Acron, God of Balance [Champion Suggestion/Concept]
Good evening everyone!
A friend and I have tried to create our very own champion for league of legends and we hope that you all like it and that it will get implemented one day. We gave him nearly all stats he needs but have no ideas for his range and mana... Furthermore, we don't have a drawing yet so feel free to help us out. We are looking forward to your construcitve feedback and suggestions for improvement.
Thanks for your help and happy New Year's Eve!
Overview
Tank, Support - Top-Lane, Bot-Lane
Attack Power: 5/10 Defense Power: 8/10 Ability Power: 0/10 Difficulty: 7/10
Champion-Description
Acron is the last of his folk who aspire to inner peace - a state that only comes from a balance between good and evil. Few have ever seen him without his armor, and those who saw him have been silent about it, for his armor with the demonic visor spreads malaise. Only one description of the god of balance is handed down: "He towers over every stately sized man, is built broadly and his body seems to consist of steel muscles. Some of his folk grow two stubs or wings on their backs. A thin, pale-white skin covers his body. Acron's face is human-like and in his mouth, with the strong jaws, there are protruding rows of needle-pointed teeth, the hairless head is fleshless and bony, the eyes, which are traversed by pale yellow veins, glow in purple, and there are two triangular holes instead of a nose. The slight, purple glimmer of his eyes swells at will to a bright light, which frightens every enemy, even without knowing the true appearance of the high Acron." Despite his physique, he is a fast and agile warrior who brings death to anyone who stands in his way.
It is unknown where Acron came from and what happened to his folk. He reveals only a few his voice and his story. At the moment, it is only known that he has retreated near Mount Targon, where he has so far shown only Pantheon and Leona. One day Pantheon and Leona went to see him. He revealed them his voice and his desire to join the league. Only some of Acron’s quotes in their conversation are passed on…
“Balance has to get established!” “Death to the evil and the weak!” “If you’re good, it does not mean you’re immaculate!” ~Acron
Stats
Health: 620 (+85/lvl)
lvl18 - 2065
Health Regeneration: 7.95 (+0.5/lvl)
lvl18 - 16.45
Attack Damage: 55 (+3.8/lvl)
lvl18 - 119.6
Armor: 30 (+3.5/lvl)
lvl18 - 89.5
Attackspeed: 0.625 (+2,7%/lvl)
lvl18 -
Magic Resistance: 32.1 (+1.25/lvl)
lvl18 - 53.35
Mana: X
lvl18 - X
Movespeed: 345
Spells
Passive - Rock of iron and blood Cooldown: 25-15 Seconds When Acron takes a critical hit, his armor absorbs his blood and hardens. His armor and magic resistance is increased by 30% for 6.43 seconds.
Q - Eye of fright
Mana:
Range:
Cooldown: 12 - 11.5 - 11 - 10.5 - 10
Acron lets the violet glimmer of his eyes, which penetrates dully from the visor rise to a terrible glow. Up to two nearby enemies get silenced. (1.25 sec)
W - Rush of justice
Mana:
Range:
Cooldown: 16 - 14 - 12 - 10 - 8 (evolved: 20 - 18 - 16 - 14 - 12)
Acron looks at an opponent and rushes at him at high speed. If an opponent is between Acron and his target, the attack will affect him. The high body weight in conjunction with its rapid onslaught add a damage of 80-130-180-230-280 (+ 60% physical damage) and slow the hit enemy for 3 seconds by 30-35-40-45-50%.
-evolves at lvl9 to
Acron looks at an opponent and rushes at him at high speed. If an opponent is between Acron and his target, he runs through him and the attack will affect both. The high body weight in conjunction with its rapid onslaught add a damage of 80-130-180-230-280 (+ 60% physical damage) and stun up to two enemies for 1 second.
E - Blade of Compensation
Mana:
Spell duration: 5 - 5.5 - 6 - 6.5 - 7
Cooldown: 20 - 18 - 15 - 13 - 10
Acron's two-handed swings unexpectedly, causing Acron to drop blows with two swords and unexpectedly increase his attack speed by 25%. For every second sword blow, Acron also makes a critical hit.
R - Blow of the righteous
Mana:
Cooldown: 140 - 125 - 115 - 100
Range for Allied: 500
Acron extracts the most nearby ally with the most maximum HP 24.87% of their maximum HP, leading this immense force into a colossal blow against the enemy. If the enemy is not killed, the corresponding allied gets 70% of the deprived life returned.
Extracting the HP can not kill an ally; he survives with at least 10% of its HP and 20% increased armor for 6.83 seconds.
Only if there is no ally nearby Acron buckles with 37.29% of his current HP against the enemy. If the enemy dies, Acron instantly regenerates the dealt damage.