The grading system needs work.

DirkHardPecks·7/24/2016, 5:56:52 AM·1 votes·379 views
http://scontent.cdninstagram.com/t51.2885-15/s480x480/e35/c55.0.725.725/13129821_258967911124440_1889145542_n.jpg?ig_cache_key=MTI0NTIwNjUzOTk3NDc2NjEyOQ%3D%3D.2.c

The Image in the link isn't me but it fits well with this board. Riot has NO idea how many times I've received, to my disappointment, and A+ after a game and how infuriating this is. You might be asking, but DirkHardPecks an A+ is an awesome grade, and you should be proud of that. And that is true, an A+ is a great grade to get. However, being a support main I've found it almost impossible to get anything above an B+ or A- because assists in the Grading Matrix count for WAAAY less then kills. In other words I can go 0/11/41 as BraumBraum in one game and get a B+, but go 6/4/15 in another and get a S-. The problem with this system is that this requires me to steal kills from the other members of my team. The opposite of what a support role is suppose to do. The point of a support is to help their ADC get a S, and your grade as a support should reflect your ability to do so. The grading system and the new mastery system are suppose to be a way of showing your skill and experience with a champ, NOT how well you can KS. I think ADC can agree that they would rather have a 0/11/41 BraumBraum, then a 6/4/15.

                Sincerely, 

Your Friendly Neighborhood Support

3 Comments

Deep Terror Nami7/24/2016, 6:05:40 AM1 votes

I suggest warding more, and swapping your Warding Totem for a Sweeping Lens when you get a Sightstone and upgrade it to Oracle's at 9.

Have a Nice Game7/25/2016, 4:11:35 AM1 votes

If only there was a seperate mastery system was based off of mmr/elo gained/lost...