hunter/Demon/prince man

cybermonk32·4/15/2015, 1:02:01 AM·1 votes·385 views

melee type.

ulti raises champion of ground sends to hell .

Can also use portal/possession to recharge power ( give stat boost and changes champion to true form (move set changes) for a timer) and knock other champion out of portal/possession . once portal is summoned through enemy unit ritual sacrifice ( minion or champion). Unit sacrificed would be in stasis takin damage in portal . once portal is summoned you instantly teleport to it . and where mouse marker is enemy will be knocked out to . portal has big range , sacrificing minions have bigger range.

q recharges dark power ( holding q would charge dark energy more) giving more residual magic damage.

w dashes forward and slices . On hit enemies are displaced a bit .

E jumps ( jump is fast and covers long distance over wall) . could double jump ( can jump twice in a row) . Could be combined with q so you can jump q then jump back before hitting ground . like going over walls and things . Leveling up adds range . second level allows consecutive jump. Or could w with e to swoosh down .

passive every third hit according to speed may hit twice ( combo) . and does magic wound damage .

meter is fills with hits or fills up slowly.

could work for jungle and mid . high ad and abilities use a combination for ad/ap .

0 Comments