Beastmaster
Passive Beastmaster: 2 + 1 per point in ultimate beasts can be active. Beasts persist until killed or the summon cap is exceeded. Their damage is equal to .15 ap. Their hp is .25 Beastmaster's hp. Q Totem: Spawn an immobile melee beast at target location. Empowered: Totems gain an aura that gives 5 armor and mr per Empower point and +25% hp regen. W Banshee: Spawn an invisible, immobile, ranged beast at target location. When enemy champion gets within 100 range, Banshee reveals and attacks. Empowered: Banshees gain an aura that silences enemies within +200 range per Empower point. E Whirlwind: Spawn a mobile melee beast that attacks nearby enemies. Empowered: Whirlwind gains .25 attack speed and leaves a trail giving +25% ms to allied units per Empower point. R GhostStorm: Summon 5, 7, 10 Whirlwinds, that do not count towards summon cap, at target location. Whirlwind Ghosts expire after 5 +5 per Empower point seconds. Passive: Each rank in GhostStorm allows Beastmaster to empower one of his abilities.