my own champion - Toba - The Yordle watchmaker
** The Yordle watchmaker Toba**
>" Everything is not weathered ... The sand is keeping the flow of time."
Passive / watchmaker's dream Increases all friendly magic resist and defense by 10 while Toba is dead When Toba is resurrected, all friends are resurrected (cool down 300)
Q / time malfunction A shot of sand is fired in the direction designated by Toba. Sand inflicts magical damage to enemies on the path 65/115/165/215/265 (+0.55 AP) Makes the speed of the enemy's movement on the path and the velocity of the projectile zero while the sand penetrates Cool down - 11/10/9/8/7 Mana - 70 Range - 850 area - 60 Projectile Speed - 750
W / Hourglass Within a specified range, a huge hourglass falls after 2 seconds The hourglass' is shown to enemy's sight after 1 second from the skill is used Targeted enemies receive magic damage of 100/155/210/265/320 (+0.7 AP) It also returns to the position you were in two seconds ago cool down - 16/15/14/13/12 Mana - 85/90/95/100/105 Intersection - 700 area - 325
E / sand storm After 0.5 seconds, a sandstorm lasts for 6 seconds at the specified location If you are in a sandstorm for more than 2 seconds, the toba and friends will be invisible for 2.5 / 3 / 3.5 / 4 / 4.5 seconds, whether in a sandstorm or outside Enemies in sandstorms will receive true damage of 10/15/20/25/30 every second, and within 3 seconds they will lose half their visibility range and become blind within the sandstorm Blindness and field-of-view reduction lasts 1 second even when you're out of the sandstorm Cool down - 30/27/24/21/18 Intersection - 500 area - 500 mana - 90/100/110/120/130
R / time syndrome If you designate a target friendly or enemy, all units and projectiles will stop for 3 seconds after 3 seconds However, the designated object and Toba himself act for 3 seconds Increases health regeneration of target friendly by 20/50/80% and increases mana regeneration by 40/60/80% As soon as the time has stopped, it gives 150/250/350 (+0.45 AP) magical damage and reduces movement speed and attack speed by 10/15/20% After 3 seconds, all projectiles and units will move back Cool down - 200/165/130 Range - 3700/4400/5100 Mana - 160/170/180
Thanks for reading