my own champion - Toba - The Yordle watchmaker

touhoucocol·11/20/2016, 6:54:35 PM·1 votes·465 views

** The Yordle watchmaker Toba**

>" Everything is not weathered ... The sand is keeping the flow of time."

Passive / watchmaker's dream Increases all friendly magic resist and defense by 10 while Toba is dead When Toba is resurrected, all friends are resurrected (cool down 300)

Q / time malfunction A shot of sand is fired in the direction designated by Toba. Sand inflicts magical damage to enemies on the path 65/115/165/215/265 (+0.55 AP) Makes the speed of the enemy's movement on the path and the velocity of the projectile zero while the sand penetrates Cool down - 11/10/9/8/7 Mana - 70 Range - 850 area - 60 Projectile Speed ​​- 750

W / Hourglass Within a specified range, a huge hourglass falls after 2 seconds The hourglass' is shown to enemy's sight after 1 second from the skill is used Targeted enemies receive magic damage of 100/155/210/265/320 (+0.7 AP) It also returns to the position you were in two seconds ago cool down - 16/15/14/13/12 Mana - 85/90/95/100/105 Intersection - 700 area - 325

E / sand storm After 0.5 seconds, a sandstorm lasts for 6 seconds at the specified location If you are in a sandstorm for more than 2 seconds, the toba and friends will be invisible for 2.5 / 3 / 3.5 / 4 / 4.5 seconds, whether in a sandstorm or outside Enemies in sandstorms will receive true damage of 10/15/20/25/30 every second, and within 3 seconds they will lose half their visibility range and become blind within the sandstorm Blindness and field-of-view reduction lasts 1 second even when you're out of the sandstorm Cool down - 30/27/24/21/18 Intersection - 500 area - 500 mana - 90/100/110/120/130

R / time syndrome If you designate a target friendly or enemy, all units and projectiles will stop for 3 seconds after 3 seconds However, the designated object and Toba himself act for 3 seconds Increases health regeneration of target friendly by 20/50/80% and increases mana regeneration by 40/60/80% As soon as the time has stopped, it gives 150/250/350 (+0.45 AP) magical damage and reduces movement speed and attack speed by 10/15/20% After 3 seconds, all projectiles and units will move back Cool down - 200/165/130 Range - 3700/4400/5100 Mana - 160/170/180

Thanks for reading

3 Comments

Tsunamiquake11/20/2016, 7:05:50 PM2 votes

I like the name alot, you need to make/find a cool splash art for this 1 , could be something good

CrazyBear198711/21/2016, 7:38:46 AM1 votes

Passive: Liked the first part of his passive, but thought the second parts was Overpowered. Any effect of death timers is abusive, hence the reason Riot removed Revive as a summoner spell.

Q - neither the name nor the description of it match. Sand?? @@ W - another confusing description @@ E - True damage? no pls. mass invisibility AND enemies are blinded?? overloaded, could have been an ultimate ability. R - i get what you were going for, but the structure made it so hard to read. Also overloaded, to many things given without any counterplay.

We have two time related champions, Ziliean and Ekko, your champion plays the "sands of time" idea and is a yordle. Interesting, but could be better.