Fixing Azir...

Suspected··1 votes·905 views

So after alot of nerfs recently Azir has become one of the champions with the lowest winratio in game. And i think they are nerfing him the wrong way as i also heard they might as well give him a rework with two opptions. Either they remove the Shurima shuffle, or they increase his hp and reduce his range. For me both of this opptions are terrible. So i got two other opptions: You give azir back everything he lost in the recent nerfs. (Give him back his vision on his soliders, do so he can w towers again and give him back his duration on his ult.) Then you lower his dmg. Or you can give him everything back, and reduce his attack speed and remove the slow from his soliders. I really need to hear your guys oppinions on this, as well as i hope someone from riot read this. If you guys have some other suggestions let me hear about them.

12 Comments

Talinis1 votes

The problem with Azir is that he has a super high skill cap partially because his kit is so overloaded with tools. Knowing when to slide in with his soldiers and provide a well-timed ult etc. The problem with Azir is with the EXTREME amount of tools this champion has that they can't up the base line without him being utterly broken. Even with the second lowest win rate in the game, he is still played in the mid lane by pros as a competitive pick, which shows the problem with the champion. Low elo have no idea how to use him while a great azir is almost untouchable. A champion who zones and destroys melee in lane during his WEAKEST phase of the game is unacceptable. He has very good sustained dps with his soldiers as well as huge aoe burst when thrusting his soldiers in his ult. The knockback/zone on the ult is a huge team fight changing ult. Meanwhile, he has mobility whose gap close/open distance easily matches or exceeds some assassins (talon, fizz for some examples). And when he does gap close in, he gets a shield upon hitting you. He also has extreme ability to siege, while some champions meanwhile have none. The soldiers sit and zone for a long period of time with long range poke. And he can erect a turret for safety as well.

In order for this champion to be more balanced, they can buff some parts of his kit while removing others such as upping his cds and lowering his gap open/close range and soldiers hit range. There is no other way to fix him without removing some tools.

Suspected1 votes

I dont agree to that, i think there is a way to balance him as well as he keep most of his tools, And after the last nerf they gave Azir there is no pros playing him in lcs anymore. And according to redmercy (a Leauge of legends youtuber) The champ has 47% winratio with the players who play him having 125+ games with Azir. And that is not enough. If you compare this to gp who also is a really skill full champ to play he got a 57% winratio with players having 125+ games with gp.

Talinis1 votes

They absolutely need to remove tools. People are always such babies about losing tools and want every single thing in the game. He absolutely has to lose some tools and have some weak points in the game. he can't have such an impressive late game while being one of the safest laners and extremely oppressive against melee champs DURING HIS SUPPOSEDLY weakest phase. He can get buffs after he loses some tools or weaken his early game. The way this champ is designed is there is no way to actually make him a competitive pick to the masses without making him extremely broken to higher players. For one there is very little reason for him to have as much mobility with his soldiers as he does. The shurima shuffle makes the least sense with his kit and should be nerfed to a lower range. Soldiers hit range should be nerfed to allow less oppressiveness in lane against anything but a long range champion. It is EXTREMELY oppressive how it is.

A jack of all trades champion should be inherently weak due to having everything available to him and being so versatile. When they open him up to some actual weaknesses they can start adding power back to other parts that make more sense and allow for better gameplay such as allowing for his soldiers to auto attack champions on their own. (which would boost his floor considerably). For example, Fizz has no range and thus can't contribute in a siege unless it's a dive. He has poor wave clear and no sustain and thus is almost useless when fighting around turrets. He can get zoned in lane by long range champions that know how to play. That is actual weakness. Azir needs more. Other champions similiar to him, like Leblanc are getting reworks.

XxRAG3Valix1 votes

You have no games with azir, what do you know?

IxtaliKing1 votes

Either they remove the Shurima shuffle, or they increase his hp and reduce his range. For me both of this opptions are terrible.

Lol if it were to be as you put it, terrible wouldn't even be an opinion, it'd be a fact. What GypsyLord actually said was:

"We either support his ranged hyper-carrying by removing Shurima Shuffle (Can't cast Q while dashing). Or we support Shurima Shuffle by giving him a significant range nerf and increased tankiness/other things (make him a mid-range battle mage)."

This is pure speculation on my part, but maybe if he were to be mid ranged he'd be able to have his ult duration increased and perhaps even get his knock up back on his E.

I just don't think it's a good idea for them to take away the Shurima shuffle, it's the most interesting thing about him, always has been that's why Riot kept it even though it was a bug.

Suspected1 votes

I basically said the same as you, just that you did put more info in it. But yeah i know what Gypsylord said, but i still dont like any of the opptions. I really dont hope they remove the shurima shuffle either, thats one thing that separate the good azir players from the bad one and its a cool mechanic to use. I dont think the knock up on his e is that immporant but it makes it easier to do the shurima shuffle as, but i deffinatly agree that they need to increase the ult duration again.

IxtaliKing1 votes

Oh okay, because you just said "hp" instead of "tankiness" which a much broader term, I thought you may have misunderstood. I also hope they don't remove the Shurima shuffle, but as GypsyLord was pointing out, he can't have everything. As for the knock up on E, I may just be a little biased because when I used to main Azir I played him more on the tanky side and when they removed it, I found him a lot less enjoyable. The ult duration definitely needs to be increased but sadly as Azir currently is, he has no room for buffs.

I'd imagine if they took away some range while increasing his tankiness and perhaps his cc he would be better at dealing with assassins, but at a greater disadvantage dealing with long ranged champs and those who can kite. But on the upside he'd still have the Shurima shuffle.

If it were up to you, how would you change him?

Suspected1 votes

Its a really hard queastion, but i think that with every champ the last thing you should do is to remove things from his kit, i rather think you should lower the dmg or some thing like that. But since azir has ALOT of diffrent abbilitys im starting to understand that it wont work to have all these abbilitys (saddly). But i at least want azir to have his range and his shurima shuffle since that is why i started maining him because he is such a uniqe champ. But the best way i would find him being ballanced as well as he is fun to play is to remove the slow from his soliders and lower his attack speed.

IxtaliKing1 votes

As a Karma main and a former Azir main I definitely understand what it's like to have things removed from your champ, it's not nice at all. Sometimes it feels like Riot ignores a lot simple solutions because they're not always forthcoming about things they've tested previously. Judging by what GypsyLord said, there doesn't seem to be a way for Azir to keep that long ranged hyper carry playstyle with the Shurima shuffle.

Are you sure you would want Azir's attack speed removed? That probably wouldn't feel too good. His damage has already been lowered and from what I've heard/seen he's struggling quite a bit because of it.

Either way, I hope to one day see Azir in an actual good spot to play and play against... not that 'good spot' that people who hate him say he's in because they can now shit on him.

Suspected1 votes

Yeah i really hope so as well, guess we just have to wait and see. Hope riot at least is listening to some of their players.

Azir Turret1 votes

if riot rework azir im gonna abandon this game , azir is good the way he is , the q,w,e and ult , he is most perfect champion in league, hope riot no gonna rework azir , and he really need to buff even just give his ult during time back , 3 seconds is suck

Suspected1 votes

Yeah i agree... I rather want that

More from Concepts & Creations