70/70/70

Nightmare Mode E - Nightmare Blast - Delusia chooses an Enemy Champion and manifests their Nightmares into a condensed charge, releasing it back into them dealing Dmg +(.7 *AP) Cooldown: 9/8/7/6/5 Mana: 40/45/50/55/60 Damage: 20/40/60/80/100

Delusia automatically starts with her Form Change, but a point can be put into any of her other abilities at level 1.

Dream Mode R - State of Mind - Delusia's State of Mind becomes Psychotic, transforming her into her Nightmare Form. The Change between her forms is so Intense that the pulse of Nightmare Magic deals 75/85/95 Damage to all enemy units and champions in a range of 200 Units.

Nightmare Mode R - State of Mind - Delusia's State of Mind becomes Mellow, transforming her into her Dream Form. The Chnage between her forms is so Soothing that the Pulse of Dream Magic heals all allied champions for 100/110/120 Health in a range of 250 units. Cooldown:

Cooldown: 3/2.5/2/1.5


Lore: One thing that all know of about Delusia is that she can be a blessing or a curse. Her power has the ability to make her friends feel relaxation, but those who oppose her feel nothing but terror. Her Origin is belived to be of the Shadow Isles, but she has been sighted in Ionia, Demacia, Noxus, The Freljord, Shurima, and The Void. She is where all Dreams are created, and where all dreams are crushed. Her Nightmares are what scare even the mightiest of soldiers in their slumber or when awake. She simply traveled over the lands, doing her own bidding without care.

The League of Legends had stumbled across Delusias' path one day, but she showed no restraint or intent to escape. She had her own dream, her dream to have someone who could contain the evil inside her. But her Nightmare was that she could never achieve her dream. The League had graciously taken her in, and now all Summoners are able to control her powers on the Fields of Justice. Every so often however, another Summoner seems to flee in fear, for her power could grip them, even beyond the Fields of Justice...

Quotes:

Summoner's Selection: Their only nightmare shall be me.

General:

"I live in my own dreams"

"A Nightmare? Good for me then!"

"My powers are my teams strength!"

"I wonder, are you feeling ok?"

"Lets just rest. I promise there wont be a nightmare... giggles

Joke:

"Would you like to ride on my Night Mare? No.. ok then..."

"Let me just take a nap, AFK is a Dreamers thing right?"

Taunt:

"Aww, Baby had a nightmare? Laughs"

"My only dream is that you die already!"

"Hey, you look a little tired. Ill help you rest!"

"May every dream you have come true! But remember, Nightmares are also dreams."


Attacking:

"Your dreams have no power!"

"Nightmares are the least of your worries."

"For my dreams!"

"I will escape this nightmare."

Special Reactions and Taunts

Special Taunt to Enemy Lucian: "Is your nightmare true? Do you miss Sena?"

Special Taunt to Enemy Lucian: "Do you dream of having her back Lucian?"

Special Reaction to Ally Lucian:"You have noble dreams Lucian. Sadly, I cannot help you make them come true."

Special Taunt to Enemy Nocturne: "Against me hmm?"

Special Taunt to Enemy Nocturne: "We are alike Nocturne. I will be the greater here though."

Special Reaction to Ally Nocturne: "Two Nightmares on a single plane? I haven't heard of such events!"

Special Reaction to Ally Nocturne: "You have a dreamer? Then maybe I am one just like you..."

Special Taunt to Enemy Thresh: "Break a Dream, Make a Dream."

Special Taunt to Enemy Thresh: "How did you create a Living Nightmare?"

Special Reaction to Ally Thresh: "Are you helping me make more dreams?"

Special Reaction to Ally Thresh "What a nightmare you've made! I love it!"


And thus ends my champion concept. I do hope you guys enjoyed that whole thing, and would be really interested in seeing this champion on the Fields of Justice! Any questions or complaints, simply just comment on this thread. All CONSTRUCTIVE criticism is enjoyed, and any trolls will be trolls I suppose. Till the next time, peace.

                                 ~DarkshadowCorp

8 Comments

TheOGSnow2 votes

Seems like a support champ. That would make her the first one to have a changing form. I like the idea. I think it would be interesting though if you made it so that if they reached max nightmare stacks and then got another one before the 10 seconds, they lose access to the last ability used, or the first one used after the 4th stack. Idk though. I'm not sure exactly how you're wanting her.

Otherwise, I like this idea.

DarkshadowCorp1 votes

Alright, so the Night Terror Stacks. The cooldowns are created in a way so that in order to make use of the pets, you either rush it or wait to build it. You still would get the "Pet" that summons from that, but the base damage it deals isn't very strong. This is to alleviate some of the spam-ability the actual ability truly has. Having the cooldowns set up in this way makes it so that about 2 stacks can be placed on the enemy champion, but they may be too far away by 7 seconds to get the second stack of early game. By the 5th level, considering you either rushed it or built it second, you should be good in teamfights as you are able to hit multiple targets with this, so long as they are in range. As for your concern with the thing with getting a 4th, the only level having 4 stacks on is available is when it is maxed out at 5. The cap is 3 stacks maximum, so it really wouldn't make a large difference. Maybe I could boost the max stacks up to 4, and change how the damage output for the pet works.

Her role is a bit finicky. You would easily think that she is a support champion, but thats more for her Dream Mode. Dream Mode is all Utility, Extra AD, AP and AS, Special Vision, and a 1.5 second Single Target Stun. (The stun could be nerfed, it is a bit strong). Nightmare Mode is a lot better for Top and Mid. Yeah, you heard me, top lane and mid lane. Her kit is strong enough to handle both in Nightmare Mode and with the cooldowns for her Ultimate, she will eventually be changing quick enough (May need some buffing as the change time is a bit long, but this is in place for the special Outputs for her Ultimate.) to be able to quickly change out of her forms for utility and damage.

TL;DR: Night terror stacks may be changed a bit, Delusia is a Support, Mid Lane and Top Champion, and Ultimate may be reworked.

TheOGSnow1 votes

Yeah. I like the idea of it, I just thought that the loss of one of their abilities would be new.

But yeah, I see where you're going with this and I like it.

Svddenly2 votes

Delusia, the Awakened Dreamer. Not awoken. This was really bothering me.

DarkshadowCorp1 votes

Hahaha! I suppose so. I always forget past and future tenses so thanks for pointing that out! While Awoken is still a proper word here, as it is a participle, Ill consider that change. Is there anything else you would like to comment?

Shahamut2 votes

I actually really like the concept for this character. :)

My head is more for numbers, so I can say that their would definitely need to be some tuning done based on what you have.

Only other question I had: Why does the Dream form on E not do something beneficial for teammates? Not that its a real problem, just seems inconsistent with the rest of the kit. kudos! :)

DarkshadowCorp1 votes

Sorry I didn't actually reply soon like I did the others! But I do see how you could be concerned with how her stats are. Just reply back on anything that doesn't sound too, "Balanced" i guess. As for her Dream Mode E, that is actually a good concern. The concept behind it is to be a "Zero in" type of ability. However, the stun is extremely long (Yeah, in a 1 v 5 that person is gone) but the cool downs (From first point to max) are very long. In the end, you wont be maxing that ability anytime soon if you are relying on her Dream Mode. Her Q and her W are actually very useful early game for the better Utility and Vision, but her E isnt too useful in team fights so leveling it early is just a bad choice. That is, until you look at how it can be used when you rely on both your Dream Mode AND your Nightmare Mode, perhaps in midlane, where the stun into the Ult then into the Nightmare Blast just means good damage. Its not really how the abilities will fit with their separate modes, but rather how you intend to mix the modes up in order to ensure victory.

Tl;Dr : Yeah, Im not adding one. Read you lazies!

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