Item concept : Coat of the channeler (armor, ap, cdr, mana, mana sustain)

biomaxou··2 votes·574 views

Actually there is 3 armor ap item item in the summoner rift : Seeker's Armguarditem 3191 , Zhonya's Hourglassitem 3157 , and Zeke's Harbingeritem 3050: -Zeke's Harbinger is a terrible first item choice for a solo laner since the stats are medium and you can't use the passive -Zhonya's Hourglass cost and build path make it harder to rush and mage with mana issue will have tough time in the lane -Seeker's Armguard is a good item but can only be built into zhonya and some mage don't synergise well with zhonya

So i imagine a starter item to soften the early game versus AD opponents.

Coat of the channeler :

  • 60 ability power
  • 30 armor
  • 250 mana
  • 20% cooldown reduction
  • Unique passive, Mana channeling : when your abilities hit an enemy/ally restore 7% of your mana max (20 sec cd)
  • Unique passive, Mana excess : -when you have more than 75 % of your mana, half the mana regen (both from base regen and passive) is transfer to a shield (10-180 max hp). -when you are under 75% of you mana pool, the shield will dissapear after 25 sec

build : item 3024Glacial Shroud + item 3108Fiendish codex + item 1052 Amplifying tome + 615 gold total cost : 2850 golds stats value : 3005 gold efficiency : 105 %

So, the build path is really smooth only the final upgrade cost more than 500. The player will have to sacrifice a bit of ap to get the defensive/utility stats (compare to Morellonomicon). The passive shield is only efficient is you play defensively since you won't keep it if you spam spell.

Note : all number are just to get an idea of what the item would be, some if them may need some balance in order to make it fair/viable

Thank you for taking the time to read it, hope you liked it

Have a nice day.

13 Comments

LostFr0st2 votes

Yeah it looks really overloaded. It would also need to be nerfed several patches afterward due to pro play where they heavily conserve their mana and could skew the meta towards mages with better innate mana regen.

Riot mentioned that they are trying to split up mana and mana regen in the MYMU so lets see how that turns out.

biomaxou1 votes

I wanted to create an original "active" way to regen mana (a little xerath) and giving 2 mana regen factor in 1 item displeased me.

and it's a little different to classic mana regen since you need to hit something to actually regen.

for the overloaded part you may be right, the shield is probably too much, but i wanted to make the item different that an anti-ad grail

LostFr0st1 votes

Why not go full Xerath and limit it to autos then?
I like Xerath's passive... he doesn't fit my playstyle though :P

The shield is a bit big but the part that bothered me was the mana and health shield balance. It doesn't work as intuitively as Archangel's does.

If you need mana you get it (so is really good for low level play) but if you don't need it at all you get a shield (high level play manages mana better). What does the item do for those who are average? "am I supposed to spam or use no abilities?" was what came to mind.

biomaxou1 votes

{quoted}

The shield is a bit big but the part that bothered me was the mana and health shield balance.

i don't think the shield is that big, 10-180 and with some planning you could make it 20-360 (getting the shield ready before a fight then casting when deplete) compare to maw (300+mr) or BT (up to 350)

It doesn't work as intuitively as Archangel's does.

is it the phrasing that bother you ? if you regen more than your mana max you gain a shield (up to X * 10 health points, X = champion lvl).

if it's not can you detailed what bother you?

If you need mana you get it (so is really good for low level play) but if you don't need it at all you get a shield (high level play manages mana better). What does the item do for those who are average?

good point. let's change both passive a little 10% of your mana max (15 sec cd) -> 7 % of max mana (10 sec cd) shield last 20 sec -> shield last 25 sec

it would change the high lvl play to : i build up the shield, then i use the regen in a way that keep the shield up while using the mana regen

and the average play would be i keep the shield up.

LostFr0st2 votes

Yeah, let me rephrase it because the values aren't the issue.

In the case of Archangels "I need shield"-->presses button and gets shield This item-->"Hmm I'm low/half but don't have full mana. I sure wish I had that shield."

So, the dilemma is should I push and back or wait for my mana to regen and shield me before walking up to that wave to clear it with [insert assassin here] near it. It's a real shame the shield will disappear once I use some of my mana on the wave (or does it?).

biomaxou2 votes

no, the shield doesn't act as a second mana bar.

for the Archangels comparaison, those 2 shields are really different. Archangels shield is instant (and big), it allow you to react on the moment to a threat Coat of the channeler is for a planned aggression or for dissuasion ("i will need this shield to survive" or "look you will have hard time killing me")

LostFr0st2 votes

this part:

Unique passive, Mana excess : mana regeneration that would exceed your maximum mana is convert in shield of 10*(champion lvl) hp, last 20 sec

It seems you need full mana to get the shield? Does it only stay for when you have full mana? Can I dissipate it myself through spamming. <---these questions.

biomaxou2 votes

yes, you need full mana to get the shield. my idea of the mechanic would be : you have 95 mana on a 100 mana max, you active the passive you regen 7 mana. you have now 100/100 mana and a 2 hp shield also the shield would grow out of natural mana regen too if you are full mana

the shield would last 25 second wihtout a full mana bar (refresh if you get all your mana back during that time)

LostFr0st2 votes

So, that leaves us with one comment, which I wanted to be sure of before saying.

The item contradicts itself and should be two separate items.

I think the shield thing would be nice but would be more useful if it came up at ~80% max mana or something. This way more champs could use it due to the difference in mana costs between champions.
We don't want an unkillable Annie mid meta now do we :3

The Xerath passive thing would be a really cool interactive mana "regen" item for mages since they are being balanced tentatively based on mana pool after the MYMU.

biomaxou1 votes

that's a good idea.

how about this : when you have more than 75 % of your mana, half the mana regen (both from base regen and passive) is transfer to a shield (10-180 max hp).

when you are under 75% of you mana pool, the shield will dissapear after 25 sec

LostFr0st2 votes

Yeah that's more like it~ Good stuff. [slayer-pantheon-thumbs]

Paladin 0f Life1 votes

So basically a grail that is better suited for the meta. Good luck convincing riot

biomaxou1 votes

well, i take some part from the grail (the cost, the gold efficiency, and stats distribution).

i think the item won't destroy assassin that badly, since 30 amor and 10-180 shield isn't a huge thing to go through

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